Player Matchup

Maui
Maui
D3VD N0VA
Maui
Level 38
God Stats
1W - 2L
1,503 SR
Queue Stats
1W - 2L
1,407 Elo+
Solo
Cernunnos
Cernunnos
DanielMCr
Cernunnos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
Eldiablol3502
Thanatos
Level 37
God Stats
2W - 2L
1,338 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
F4b14n94
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
juqlx
Bakasura
Level 43
God Stats
0W - 4L
1,102 SR
Queue Stats
29W - 49L
1,371 Elo+
Solo
Team Averages
Level 35
1,389 SR
1,456 Elo+

VS

Team Averages
Level 83
1,508 SR
1,482 Elo+
Sol
Sol
IKanji GodI
Sol
Level 99
God Stats
3W - 2L
1,271 SR
Queue Stats
90W - 101L
1,426 Elo+
Party 1
Maui
Maui
ISaber GodI
Maui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 160L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
Itadori GodI
Sun Wukong
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,675 Elo+
Party 1
Arachne
Arachne
SaikuGod
Arachne
Level 117
God Stats
34W - 17L
1,634 SR
Queue Stats
125W - 127L
1,438 Elo+
Party 1
Ishtar
Ishtar
Xonroe
Ishtar
Level 89
God Stats
2W - 0L
1,634 SR
Queue Stats
47W - 59L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
1
0 / 0 / 0
3,004
200
0
0
0
Cernunnos
DanielMCr
Cernunnos
11
1 / 2 / 1
6,458
431
7,994
8,451
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Eldiablol3502
Thanatos
12
2 / 5 / 1
7,231
482
7,420
14,537
5,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
0 / 1 / 3
6,998
467
4,151
11,223
9,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
juqlx
Bakasura
13
6 / 5 / 0
8,873
592
9,155
15,073
7,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,406
560
6,830
8,296
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 5
7,337
489
4,646
11,753
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Itadori GodI
Sun Wukong
11
0 / 5 / 2
7,096
473
2,814
9,454
5,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SaikuGod
Arachne
18
10 / 0 / 0
10,702
713
8,959
10,410
4,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Xonroe
Ishtar
12
2 / 2 / 3
7,568
505
6,684
8,376
3,993
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
13
13
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Maui
0
0
0
0
L
Cernunnos
DanielMCr
Cernunnos
1
2
1
0.75
L
Thanatos
Eldiablol3502
Thanatos
2
5
1
0.5
L
Ymir
0
1
3
1.5
W
1
3
3
0.83
W
0
0
5
2.5
W
Sun Wukong
Itadori GodI
Sun Wukong
0
5
2
0.2
W
Arachne
SaikuGod
Arachne
10
0
0
10
W
Ishtar
Xonroe
Ishtar
2
2
3
1.75
L
Bakasura
juqlx
Bakasura
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,720
Damage
29,933
49,284
Taken
48,289
26,600
Mitigated
26,219
11,693
Healing
10,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
DanielMCr
Cernunnos
7,994
3,633
0
1,099
8,451
4,147
0
2,490
5,961
0
45,860
L
Thanatos
Eldiablol3502
Thanatos
7,420
2,545
0
4,625
14,537
5,824
0
4,219
10,318
0
45,700
L
Ymir
4,151
1,452
0
1,858
11,223
9,357
0
3,779
7,444
18,573
0
W
6,830
2,057
0
2,459
8,296
2,860
3,848
472
7,709
56,858
0
W
4,646
931
194
2,964
11,753
9,569
54
2,751
8,294
17,977
0
W
Sun Wukong
Itadori GodI
Sun Wukong
2,814
835
0
1,529
9,454
5,549
44
0
8,095
0
28,362
W
Arachne
SaikuGod
Arachne
8,959
6,830
0
1,295
10,410
4,248
574
37
9,793
0
109,355
W
Ishtar
Xonroe
Ishtar
6,684
3,854
0
1,790
8,376
3,993
380
891
7,143
0
52,555
L
Bakasura
juqlx
Bakasura
9,155
6,169
0
4,111
15,073
7,272
1,730
988
13,711
0
43,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
41,109
274
Minions Killed
421
0
Camps Cleared
0
1,165,801
Distance Traveled
1,393,792
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,004
200
0
0
0
0
0
L
Cernunnos
6,458
431
79
5
0
267,905
0
L
Thanatos
7,231
482
65
4
0
320,117
0
L
Ymir
6,998
467
23
2
0
295,885
0
W
Sol
8,406
560
105
7
0
254,443
0
W
Maui
7,337
489
20
1
0
307,896
3
W
Sun Wukong
7,096
473
36
2
0
219,996
0
W
Arachne
10,702
713
173
12
0
343,702
0
W
Ishtar
7,568
505
87
6
0
267,755
0
L
Bakasura
8,873
592
107
7
0
281,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role