Player Matchup

He Bo
He Bo
 
He Bo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BubbyChoner
Danzaburou
Level 146
God Stats
1W - 2L
1,306 SR
Queue Stats
130W - 119L
1,574 Elo+
Party 4
Aphrodite
Aphrodite
EviiBear
Aphrodite
Level 85
God Stats
8W - 5L
1,783 SR
Queue Stats
444W - 425L
1,639 Elo+
Party 4
Achilles
Achilles
RealGamerSauce
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,640 Elo+
Party 3
Ishtar
Ishtar
killawboyz
Ishtar
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,407 Elo+
Party 3
Team Averages
Level 95
1,518 SR
1,552 Elo+

VS

Team Averages
Level 117
1,556 SR
1,551 Elo+
Anhur
Anhur
Deadlands
Anhur
Level 106
God Stats
2W - 1L
1,548 SR
Queue Stats
129W - 99L
1,605 Elo+
Party 1
Susano
Susano
Jeruwume
Susano
Level 153
God Stats
1W - 0L
1,435 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 2
Hel
Hel
StainedScarlet
Hel
Level 110
God Stats
7W - 3L
1,706 SR
Queue Stats
324W - 252L
1,557 Elo+
Solo
Bacchus
Bacchus
Zirkzi
Bacchus
Level 108
God Stats
4W - 2L
1,590 SR
Queue Stats
115W - 76L
1,643 Elo+
Party 1
Shiva
Shiva
xXDeadKhaosXx
Shiva
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 128L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 7 / 4
8,062
806
7,851
10,093
3,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
BubbyChoner
Danzaburou
14
2 / 6 / 5
8,487
849
13,499
11,644
4,622
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
EviiBear
Aphrodite
14
2 / 5 / 7
7,620
762
7,361
10,190
4,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Achilles
13
3 / 5 / 7
7,551
755
10,927
14,792
15,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
killawboyz
Ishtar
13
3 / 6 / 7
7,426
743
6,904
10,944
3,975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Deadlands
Anhur
17
9 / 2 / 14
10,250
1,025
11,862
15,920
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Jeruwume
Susano
16
15 / 3 / 6
10,364
1,036
12,818
10,059
5,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 1 / 19
8,951
895
10,732
9,715
5,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Zirkzi
Bacchus
14
0 / 3 / 25
8,386
839
8,791
17,620
24,414
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 13
8,497
850
9,122
14,746
15,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
13
Kills
29
29
Deaths
13
30
Assists
77
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
7
4
0.71
L
Danzaburou
BubbyChoner
Danzaburou
2
6
5
0.75
W
Anhur
Deadlands
Anhur
9
2
14
8
L
Aphrodite
EviiBear
Aphrodite
2
5
7
1.1
W
Susano
Jeruwume
Susano
15
3
6
6
L
Achilles
3
5
7
1.3
W
3
1
19
12.5
W
Bacchus
Zirkzi
Bacchus
0
3
25
4.17
L
Ishtar
killawboyz
Ishtar
3
6
7
1.08
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,542
Damage
53,325
57,663
Taken
68,060
32,315
Mitigated
59,489
12,789
Healing
37,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,851
444
68
171
10,093
3,185
0
4,753
5,112
17,507
0
L
Danzaburou
BubbyChoner
Danzaburou
13,499
5,186
0
1,244
11,644
4,622
0
3,480
7,924
0
25,986
W
Anhur
Deadlands
Anhur
11,862
7,194
1,580
4,804
15,920
8,603
2,777
3,472
12,268
0
30,729
L
Aphrodite
EviiBear
Aphrodite
7,361
1,281
5,221
3,577
10,190
4,796
0
3,146
6,679
11,288
0
W
Susano
Jeruwume
Susano
12,818
1,854
613
1,699
10,059
5,563
440
3,111
6,770
0
22,055
L
Achilles
10,927
2,165
213
1,187
14,792
15,737
0
3,756
10,590
0
13,080
W
10,732
790
14,045
6,442
9,715
5,848
313
2,304
7,367
16,597
0
W
Bacchus
Zirkzi
Bacchus
8,791
259
1,000
3,324
17,620
24,414
127
3,424
13,840
10,788
0
L
Ishtar
killawboyz
Ishtar
6,904
3,395
240
868
10,944
3,975
0
4,339
6,120
0
12,575
W
9,122
955
1,975
2,397
14,746
15,061
245
2,901
11,584
765
16,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
46,448
78
Minions Killed
112
0
Camps Cleared
0
823,270
Distance Traveled
1,010,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,062
806
26
3
0
162,688
0
L
Danzaburou
8,487
849
29
3
0
150,451
0
W
Anhur
10,250
1,025
47
5
0
189,900
0
L
Aphrodite
7,620
762
9
1
0
173,241
0
W
Susano
10,364
1,036
25
3
0
199,891
0
L
Achilles
7,551
755
5
1
0
173,303
0
W
Hel
8,951
895
18
2
0
208,016
0
W
Bacchus
8,386
839
8
1
0
199,562
0
L
Ishtar
7,426
743
9
1
0
163,587
0
W
Shiva
8,497
850
14
1
0
213,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role