Player Matchup

Chang'e
Chang'e
AlfredOnnaDL
Chang'e
Level 78
God Stats
2W - 3L
1,386 SR
Queue Stats
105W - 103L
1,418 Elo+
Party 2
Terra
Terra
MercVillain333
Terra
Level 100
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 2
Danzaburou
Danzaburou
Twack92
Danzaburou
Level 82
God Stats
31W - 31L
1,424 SR
Queue Stats
125W - 135L
1,480 Elo+
Party 2
Team Averages
Level 87
1,429 SR
1,383 Elo+

VS

Team Averages
Level 89
1,453 SR
1,519 Elo+
Nox
Nox
ScootdaddyPea
Nox
Level 97
God Stats
6W - 0L
1,510 SR
Queue Stats
90W - 81L
1,561 Elo+
Party 1
Hachiman
Hachiman
mankind14
Hachiman
Level 113
God Stats
3W - 6L
1,499 SR
Queue Stats
37W - 40L
1,468 Elo+
Solo
Atlas
Atlas
x6one7x
Atlas
Level 57
God Stats
4W - 1L
1,350 SR
Queue Stats
121W - 103L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlfredOnnaDL
Chang'e
11
2 / 4 / 1
9,268
713
13,908
13,264
5,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 3 / 2
9,187
707
5,164
14,856
11,728
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Twack92
Danzaburou
11
0 / 3 / 3
9,142
703
5,876
8,687
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
10,722
825
12,289
5,957
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
mankind14
Hachiman
14
5 / 0 / 4
10,605
816
12,775
12,441
4,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
x6one7x
Atlas
12
2 / 1 / 7
9,720
748
6,100
12,945
14,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AlfredOnnaDL
Chang'e
2
4
1
0.63
L
1
3
2
0.67
W
3
2
7
3.25
L
Danzaburou
Twack92
Danzaburou
0
3
3
0.5
W
Hachiman
mankind14
Hachiman
5
0
4
7
W
Atlas
x6one7x
Atlas
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
31,164
36,807
Taken
31,343
21,533
Mitigated
20,914
10,778
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AlfredOnnaDL
Chang'e
13,908
944
1,282
3,258
13,264
5,474
0
7,458
5,443
43,276
0
L
5,164
1,139
1,856
3,089
14,856
11,728
0
6,205
8,535
22,556
0
W
12,289
500
0
314
5,957
2,383
625
3,315
2,642
52,425
0
L
Danzaburou
Twack92
Danzaburou
5,876
1,630
0
1,293
8,687
4,331
0
4,177
4,347
0
33,491
W
Hachiman
mankind14
Hachiman
12,775
8,365
0
6,032
12,441
4,425
754
8,132
4,309
0
51,965
W
Atlas
x6one7x
Atlas
6,100
2,902
0
1,043
12,945
14,106
248
8,102
4,843
12,932
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
31,047
134
Minions Killed
150
0
Camps Cleared
0
740,142
Distance Traveled
705,783
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,268
713
60
5
0
245,505
0
L
Terra
9,187
707
27
2
0
254,275
0
W
Nox
10,722
825
92
7
0
256,193
0
L
Danzaburou
9,142
703
47
4
0
240,362
0
W
Hachiman
10,605
816
50
4
0
222,547
6
W
Atlas
9,720
748
8
1
0
227,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role