Player Matchup

Ares
Ares
Mellowarthur
Ares
Level 126
God Stats
0W - 1L
1,926 SR
Queue Stats
7W - 2L
1,731 Elo+
Party 1
Lancelot
Lancelot
Seymtor
Lancelot
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Unforgaven
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 46
1,642 SR
1,577 Elo+

VS

Team Averages
Level 122
1,441 SR
1,522 Elo+
Nu Wa
Nu Wa
Wartera
Nu Wa
Level 135
God Stats
32W - 28L
1,549 SR
Queue Stats
143W - 138L
1,479 Elo+
Solo
Bacchus
Bacchus
ZaiHunna
Bacchus
Level 124
God Stats
3W - 1L
1,275 SR
Queue Stats
143W - 125L
1,564 Elo+
Party 2
Tsukuyomi
Tsukuyomi
oRubn
Tsukuyomi
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 149L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
9,294
775
8,432
18,430
20,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Seymtor
Lancelot
9
0 / 9 / 1
7,836
653
1,556
12,347
4,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Unforgaven
Jing Wei
11
0 / 9 / 1
8,196
683
4,081
14,315
4,609
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Wartera
Nu Wa
13
5 / 1 / 15
10,337
861
13,305
6,351
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
ZaiHunna
Bacchus
13
5 / 0 / 16
10,538
878
6,763
7,355
11,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
oRubn
Tsukuyomi
14
15 / 1 / 8
11,717
976
17,340
9,807
5,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
64
2
Kills
25
25
Deaths
2
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Lancelot
Seymtor
Lancelot
0
9
1
0.06
L
Jing Wei
Unforgaven
Jing Wei
0
9
1
0.06
W
Nu Wa
Wartera
Nu Wa
5
1
15
12.5
W
Bacchus
ZaiHunna
Bacchus
5
0
16
13
W
Tsukuyomi
oRubn
Tsukuyomi
15
1
8
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,069
Damage
37,408
45,092
Taken
23,513
29,355
Mitigated
19,316
3,038
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,432
174
171
909
18,430
20,731
0
9,206
9,224
16,923
0
L
Lancelot
Seymtor
Lancelot
1,556
236
0
944
12,347
4,015
0
4,243
8,104
0
21,060
L
Jing Wei
Unforgaven
Jing Wei
4,081
3,461
0
1,014
14,315
4,609
0
6,005
8,310
0
35,637
W
Nu Wa
Wartera
Nu Wa
13,305
5,556
258
2,086
6,351
2,796
1,933
2,802
3,549
48,583
0
W
Bacchus
ZaiHunna
Bacchus
6,763
1,272
0
2,014
7,355
11,385
78
2,814
4,541
27,205
614
W
Tsukuyomi
oRubn
Tsukuyomi
17,340
3,912
0
3,883
9,807
5,135
788
4,089
5,599
0
49,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,326
Gold Earned
32,592
83
Minions Killed
140
0
Camps Cleared
0
428,331
Distance Traveled
677,933
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,294
775
11
1
0
159,321
0
L
Lancelot
7,836
653
25
2
0
118,793
0
L
Jing Wei
8,196
683
47
4
0
150,217
0
W
Nu Wa
10,337
861
51
4
0
206,472
2
W
Bacchus
10,538
878
31
3
0
228,726
0
W
Tsukuyomi
11,717
976
58
5
0
242,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role