Player Matchup

Fenrir
Fenrir
BaglMan
Fenrir
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 253L
1,546 Elo+
Party 1
Chang'e
Chang'e
BurgerGuy
Chang'e
Level 147
God Stats
6W - 2L
1,817 SR
Queue Stats
556W - 502L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
DMCHande
Sun Wukong
Level 45
God Stats
3W - 2L
1,709 SR
Queue Stats
76W - 69L
1,496 Elo+
Party 3
Heimdallr
Heimdallr
StrikingViper38
Heimdallr
Level 108
God Stats
6W - 4L
1,583 SR
Queue Stats
189W - 184L
1,484 Elo+
Party 1
Ymir
Ymir
ishhhhh
Ymir
Level 129
God Stats
6W - 5L
1,572 SR
Queue Stats
120W - 108L
1,534 Elo+
Party 3
Team Averages
Level 109
1,636 SR
1,527 Elo+

VS

Team Averages
Level 117
1,529 SR
1,507 Elo+
Da Ji
Da Ji
Donnie_Slurp
Da Ji
Level 125
God Stats
10W - 7L
1,696 SR
Queue Stats
152W - 166L
1,484 Elo+
Party 2
Ishtar
Ishtar
HeyImOmen
Ishtar
Level 61
God Stats
18W - 19L
1,498 SR
Queue Stats
158W - 165L
1,498 Elo+
Party 2
Janus
Janus
MasterScruTiny
Janus
Level 124
God Stats
13W - 15L
1,576 SR
Queue Stats
159W - 158L
1,501 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Shriek3n
Kumbhakarna
Level 127
God Stats
1W - 2L
1,700 SR
Queue Stats
122W - 109L
1,543 Elo+
Solo
Bellona
Bellona
UncleHunty
Bellona
Level 149
God Stats
1W - 5L
1,177 SR
Queue Stats
359W - 375L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BaglMan
Fenrir
16
6 / 0 / 4
9,923
551
12,507
15,223
7,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
BurgerGuy
Chang'e
16
2 / 1 / 2
9,915
551
10,856
11,022
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
DMCHande
Sun Wukong
16
0 / 1 / 2
9,774
543
11,046
17,251
11,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
StrikingViper38
Heimdallr
18
3 / 0 / 3
10,922
607
9,115
10,730
4,795
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
ishhhhh
Ymir
15
5 / 3 / 3
9,632
535
7,003
15,459
15,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,316
462
9,299
16,584
7,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
HeyImOmen
Ishtar
16
0 / 2 / 1
9,159
509
5,844
10,141
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 2 / 1
7,880
438
8,503
6,312
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Shriek3n
Kumbhakarna
12
0 / 2 / 3
7,679
427
4,653
18,999
17,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
UncleHunty
Bellona
15
1 / 4 / 1
9,222
512
14,396
21,082
23,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
5
5
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BaglMan
Fenrir
6
0
4
8
W
Chang'e
BurgerGuy
Chang'e
2
1
2
3
W
Sun Wukong
DMCHande
Sun Wukong
0
1
2
1
L
3
6
1
0.58
L
Ishtar
HeyImOmen
Ishtar
0
2
1
0.25
L
1
2
1
0.75
L
Kumbhakarna
Shriek3n
Kumbhakarna
0
2
3
0.75
W
Heimdallr
StrikingViper38
Heimdallr
3
0
3
4.5
L
Bellona
UncleHunty
Bellona
1
4
1
0.38
W
Ymir
ishhhhh
Ymir
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,527
Damage
42,695
69,685
Taken
73,118
44,263
Mitigated
55,272
23,806
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BaglMan
Fenrir
12,507
4,708
0
3,553
15,223
7,642
0
1,605
13,556
0
83,194
W
Chang'e
BurgerGuy
Chang'e
10,856
438
2,734
5,647
11,022
4,552
749
3,215
7,681
85,366
0
W
Sun Wukong
DMCHande
Sun Wukong
11,046
1,708
0
4,730
17,251
11,525
473
1,381
15,814
0
82,357
L
9,299
1,939
0
625
16,584
7,663
0
3,959
12,619
0
66,250
L
Ishtar
HeyImOmen
Ishtar
5,844
3,198
0
3,279
10,141
4,584
0
1,632
8,509
0
80,898
L
8,503
195
0
683
6,312
2,525
0
3,317
2,995
53,295
0
L
Kumbhakarna
Shriek3n
Kumbhakarna
4,653
769
0
2,919
18,999
17,413
0
5,158
13,841
29,912
0
W
Heimdallr
StrikingViper38
Heimdallr
9,115
4,264
0
4,197
10,730
4,795
3,056
1,073
9,617
0
96,558
L
Bellona
UncleHunty
Bellona
14,396
4,823
0
7,253
21,082
23,087
0
3,793
17,289
0
80,873
W
Ymir
ishhhhh
Ymir
7,003
1,759
0
2,945
15,459
15,749
0
5,328
9,861
29,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,166
Gold Earned
42,256
569
Minions Killed
491
0
Camps Cleared
0
1,852,716
Distance Traveled
1,669,748
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,923
551
100
6
0
417,378
0
W
Chang'e
9,915
551
139
8
0
372,375
0
W
Sun Wukong
9,774
543
146
8
0
378,760
0
L
Da Ji
8,316
462
88
5
0
393,144
0
L
Ishtar
9,159
509
158
9
0
350,904
0
L
Janus
7,880
438
94
5
0
233,793
2
L
Kumbhakarna
7,679
427
20
1
0
360,938
8
W
Heimdallr
10,922
607
163
9
0
341,409
0
L
Bellona
9,222
512
131
7
0
330,969
0
W
Ymir
9,632
535
21
1
0
342,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role