Player Matchup

Osiris
Osiris
DHG Beta2337
Osiris
Level 106
God Stats
3W - 0L
1,725 SR
Queue Stats
233W - 205L
1,492 Elo+
Party 1
Scylla
Scylla
Echo9501
Scylla
Level 36
God Stats
22W - 18L
1,598 SR
Queue Stats
63W - 54L
1,490 Elo+
Party 1
Apollo
Apollo
Frozenwingz
Apollo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,563 Elo+
Solo
Loki
Loki
Super-Rio26
Loki
Level 159
God Stats
199W - 229L
1,442 SR
Queue Stats
939W - 920L
1,461 Elo+
Solo
Ares
Ares
iBeFkinTweakin
Ares
Level 106
God Stats
8W - 8L
1,406 SR
Queue Stats
135W - 150L
1,461 Elo+
Solo
Team Averages
Level 102
1,534 SR
1,493 Elo+

VS

Team Averages
Level 76
1,497 SR
1,326 Elo+
Aphrodite
Aphrodite
Blackclover 935
Aphrodite
Level 49
God Stats
1W - 1L
1,454 SR
Queue Stats
54W - 112L
1,344 Elo+
Party 2
Gilgamesh
Gilgamesh
Jmozz_021
Gilgamesh
Level 28
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 6L
1,119 Elo+
Party 3
Hera
Hera
RainXofXLove
Hera
Level 101
God Stats
0W - 1L
1,570 SR
Queue Stats
13W - 12L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
Zen_Fuego
Danzaburou
Level 45
God Stats
1W - 5L
1,717 SR
Queue Stats
1W - 7L
1,227 Elo+
Party 3
Arachne
Arachne
solaetresol
Arachne
Level 156
God Stats
3W - 4L
1,477 SR
Queue Stats
38W - 54L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 1 / 6
9,009
601
11,693
11,119
12,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Echo9501
Scylla
14
6 / 1 / 2
8,977
598
8,092
5,624
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
12
3 / 2 / 5
7,383
492
6,709
9,471
4,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 0 / 3
9,156
610
7,243
8,724
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 9
7,868
525
6,591
13,078
12,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blackclover 935
Aphrodite
10
0 / 5 / 3
6,226
415
4,194
10,369
4,105
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Jmozz_021
Gilgamesh
10
0 / 5 / 1
6,331
422
2,212
15,069
12,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 0
6,904
460
5,942
7,504
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Zen_Fuego
Danzaburou
12
3 / 2 / 1
7,302
487
9,173
10,890
4,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
solaetresol
Arachne
11
0 / 3 / 2
6,802
453
3,788
12,890
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
4
5
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Blackclover 935
Aphrodite
0
5
3
0.3
W
Osiris
1
1
6
4
W
Scylla
Echo9501
Scylla
6
1
2
7
W
Apollo
3
2
5
2.75
L
Gilgamesh
Jmozz_021
Gilgamesh
0
5
1
0.1
L
1
4
0
0.25
W
7
0
3
8.5
L
Danzaburou
Zen_Fuego
Danzaburou
3
2
1
1.75
W
1
1
9
5.5
L
Arachne
solaetresol
Arachne
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,328
Damage
25,309
48,016
Taken
56,722
35,796
Mitigated
28,269
9,738
Healing
12,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Blackclover 935
Aphrodite
4,194
986
2,521
4,268
10,369
4,105
84
4,400
5,969
29,964
0
W
Osiris
11,693
5,134
0
1,668
11,119
12,511
640
199
10,920
0
75,171
W
Scylla
Echo9501
Scylla
8,092
630
0
1,375
5,624
2,677
0
2,561
3,063
72,205
0
W
Apollo
6,709
4,384
0
2,469
9,471
4,543
0
2,528
6,943
0
44,094
L
Gilgamesh
Jmozz_021
Gilgamesh
2,212
615
0
129
15,069
12,779
136
1,298
12,950
0
27,447
L
5,942
1,076
0
489
7,504
2,467
0
2,371
4,982
43,876
0
W
7,243
1,333
0
1,250
8,724
3,693
1,771
1,876
6,848
0
85,216
L
Danzaburou
Zen_Fuego
Danzaburou
9,173
5,345
0
3,026
10,890
4,284
213
3,387
7,503
0
52,680
W
6,591
323
308
2,668
13,078
12,372
0
2,972
10,106
29,580
0
L
Arachne
solaetresol
Arachne
3,788
2,760
0
2,400
12,890
4,634
0
3,227
9,574
0
46,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,393
Gold Earned
33,565
486
Minions Killed
330
0
Camps Cleared
0
1,418,944
Distance Traveled
1,415,045
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,226
415
51
3
0
264,196
2
W
Osiris
9,009
601
132
9
0
268,369
1
W
Scylla
8,977
598
130
9
0
296,331
0
W
Apollo
7,383
492
83
6
0
261,214
0
L
Gilgamesh
6,331
422
38
3
0
298,406
0
L
Hera
6,904
460
78
5
0
295,207
1
W
Loki
9,156
610
111
7
0
322,761
2
L
Danzaburou
7,302
487
87
6
0
270,673
0
W
Ares
7,868
525
30
2
0
270,269
0
L
Arachne
6,802
453
76
5
0
286,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role