Player Matchup

Artio
Artio
TheQuantumMenace
Artio
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,344 Elo+
Party 2
Bellona
Bellona
ViciGrim
Bellona
Level 86
God Stats
2W - 1L
1,883 SR
Queue Stats
8W - 9L
1,441 Elo+
Party 2
Eset
Eset
ViciMAKAROV
Eset
Level 124
God Stats
1W - 1L
1,457 SR
Queue Stats
10W - 15L
1,366 Elo+
Party 2
Team Averages
Level 105
1,613 SR
1,384 Elo+

VS

Team Averages
Level 91
1,693 SR
1,609 Elo+
Mulan
Mulan
DivineWaterfall
Mulan
Level 103
God Stats
4W - 2L
1,551 SR
Queue Stats
10W - 11L
1,425 Elo+
Solo
Hou Yi
Hou Yi
LordSquirreling
Hou Yi
Level 136
God Stats
18W - 5L
1,869 SR
Queue Stats
66W - 34L
1,700 Elo+
Party 1
Chang'e
Chang'e
Munchmas
Chang'e
Level 34
God Stats
5W - 2L
1,660 SR
Queue Stats
53W - 22L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
6,520
652
3,447
11,398
9,918
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bellona
ViciGrim
Bellona
8
0 / 4 / 1
6,321
632
3,016
10,268
11,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 1
6,894
689
4,101
6,667
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 8
7,928
793
5,453
5,986
5,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

13
5 / 0 / 5
8,636
864
11,199
6,997
3,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chang'e
Munchmas
Chang'e
11
4 / 0 / 5
8,388
839
7,341
4,039
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
W
5
0
5
7.5
W
Chang'e
Munchmas
Chang'e
4
0
5
6.5
L
1
4
0
0.25
L
Bellona
ViciGrim
Bellona
0
4
1
0.13
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,564
Damage
23,993
28,333
Taken
17,022
23,735
Mitigated
11,015
4,541
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,453
639
300
1,605
5,986
5,610
249
2,599
3,387
0
24,968
W
11,199
5,647
0
2,566
6,997
3,830
813
3,512
3,485
0
38,457
W
Chang'e
Munchmas
Chang'e
7,341
697
2,588
2,302
4,039
1,575
866
1,835
2,204
32,891
0
L
3,447
93
288
1,707
11,398
9,918
0
3,331
7,773
14,112
0
L
Bellona
ViciGrim
Bellona
3,016
649
317
1,106
10,268
11,511
0
3,338
6,509
0
11,927
L
4,101
175
209
914
6,667
2,306
0
829
5,674
24,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,735
Gold Earned
24,952
78
Minions Killed
132
0
Camps Cleared
0
495,252
Distance Traveled
550,577
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,928
793
31
3
0
165,786
0
W
Hou Yi
8,636
864
58
6
0
184,463
3
W
Chang'e
8,388
839
43
4
0
200,328
2
L
Artio
6,520
652
19
2
0
164,159
3
L
Bellona
6,321
632
15
2
0
178,648
0
L
Eset
6,894
689
44
4
0
152,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role