Player Matchup

Arachne
Arachne
Platinum IV
DEWUHD736
Arachne
Platinum IV
Level 68
God Stats
7W - 6L
1,544 SR
Queue Stats
143W - 170L
1,683 MMR
Solo
Odin
Odin
Platinum I
Sergio9900
Odin
Platinum I
Level 153
God Stats
2W - 0L
1,349 SR
Queue Stats
59W - 35L
1,922 MMR
Party 2
He Bo
He Bo
Platinum V
carloslts
He Bo
Platinum V
Level 127
God Stats
16W - 8L
1,766 SR
Queue Stats
39W - 24L
1,972 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,553 SR
1,859 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,610 SR
1,576 MMR
Hachiman
Hachiman
Gold I
JDavies04
Hachiman
Gold I
Level 120
God Stats
2W - 7L
1,486 SR
Queue Stats
108W - 93L
1,719 MMR
Party 1
Nox
Nox
Gold IV
RageGaming503
Nox
Gold IV
Level 129
God Stats
1W - 1L
1,736 SR
Queue Stats
47W - 42L
1,650 MMR
Party 1
Horus
Horus
Silver I
XMango13
Horus
Silver I
Level 88
God Stats
10W - 6L
1,609 SR
Queue Stats
95W - 102L
1,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DEWUHD736
Arachne
16
7 / 1 / 15
12,691
793
12,954
13,719
13,954
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 1 / 17
12,162
760
7,639
16,467
19,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
carloslts
He Bo
17
12 / 2 / 10
14,155
885
23,300
12,127
5,496
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AchillesKuzenboPersephoneAphroditeAh Puch

VS

Bans
BacchusAthenaSobekFenrirVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JDavies04
Hachiman
14
4 / 6 / 0
12,405
775
18,159
17,788
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 9 / 2
10,794
675
2,943
14,754
6,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
XMango13
Horus
11
0 / 7 / 1
9,786
612
4,855
15,569
16,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
22
Kills
4
4
Deaths
22
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
DEWUHD736
Arachne
7
1
15
14.5
L
Hachiman
JDavies04
Hachiman
4
6
0
0.67
L
0
9
2
0.11
W
3
1
17
11.5
L
Horus
XMango13
Horus
0
7
1
0.07
W
He Bo
carloslts
He Bo
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,893
Damage
25,957
42,313
Taken
48,111
39,094
Mitigated
29,388
9,189
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DEWUHD736
Arachne
12,954
7,525
0
5,208
13,719
13,954
1,312
950
12,769
0
25,164
L
Hachiman
JDavies04
Hachiman
18,159
11,106
0
3,594
17,788
6,954
402
11,067
6,551
0
54,409
L
2,943
353
0
665
14,754
6,299
268
6,132
8,263
43,181
0
W
7,639
1,438
0
2,035
16,467
19,644
441
2,122
14,345
1,239
29,662
L
Horus
XMango13
Horus
4,855
2,416
866
1,559
15,569
16,135
84
7,175
7,911
0
16,364
W
He Bo
carloslts
He Bo
23,300
1,710
0
1,946
12,127
5,496
1,266
297
11,830
108,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,008
Gold Earned
32,985
191
Minions Killed
181
0
Camps Cleared
0
888,791
Distance Traveled
761,109
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,691
793
15
1
0
296,595
0
L
Hachiman
12,405
775
74
5
0
241,637
0
L
Nox
10,794
675
81
5
0
238,083
0
W
Odin
12,162
760
33
2
0
308,778
4
L
Horus
9,786
612
26
2
0
281,389
5
W
He Bo
14,155
885
143
9
0
283,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role