Player Matchup

Cthulhu
Cthulhu
B_N9STY_9
Cthulhu
Level 146
God Stats
7W - 6L
1,500 SR
Queue Stats
312W - 320L
1,444 Elo+
Solo
Pele
Pele
Calmakaze
Pele
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 338L
1,444 Elo+
Solo
Cerberus
Cerberus
TButler014
Cerberus
Level 108
God Stats
1W - 1L
1,258 SR
Queue Stats
460W - 469L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
XxCruddiestxX
Kukulkan
Level 78
God Stats
7W - 1L
1,666 SR
Queue Stats
250W - 213L
1,532 Elo+
Party 1
Thoth
Thoth
oo Its Elite oo
Thoth
Level 119
God Stats
2W - 2L
1,263 SR
Queue Stats
287W - 278L
1,495 Elo+
Party 1
Team Averages
Level 121
1,437 SR
1,485 Elo+

VS

Team Averages
Level 126
1,636 SR
1,468 Elo+
Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Halfbreeeed
Neith
Level 153
God Stats
11W - 2L
1,948 SR
Queue Stats
453W - 501L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
Krlita22
Tsukuyomi
Level 156
God Stats
4W - 4L
1,432 SR
Queue Stats
189W - 200L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
blantesama23
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 103L
1,487 Elo+
Solo
Chiron
Chiron
xKillj
Chiron
Level 128
God Stats
6W - 2L
1,799 SR
Queue Stats
287W - 294L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B_N9STY_9
Cthulhu
11
0 / 0 / 5
6,509
1,085
4,046
5,303
5,075
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pele
11
2 / 1 / 3
6,280
1,047
2,260
4,992
1,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
TButler014
Cerberus
10
3 / 1 / 3
6,082
1,014
3,776
8,110
7,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
XxCruddiestxX
Kukulkan
11
2 / 2 / 5
6,414
1,069
6,276
5,384
1,899
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 2 / 6
6,031
1,005
2,790
4,408
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 1 / 1
5,207
868
836
2,395
2,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 1
5,999
1,000
6,936
5,546
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Krlita22
Tsukuyomi
6
0 / 2 / 3
4,885
814
1,319
2,383
756
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
blantesama23
Sun Wukong
13
1 / 1 / 4
6,347
1,058
6,764
6,807
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
xKillj
Chiron
12
2 / 2 / 1
5,703
951
5,312
4,136
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
7
Kills
6
6
Deaths
7
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
1
1.5
W
Cthulhu
B_N9STY_9
Cthulhu
0
0
5
2.5
W
Pele
2
1
3
3.5
L
2
1
1
2.5
L
Tsukuyomi
Krlita22
Tsukuyomi
0
2
3
0.75
W
Cerberus
TButler014
Cerberus
3
1
3
4.5
W
Kukulkan
XxCruddiestxX
Kukulkan
2
2
5
2.25
L
Sun Wukong
blantesama23
Sun Wukong
1
1
4
3
W
0
2
6
1.5
L
Chiron
xKillj
Chiron
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,148
Damage
21,167
28,197
Taken
21,267
17,862
Mitigated
11,934
10,151
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
836
77
194
206
2,395
2,240
0
1,851
544
0
1,617
W
Cthulhu
B_N9STY_9
Cthulhu
4,046
156
621
1,109
5,303
5,075
225
0
5,303
11,761
455
W
Pele
2,260
232
0
742
4,992
1,800
272
0
4,954
0
3,019
L
6,936
506
47
1,936
5,546
1,999
0
3,985
1,561
0
14,268
L
Tsukuyomi
Krlita22
Tsukuyomi
1,319
386
48
98
2,383
756
0
1,971
412
0
1,553
W
Cerberus
TButler014
Cerberus
3,776
50
1,096
2,846
8,110
7,854
141
0
8,069
5,664
499
W
Kukulkan
XxCruddiestxX
Kukulkan
6,276
356
718
492
5,384
1,899
205
0
5,384
16,772
0
L
Sun Wukong
blantesama23
Sun Wukong
6,764
1,166
593
1,767
6,807
5,356
0
4,603
2,204
0
16,283
W
2,790
92
1,202
1,325
4,408
1,234
561
0
4,369
9,203
0
L
Chiron
xKillj
Chiron
5,312
298
846
839
4,136
1,583
0
3,524
612
0
10,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
28,141
71
Minions Killed
50
0
Camps Cleared
0
662,871
Distance Traveled
477,464
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,207
868
2
0
0
36,109
0
W
Cthulhu
6,509
1,085
23
4
0
139,212
0
W
Pele
6,280
1,047
2
0
0
131,507
0
L
Neith
5,999
1,000
21
4
0
121,506
0
L
Tsukuyomi
4,885
814
2
0
0
45,998
0
W
Cerberus
6,082
1,014
7
1
0
130,480
0
W
Kukulkan
6,414
1,069
24
4
0
135,379
3
L
Sun Wukong
6,347
1,058
17
3
0
140,763
0
W
Thoth
6,031
1,005
15
3
0
126,293
0
L
Chiron
5,703
951
8
1
0
133,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role