Player Matchup

Achilles
Achilles
Bronze I
 
Achilles
Bronze I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
MonstaDFa
Hera
Silver I
Level 143
God Stats
6W - 3L
1,683 SR
Queue Stats
471W - 491L
1,095 MMR
Solo
Xbalanque
Xbalanque
Silver I
elitesigmadr
Xbalanque
Silver I
Level 85
God Stats
87W - 82L
1,522 SR
Queue Stats
325W - 340L
1,121 MMR
Solo
Cliodhna
Cliodhna
Silver I
jcsilvabelt
Cliodhna
Silver I
Level 69
God Stats
4W - 3L
1,665 SR
Queue Stats
118W - 126L
1,080 MMR
Solo
Maui
Maui
Silver II
xpixanker
Maui
Silver II
Level 157
God Stats
5W - 8L
1,347 SR
Queue Stats
278W - 288L
1,093 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,543 SR
1,178 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,521 SR
1,179 MMR
Yemoja
Yemoja
Bronze V
 
Yemoja
Bronze V
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
GnardofDoom
Vulcan
Gold V
Level 129
God Stats
9W - 6L
1,675 SR
Queue Stats
141W - 149L
1,238 MMR
Party 1
Surtr
Surtr
Silver II
MountRoyal
Surtr
Silver II
Level 154
God Stats
1W - 2L
1,521 SR
Queue Stats
97W - 111L
1,012 MMR
Party 1
Bacchus
Bacchus
Silver III
TheJiggster35
Bacchus
Silver III
Level 121
God Stats
0W - 4L
1,514 SR
Queue Stats
12W - 25L
1,114 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Turtleontheleft
Ratatoskr
Silver I
Level 146
God Stats
7W - 12L
1,394 SR
Queue Stats
152W - 172L
1,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
6 / 1 / 0
8,396
646
11,581
12,268
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hera
12
2 / 2 / 1
7,309
562
5,178
6,034
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
elitesigmadr
Xbalanque
14
1 / 1 / 1
8,483
653
3,886
5,368
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
jcsilvabelt
Cliodhna
13
3 / 0 / 2
7,962
612
6,176
9,368
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
10
1 / 1 / 4
6,738
518
3,315
9,525
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BellonaArachneRaijin

VS

Bans
BastetMaman BrigitteIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
1
0 / 3 / 0
4,424
340
24
2,687
1,090
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
12
1 / 2 / 0
7,118
548
5,273
6,993
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
10
2 / 5 / 0
6,014
463
5,774
14,248
10,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bacchus
9
0 / 1 / 1
6,025
463
4,420
7,402
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ratatoskr
Turtleontheleft
Ratatoskr
12
2 / 2 / 1
7,204
554
5,407
11,897
4,371
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
13
Kills
5
5
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
0
6
L
Yemoja
 
Yemoja
0
3
0
0
L
Vulcan
1
2
0
0.5
W
Hera
2
2
1
1.25
L
Surtr
2
5
0
0.4
L
Bacchus
0
1
1
0.5
L
Ratatoskr
Turtleontheleft
Ratatoskr
2
2
1
1.25
W
Xbalanque
elitesigmadr
Xbalanque
1
1
1
1.5
W
Cliodhna
jcsilvabelt
Cliodhna
3
0
2
4
W
Maui
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,136
Damage
20,898
42,563
Taken
43,227
22,330
Mitigated
22,895
17,740
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,581
2,858
0
5,126
12,268
7,505
250
1,466
10,105
0
56,136
L
Yemoja
 
Yemoja
24
24
42
0
2,687
1,090
0
300
2,307
24
0
L
Vulcan
5,273
1,686
0
2,436
6,993
2,469
707
1,643
5,302
55,594
0
W
Hera
5,178
1,199
0
945
6,034
2,265
452
2,756
3,151
57,531
0
L
Surtr
5,774
1,990
0
3,699
14,248
10,958
0
1,877
11,530
319
28,785
L
Bacchus
4,420
631
0
695
7,402
4,007
0
1,210
6,106
26,925
0
L
Ratatoskr
Turtleontheleft
Ratatoskr
5,407
1,932
0
4,532
11,897
4,371
0
3,463
8,356
0
58,230
W
Xbalanque
elitesigmadr
Xbalanque
3,886
1,195
0
3,449
5,368
1,975
657
1,369
3,999
0
73,987
W
Cliodhna
jcsilvabelt
Cliodhna
6,176
794
0
5,395
9,368
3,682
869
1,999
7,369
0
58,428
W
Maui
3,315
1,120
274
2,551
9,525
6,903
0
2,295
7,230
16,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,888
Gold Earned
30,785
424
Minions Killed
301
0
Camps Cleared
0
1,318,396
Distance Traveled
1,214,298
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,396
646
87
7
0
261,003
3
L
Yemoja
4,424
340
0
0
0
143,060
0
L
Vulcan
7,118
548
98
8
0
251,889
0
W
Hera
7,309
562
103
8
0
231,354
1
L
Surtr
6,014
463
42
3
0
216,296
1
L
Bacchus
6,025
463
46
4
0
302,481
1
L
Ratatoskr
7,204
554
115
9
0
300,572
0
W
Xbalanque
8,483
653
123
9
0
215,708
0
W
Cliodhna
7,962
612
88
7
0
328,001
0
W
Maui
6,738
518
23
2
0
282,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role