Player Matchup

King Arthur
King Arthur
Chronon123
King Arthur
Level 34
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Marcoskillu
Ra
Level 19
God Stats
2W - 2L
1,850 SR
Queue Stats
6W - 8L
1,667 Elo+
Party 1
Fenrir
Fenrir
Splosionizer
Fenrir
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,612 Elo+
Party 1
Team Averages
Level 49
1,599 SR
1,593 Elo+

VS

Team Averages
Level 61
1,522 SR
1,562 Elo+
He Bo
He Bo
Nok2k
He Bo
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 38L
1,637 Elo+
Solo
Cerberus
Cerberus
SorryEyeSuck
Cerberus
Level 73
God Stats
2W - 2L
1,589 SR
Queue Stats
487W - 492L
1,566 Elo+
Solo
Jing Wei
Jing Wei
kihto
Jing Wei
Level 37
God Stats
2W - 2L
1,476 SR
Queue Stats
41W - 45L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chronon123
King Arthur
10
1 / 4 / 5
8,497
772
6,640
14,035
6,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 5
9,110
828
9,612
5,757
1,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
5 / 5 / 3
9,340
849
10,047
12,283
10,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Nok2k
He Bo
11
1 / 4 / 8
8,528
775
8,321
7,049
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
SorryEyeSuck
Cerberus
12
5 / 2 / 5
9,584
871
8,848
15,508
15,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
kihto
Jing Wei
12
4 / 2 / 4
9,390
854
8,957
10,148
3,538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
8
Kills
10
10
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Chronon123
King Arthur
1
4
5
0.88
L
2
1
5
4.5
W
He Bo
Nok2k
He Bo
1
4
8
1.25
W
Cerberus
SorryEyeSuck
Cerberus
5
2
5
3.75
L
Fenrir
5
5
3
1.3
W
Jing Wei
kihto
Jing Wei
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,299
Damage
26,126
32,075
Taken
32,705
18,893
Mitigated
21,651
6,142
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Chronon123
King Arthur
6,640
743
0
2,036
14,035
6,850
0
7,381
6,407
0
24,657
L
9,612
1,586
987
2,040
5,757
1,967
622
3,949
1,633
51,395
0
W
He Bo
Nok2k
He Bo
8,321
1,239
0
350
7,049
2,440
302
1,768
5,112
28,302
0
W
Cerberus
SorryEyeSuck
Cerberus
8,848
1,167
0
4,186
15,508
15,673
0
5,203
10,096
21,446
0
L
Fenrir
10,047
2,219
0
1,079
12,283
10,076
765
5,369
6,385
0
19,642
W
Jing Wei
kihto
Jing Wei
8,957
7,794
0
1,951
10,148
3,538
1,326
3,030
6,914
0
39,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,947
Gold Earned
27,502
130
Minions Killed
142
0
Camps Cleared
0
650,248
Distance Traveled
586,053
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,497
772
29
3
0
218,819
1
L
Ra
9,110
828
83
8
0
218,572
0
W
He Bo
8,528
775
32
3
0
186,617
0
W
Cerberus
9,584
871
37
3
0
192,196
0
L
Fenrir
9,340
849
18
2
0
212,857
0
W
Jing Wei
9,390
854
73
7
0
207,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role