Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DATCRAZYCRAKA
Kukulkan
Level 41
God Stats
0W - 1L
1,581 SR
Queue Stats
21W - 18L
1,584 Elo+
Party 1
Fenrir
Fenrir
DaNoZCrZyy
Fenrir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,484 Elo+
Solo
Hun Batz
Hun Batz
Emitech
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,748 Elo+
Solo
Ah Puch
Ah Puch
OPAZR
Ah Puch
Level 60
God Stats
0W - 1L
1,721 SR
Queue Stats
27W - 24L
1,556 Elo+
Party 1
Team Averages
Level 43
1,560 SR
1,574 Elo+

VS

Team Averages
Level 108
1,606 SR
1,541 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CurtSkydiver928
Shiva
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,565 Elo+
Solo
Bastet
Bastet
Dingus91
Bastet
Level 119
God Stats
3W - 2L
1,471 SR
Queue Stats
284W - 264L
1,500 Elo+
Solo
Nu Wa
Nu Wa
PasaElPackPapuX4
Nu Wa
Level 93
God Stats
12W - 5L
1,808 SR
Queue Stats
399W - 360L
1,571 Elo+
Solo
Baba Yaga
Baba Yaga
RZSamurai
Baba Yaga
Level 127
God Stats
4W - 1L
1,751 SR
Queue Stats
149W - 136L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
3 / 3 / 7
7,725
702
6,766
9,817
9,388
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
DATCRAZYCRAKA
Kukulkan
14
3 / 2 / 5
8,258
751
8,131
5,469
2,258
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
DaNoZCrZyy
Fenrir
14
3 / 3 / 5
7,857
714
5,559
9,710
7,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
Emitech
Hun Batz
13
1 / 3 / 6
7,199
654
4,736
8,300
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
OPAZR
Ah Puch
14
2 / 3 / 5
7,942
722
9,224
7,995
3,126
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 3 / 8
9,257
842
9,399
11,288
5,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
0 / 5 / 8
8,591
781
5,021
12,192
12,105
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Dingus91
Bastet
13
1 / 3 / 6
7,845
713
7,202
8,769
3,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 6
8,750
795
8,969
4,286
1,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
RZSamurai
Baba Yaga
17
7 / 0 / 5
9,965
906
7,811
7,201
3,462
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
12
Kills
14
14
Deaths
12
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
3
7
2.17
W
Ah Muzen Cab
 
Ah Muzen Cab
3
3
8
2.33
W
0
5
8
0.8
L
Kukulkan
DATCRAZYCRAKA
Kukulkan
3
2
5
2.75
L
Fenrir
DaNoZCrZyy
Fenrir
3
3
5
1.83
W
Bastet
Dingus91
Bastet
1
3
6
1.33
L
Hun Batz
Emitech
Hun Batz
1
3
6
1.33
L
Ah Puch
OPAZR
Ah Puch
2
3
5
1.5
W
3
1
6
6
W
Baba Yaga
RZSamurai
Baba Yaga
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,416
Damage
38,402
41,291
Taken
43,736
26,381
Mitigated
26,664
8,628
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,766
133
0
1,415
9,817
9,388
0
4,273
5,544
14,538
0
W
Ah Muzen Cab
 
Ah Muzen Cab
9,399
1,386
833
2,136
11,288
5,464
2,225
7,750
2,986
0
23,865
W
5,021
176
727
975
12,192
12,105
300
5,395
6,167
0
8,151
L
Kukulkan
DATCRAZYCRAKA
Kukulkan
8,131
271
1,186
652
5,469
2,258
0
2,796
2,673
25,762
0
L
Fenrir
DaNoZCrZyy
Fenrir
5,559
1,174
485
1,677
9,710
7,445
0
4,906
4,804
990
9,031
W
Bastet
Dingus91
Bastet
7,202
1,714
342
1,251
8,769
3,677
0
4,074
4,422
0
7,756
L
Hun Batz
Emitech
Hun Batz
4,736
169
434
715
8,300
4,164
0
2,340
5,960
0
16,655
L
Ah Puch
OPAZR
Ah Puch
9,224
96
503
1,561
7,995
3,126
0
2,465
5,530
24,311
0
W
8,969
2,372
1,073
1,108
4,286
1,956
2,705
2,482
1,622
25,798
0
W
Baba Yaga
RZSamurai
Baba Yaga
7,811
206
968
3,234
7,201
3,462
1,233
3,354
3,648
23,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,981
Gold Earned
44,408
140
Minions Killed
131
0
Camps Cleared
0
940,290
Distance Traveled
1,157,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,725
702
27
2
0
153,653
0
W
Ah Muzen Cab
9,257
842
39
4
0
228,342
0
W
Shiva
8,591
781
11
1
0
220,555
0
L
Kukulkan
8,258
751
51
5
0
169,819
0
L
Fenrir
7,857
714
14
1
0
214,119
0
W
Bastet
7,845
713
2
0
0
216,199
0
L
Hun Batz
7,199
654
16
1
0
217,176
0
L
Ah Puch
7,942
722
32
3
0
185,523
0
W
Nu Wa
8,750
795
50
5
0
217,478
0
W
Baba Yaga
9,965
906
29
3
0
274,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role