Player Matchup

Medusa
Medusa
Faulty__Grimm
Medusa
Level 108
God Stats
1W - 0L
1,271 SR
Queue Stats
8W - 11L
1,389 Elo+
Solo
Chang'e
Chang'e
Necroticlol
Chang'e
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Geb
Geb
Sadows12
Geb
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 119
1,424 SR
1,463 Elo+

VS

Team Averages
Level 93
1,500 SR
1,474 Elo+
Fenrir
Fenrir
 
Fenrir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ButterMeCrumpitz
Nemesis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,444 Elo+
Party 1
The Morrigan
The Morrigan
Sloppiertechs
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 4
8,574
857
11,196
9,882
3,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Necroticlol
Chang'e
11
2 / 2 / 7
8,224
822
9,533
8,215
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 7
8,198
820
7,189
6,732
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 2 / 2
6,867
687
4,365
18,921
8,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 3
7,295
730
6,632
9,307
3,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Sloppiertechs
The Morrigan
10
3 / 4 / 1
7,598
760
5,757
5,286
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
9
Kills
4
4
Deaths
9
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
2
0.5
L
1
3
3
0.83
W
5
2
4
3.5
W
Chang'e
Necroticlol
Chang'e
2
2
7
2.75
W
2
0
7
5.5
L
The Morrigan
Sloppiertechs
The Morrigan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,918
Damage
16,754
24,829
Taken
33,514
13,081
Mitigated
14,219
10,771
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,365
295
0
3,686
18,921
8,648
0
9,482
8,947
0
19,818
L
6,632
1,500
0
1,583
9,307
3,676
0
3,907
5,209
0
26,122
W
11,196
4,514
0
1,913
9,882
3,690
1,482
1,286
8,596
0
41,395
W
Chang'e
Necroticlol
Chang'e
9,533
1,098
3,871
3,558
8,215
3,164
356
2,176
6,039
30,989
0
W
7,189
1,045
321
1,108
6,732
6,227
287
1,543
5,189
19,697
274
L
The Morrigan
Sloppiertechs
The Morrigan
5,757
880
40
125
5,286
1,895
0
2,493
2,632
20,710
980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,996
Gold Earned
21,760
117
Minions Killed
85
0
Camps Cleared
0
550,794
Distance Traveled
540,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,867
687
20
2
0
186,056
0
L
Nemesis
7,295
730
44
4
0
191,450
0
W
Medusa
8,574
857
53
5
0
169,127
0
W
Chang'e
8,224
822
41
4
0
189,375
0
W
Geb
8,198
820
23
2
0
192,292
0
L
The Morrigan
7,598
760
21
2
0
162,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role