Player Matchup

Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Klioma28
Kumbhakarna
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 117L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
ZombiDevil
Gilgamesh
Level 65
God Stats
2W - 0L
1,688 SR
Queue Stats
38W - 24L
1,545 Elo+
Party 1
Thoth
Thoth
goopyaPeezda
Thoth
Level 61
God Stats
1W - 1L
1,140 SR
Queue Stats
39W - 34L
1,473 Elo+
Solo
Ishtar
Ishtar
sswsspg
Ishtar
Level 113
God Stats
8W - 8L
1,463 SR
Queue Stats
723W - 719L
1,458 Elo+
Party 1
Team Averages
Level 89
1,458 SR
1,495 Elo+

VS

Team Averages
Level 108
1,573 SR
1,464 Elo+
Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Darth65Quin
Hera
Level 133
God Stats
3W - 2L
1,681 SR
Queue Stats
223W - 245L
1,437 Elo+
Solo
Bake Kujira
Bake Kujira
SmartMoron123
Bake Kujira
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 237L
1,478 Elo+
Solo
Fenrir
Fenrir
Walcz
Fenrir
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 101L
1,436 Elo+
Party 2
Thanatos
Thanatos
zsidaj
Thanatos
Level 123
God Stats
1W - 1L
1,685 SR
Queue Stats
110W - 121L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 1 / 12
9,007
819
9,432
7,137
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Klioma28
Kumbhakarna
14
0 / 3 / 14
8,705
791
4,567
13,124
12,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
ZombiDevil
Gilgamesh
16
6 / 1 / 12
8,944
813
10,617
11,520
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 0 / 11
9,257
842
10,657
4,020
1,822
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ishtar
sswsspg
Ishtar
15
5 / 2 / 13
9,107
828
11,642
10,003
6,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 4 / 3
8,339
758
9,567
7,412
4,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
0 / 2 / 5
8,585
780
13,512
6,320
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bake Kujira
SmartMoron123
Bake Kujira
12
1 / 5 / 1
7,358
669
6,330
13,431
16,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Walcz
Fenrir
12
0 / 3 / 4
6,916
629
5,885
12,618
10,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
zsidaj
Thanatos
13
4 / 6 / 2
8,276
752
5,485
10,616
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
20
Kills
7
7
Deaths
20
62
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
12
11
L
Arachne
 
Arachne
2
4
3
0.88
L
0
2
5
1.25
W
Kumbhakarna
Klioma28
Kumbhakarna
0
3
14
2.33
L
Bake Kujira
SmartMoron123
Bake Kujira
1
5
1
0.3
L
Fenrir
Walcz
Fenrir
0
3
4
0.67
W
Gilgamesh
ZombiDevil
Gilgamesh
6
1
12
12
W
4
0
11
9.5
W
Ishtar
sswsspg
Ishtar
5
2
13
5.75
L
Thanatos
zsidaj
Thanatos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,915
Damage
40,779
45,804
Taken
50,397
31,871
Mitigated
39,183
13,824
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,432
1,138
1,533
240
7,137
4,023
617
4,575
2,562
30,165
0
L
Arachne
 
Arachne
9,567
7,114
53
449
7,412
4,644
0
3,606
3,703
0
14,931
L
13,512
2,086
84
2,009
6,320
2,876
0
2,624
3,604
35,839
0
W
Kumbhakarna
Klioma28
Kumbhakarna
4,567
271
776
2,407
13,124
12,102
0
4,664
8,460
10,349
0
L
Bake Kujira
SmartMoron123
Bake Kujira
6,330
4,501
316
1,273
13,431
16,362
0
5,894
7,211
13,206
0
L
Fenrir
Walcz
Fenrir
5,885
967
839
3,025
12,618
10,327
0
7,854
4,640
0
9,007
W
Gilgamesh
ZombiDevil
Gilgamesh
10,617
3,335
2,773
3,281
11,520
7,759
164
4,749
6,771
0
21,311
W
10,657
722
418
237
4,020
1,822
779
1,782
2,238
32,654
0
W
Ishtar
sswsspg
Ishtar
11,642
7,795
611
1,548
10,003
6,165
405
4,072
5,931
0
27,486
L
Thanatos
zsidaj
Thanatos
5,485
567
170
2,508
10,616
4,974
0
4,678
5,794
0
9,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,020
Gold Earned
39,474
181
Minions Killed
91
0
Camps Cleared
0
1,049,329
Distance Traveled
1,033,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,007
819
52
5
0
195,933
0
L
Arachne
8,339
758
13
1
0
228,783
0
L
Hera
8,585
780
55
5
0
194,117
0
W
Kumbhakarna
8,705
791
13
1
0
209,140
0
L
Bake Kujira
7,358
669
12
1
0
178,895
0
L
Fenrir
6,916
629
5
0
0
236,547
0
W
Gilgamesh
8,944
813
19
2
0
226,271
0
W
Thoth
9,257
842
63
6
0
215,409
0
W
Ishtar
9,107
828
34
3
0
202,576
0
L
Thanatos
8,276
752
6
1
0
195,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role