Player Matchup

Morgan Le Fay
Morgan Le Fay
F 3 A R IItSelf
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,285 SR
Queue Stats
25W - 40L
1,165 Elo+
Solo
Da Ji
Da Ji
JusticeinDeath
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,518 Elo+
Party 1
Bellona
Bellona
LilyGeist
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,318 Elo+
Solo
Sylvanus
Sylvanus
Obito6996
Sylvanus
Level 24
God Stats
0W - 1L
1,211 SR
Queue Stats
42W - 63L
1,342 Elo+
Party 1
Jormungandr
Jormungandr
TRTton
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,453 Elo+
Party 1
Team Averages
Level 20
1,399 SR
1,359 Elo+

VS

Team Averages
Level 126
1,511 SR
1,492 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Chubbs9418
Terra
Level 158
God Stats
4W - 1L
1,647 SR
Queue Stats
130W - 114L
1,549 Elo+
Party 2
Cerberus
Cerberus
Rawskoh
Cerberus
Level 179
God Stats
8W - 4L
1,637 SR
Queue Stats
191W - 160L
1,507 Elo+
Party 2
Camazotz
Camazotz
SparerYoung6
Camazotz
Level 26
God Stats
2W - 0L
1,354 SR
Queue Stats
7W - 21L
1,324 Elo+
Party 2
Charon
Charon
frenchfry616
Charon
Level 108
God Stats
1W - 1L
1,417 SR
Queue Stats
48W - 33L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
F 3 A R IItSelf
Morgan Le Fay
14
2 / 7 / 2
7,617
762
7,946
12,223
6,109
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 1
7,361
736
4,344
11,436
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
LilyGeist
Bellona
13
0 / 7 / 1
6,745
675
4,446
14,895
17,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Obito6996
Sylvanus
13
2 / 5 / 2
8,009
801
3,614
15,015
15,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
TRTton
Jormungandr
14
0 / 5 / 4
7,413
741
8,295
12,561
15,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
10 / 1 / 21
10,441
1,044
21,061
10,437
5,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
15
5 / 1 / 20
9,286
929
10,117
11,955
9,745
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
Rawskoh
Cerberus
15
0 / 1 / 29
9,343
934
9,854
15,244
15,104
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
SparerYoung6
Camazotz
13
7 / 2 / 12
9,035
904
6,336
8,320
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
16
9 / 3 / 20
10,277
1,028
14,940
10,092
5,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
133
6
Kills
31
31
Deaths
8
10
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
10
1
21
20.5
W
Terra
5
1
20
15
L
Morgan Le Fay
F 3 A R IItSelf
Morgan Le Fay
2
7
2
0.43
L
2
7
1
0.36
L
Bellona
LilyGeist
Bellona
0
7
1
0.07
L
Sylvanus
Obito6996
Sylvanus
2
5
2
0.6
W
Cerberus
Rawskoh
Cerberus
0
1
29
14.5
W
Camazotz
SparerYoung6
Camazotz
7
2
12
6.5
L
Jormungandr
TRTton
Jormungandr
0
5
4
0.4
W
Charon
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,645
Damage
62,308
66,130
Taken
56,048
60,428
Mitigated
40,123
6,685
Healing
29,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
21,061
11,067
2,204
4,156
10,437
5,321
3,621
3,067
6,964
0
44,881
W
Terra
10,117
1,071
5,594
3,668
11,955
9,745
415
4,393
7,062
12,782
0
L
Morgan Le Fay
F 3 A R IItSelf
Morgan Le Fay
7,946
1,225
763
509
12,223
6,109
0
5,478
6,434
15,349
0
L
4,344
461
0
234
11,436
6,263
0
6,341
4,833
0
9,356
L
Bellona
LilyGeist
Bellona
4,446
1,204
0
408
14,895
17,044
0
6,820
7,662
0
7,725
L
Sylvanus
Obito6996
Sylvanus
3,614
706
1,917
2,015
15,015
15,562
0
7,758
6,791
6,168
0
W
Cerberus
Rawskoh
Cerberus
9,854
198
2,477
5,965
15,244
15,104
1,007
4,076
10,214
17,721
0
W
Camazotz
SparerYoung6
Camazotz
6,336
0
545
3,215
8,320
3,962
1,634
2,031
6,032
0
7,128
L
Jormungandr
TRTton
Jormungandr
8,295
549
0
839
12,561
15,450
0
7,582
4,663
22,540
0
W
Charon
14,940
1,470
568
853
10,092
5,991
981
4,210
5,282
27,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
48,382
73
Minions Killed
114
0
Camps Cleared
0
774,158
Distance Traveled
1,006,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,441
1,044
61
6
0
198,376
0
W
Terra
9,286
929
1
0
0
219,542
0
L
Morgan Le Fay
7,617
762
18
2
0
155,347
0
L
Da Ji
7,361
736
8
1
0
172,638
0
L
Bellona
6,745
675
13
1
0
127,513
0
L
Sylvanus
8,009
801
5
1
0
144,170
0
W
Cerberus
9,343
934
21
2
0
202,685
0
W
Camazotz
9,035
904
4
0
0
190,586
0
L
Jormungandr
7,413
741
29
3
0
174,490
0
W
Charon
10,277
1,028
27
3
0
194,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role