Player Matchup

Hachiman
Hachiman
AnimationRex
Hachiman
Level 45
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 3L
1,362 Elo+
Party 1
Zhong Kui
Zhong Kui
SavagexSilver
Zhong Kui
Level 58
God Stats
1W - 1L
1,551 SR
Queue Stats
4W - 7L
1,362 Elo+
Party 1
Ix Chel
Ix Chel
rikku97
Ix Chel
Level 144
God Stats
0W - 1L
1,200 SR
Queue Stats
1W - 5L
1,362 Elo+
Party 1
Team Averages
Level 82
1,488 SR
1,362 Elo+

VS

Team Averages
Level 104
1,548 SR
1,429 Elo+
Awilix
Awilix
ISO_Achilles
Awilix
Level 72
God Stats
19W - 17L
1,534 SR
Queue Stats
253W - 259L
1,446 Elo+
Solo
Chaac
Chaac
JOTTABJ
Chaac
Level 119
God Stats
2W - 1L
1,654 SR
Queue Stats
85W - 92L
1,404 Elo+
Solo
Vulcan
Vulcan
StrongBong420
Vulcan
Level 122
God Stats
75W - 87L
1,456 SR
Queue Stats
145W - 149L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnimationRex
Hachiman
15
5 / 4 / 2
12,510
736
14,187
17,710
6,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
SavagexSilver
Zhong Kui
13
3 / 8 / 5
11,975
704
12,983
22,028
12,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
rikku97
Ix Chel
15
0 / 4 / 8
11,740
691
10,744
19,215
7,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
8 / 5 / 4
13,949
821
17,748
18,235
8,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
JOTTABJ
Chaac
16
1 / 3 / 12
13,131
772
12,187
21,104
30,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

18
7 / 0 / 8
14,809
871
24,468
11,993
5,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
8
Kills
16
16
Deaths
8
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AnimationRex
Hachiman
5
4
2
1.5
W
Awilix
8
5
4
2
W
Chaac
JOTTABJ
Chaac
1
3
12
2.33
L
Zhong Kui
SavagexSilver
Zhong Kui
3
8
5
0.69
W
7
0
8
11
L
Ix Chel
rikku97
Ix Chel
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,914
Damage
54,403
58,953
Taken
51,332
26,350
Mitigated
44,599
13,838
Healing
13,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AnimationRex
Hachiman
14,187
7,964
0
5,831
17,710
6,180
0
7,597
10,113
0
58,472
W
Awilix
17,748
5,274
0
932
18,235
8,110
709
8,426
9,809
0
50,051
W
Chaac
JOTTABJ
Chaac
12,187
1,504
0
5,203
21,104
30,531
609
9,274
11,830
0
51,944
L
Zhong Kui
SavagexSilver
Zhong Kui
12,983
1,259
0
3,709
22,028
12,482
0
10,174
11,854
38,384
0
W
24,468
6,806
0
6,911
11,993
5,958
1,897
6,303
5,690
103,948
0
L
Ix Chel
rikku97
Ix Chel
10,744
1,554
1,343
2,955
19,215
7,688
0
6,966
12,249
52,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,225
Gold Earned
41,889
214
Minions Killed
231
0
Camps Cleared
0
851,232
Distance Traveled
1,028,401
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,510
736
75
4
0
282,757
0
W
Awilix
13,949
821
51
3
0
356,081
4
W
Chaac
13,131
772
51
3
0
332,292
5
L
Zhong Kui
11,975
704
60
4
0
263,537
0
W
Vulcan
14,809
871
129
8
0
340,028
3
L
Ix Chel
11,740
691
79
5
0
304,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role