Player Matchup

Athena
Athena
BBthefirst
Athena
Level 68
God Stats
1W - 4L
1,546 SR
Queue Stats
7W - 9L
1,422 Elo+
Party 1
Horus
Horus
ElectricamentARK
Horus
Level 43
God Stats
1W - 1L
1,602 SR
Queue Stats
82W - 78L
1,430 Elo+
Party 2
Poseidon
Poseidon
Gokuchivista69
Poseidon
Level 89
God Stats
1W - 3L
1,452 SR
Queue Stats
141W - 136L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
RoyalMailCowboy
Danzaburou
Level 45
God Stats
3W - 1L
1,836 SR
Queue Stats
77W - 100L
1,479 Elo+
Solo
Agni
Agni
zephyrroz
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,471 Elo+
Party 1
Team Averages
Level 59
1,587 SR
1,445 Elo+

VS

Team Averages
Level 81
1,495 SR
1,445 Elo+
Zeus
Zeus
ChoppyJaxson
Zeus
Level 41
God Stats
8W - 4L
1,631 SR
Queue Stats
18W - 15L
1,454 Elo+
Party 3
Nike
Nike
ItsReplayzz
Nike
Level 47
God Stats
2W - 3L
1,410 SR
Queue Stats
29W - 32L
1,434 Elo+
Solo
Izanami
Izanami
OLDUNCL3AVi
Izanami
Level 113
God Stats
15W - 15L
1,467 SR
Queue Stats
249W - 228L
1,465 Elo+
Party 3
Ganesha
Ganesha
TheyCallMeGrass
Ganesha
Level 80
God Stats
2W - 1L
1,593 SR
Queue Stats
118W - 100L
1,455 Elo+
Party 3
Achilles
Achilles
herb765
Achilles
Level 125
God Stats
3W - 1L
1,377 SR
Queue Stats
214W - 203L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BBthefirst
Athena
11
2 / 1 / 2
8,021
472
6,312
14,603
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 1
8,994
529
8,734
15,700
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Poseidon
16
2 / 2 / 2
8,855
521
11,573
12,265
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RoyalMailCowboy
Danzaburou
14
0 / 3 / 2
8,406
494
8,979
12,879
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
15
1 / 3 / 0
8,903
524
3,559
6,872
2,514
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,221
542
5,517
5,414
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 0 / 2
10,557
621
8,972
15,405
8,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
OLDUNCL3AVi
Izanami
15
2 / 2 / 2
8,863
521
10,995
10,282
4,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 4
8,016
472
4,678
16,688
15,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
herb765
Achilles
15
2 / 3 / 3
9,359
551
12,199
15,440
14,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
13
13
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Athena
BBthefirst
Athena
2
1
2
3
W
2
1
2
3
L
2
4
1
0.63
L
Poseidon
2
2
2
1.5
W
7
0
2
8
W
Izanami
OLDUNCL3AVi
Izanami
2
2
2
1.5
L
Danzaburou
RoyalMailCowboy
Danzaburou
0
3
2
0.33
W
0
1
4
2
W
Achilles
herb765
Achilles
2
3
3
1.17
L
Agni
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,157
Damage
42,361
62,319
Taken
63,229
35,582
Mitigated
45,017
13,969
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BBthefirst
Athena
6,312
2,278
0
3,426
14,603
12,750
0
3,533
11,070
19,940
0
W
5,517
706
0
1,250
5,414
2,743
150
3,497
1,917
68,313
0
L
8,734
4,160
94
3,573
15,700
11,483
0
1,036
13,439
0
59,035
L
Poseidon
11,573
3,251
0
747
12,265
4,323
0
1,520
10,694
100,403
3,224
W
8,972
935
0
2,245
15,405
8,194
0
4,552
10,853
0
101,177
W
Izanami
OLDUNCL3AVi
Izanami
10,995
7,201
0
3,063
10,282
4,137
682
3,809
6,473
0
87,575
L
Danzaburou
RoyalMailCowboy
Danzaburou
8,979
5,020
0
5,044
12,879
4,512
267
1,457
11,422
0
79,739
W
4,678
561
2,234
4,592
16,688
15,333
0
8,357
8,280
20,841
0
W
Achilles
herb765
Achilles
12,199
4,215
0
6,185
15,440
14,610
0
1,154
13,200
4,043
61,113
L
Agni
3,559
345
0
1,085
6,872
2,514
780
3,650
3,222
59,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
46,016
518
Minions Killed
525
0
Camps Cleared
0
1,660,576
Distance Traveled
1,678,848
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,021
472
15
1
0
368,597
2
W
Zeus
9,221
542
129
8
0
280,581
3
L
Horus
8,994
529
107
6
0
314,149
0
L
Poseidon
8,855
521
140
8
0
390,072
0
W
Nike
10,557
621
135
8
0
391,620
0
W
Izanami
8,863
521
148
9
0
333,358
4
L
Danzaburou
8,406
494
128
8
0
302,734
3
W
Ganesha
8,016
472
5
0
0
350,416
9
W
Achilles
9,359
551
108
6
0
322,873
0
L
Agni
8,903
524
128
8
0
285,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role