Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Connorius
Achilles
Level 141
God Stats
2W - 0L
1,633 SR
Queue Stats
25W - 28L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
MR Stickabee
Cthulhu
Level 82
God Stats
1W - 4L
1,413 SR
Queue Stats
3W - 10L
1,241 Elo+
Party 1
Anhur
Anhur
Yakademush
Anhur
Level 155
God Stats
1W - 0L
1,507 SR
Queue Stats
78W - 88L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
mongoose lover
Jormungandr
Level 143
God Stats
1W - 1L
1,791 SR
Queue Stats
29W - 33L
1,461 Elo+
Party 1
Team Averages
Level 118
1,569 SR
1,444 Elo+

VS

Team Averages
Level 103
1,515 SR
1,532 Elo+
Amaterasu
Amaterasu
ALBERTFIXIE
Amaterasu
Level 146
God Stats
1W - 1L
1,823 SR
Queue Stats
112W - 112L
1,528 Elo+
Solo
Nemesis
Nemesis
CrashingRat1423
Nemesis
Level 57
God Stats
0W - 2L
1,125 SR
Queue Stats
98W - 90L
1,565 Elo+
Solo
Anubis
Anubis
DryestRecord843
Anubis
Level 122
God Stats
0W - 2L
1,556 SR
Queue Stats
90W - 87L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
MALLCOMEX
Baron Samedi
Level 126
God Stats
154W - 135L
1,570 SR
Queue Stats
186W - 174L
1,556 Elo+
Solo
Chang'e
Chang'e
aidangoreal
Chang'e
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 43L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
7 / 4 / 5
10,913
1,213
13,909
11,144
4,216
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Connorius
Achilles
16
2 / 1 / 12
9,934
1,104
13,072
15,063
20,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
MR Stickabee
Cthulhu
17
3 / 2 / 14
10,642
1,182
13,996
10,444
9,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
16
4 / 2 / 9
10,591
1,177
8,456
7,582
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
mongoose lover
Jormungandr
16
3 / 0 / 14
10,279
1,142
12,509
9,945
11,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

278

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ALBERTFIXIE
Amaterasu
15
4 / 2 / 3
10,514
1,168
12,852
23,268
13,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 5 / 7
10,178
1,131
11,829
18,046
9,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 6 / 3
10,456
1,162
19,554
15,321
9,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MALLCOMEX
Baron Samedi
13
0 / 0 / 0
7,924
880
0
0
0
Chang'e
aidangoreal
Chang'e
14
0 / 6 / 5
8,880
987
4,878
10,996
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
19
Kills
9
9
Deaths
19
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
4
5
2.38
L
Amaterasu
ALBERTFIXIE
Amaterasu
4
2
3
2.75
W
Achilles
Connorius
Achilles
2
1
12
8
L
1
5
7
0.9
L
4
6
3
0.92
L
Baron Samedi
MALLCOMEX
Baron Samedi
0
0
0
0
W
Cthulhu
MR Stickabee
Cthulhu
3
2
14
5
W
Anhur
4
2
9
4.25
L
Chang'e
aidangoreal
Chang'e
0
6
5
0.42
W
Jormungandr
mongoose lover
Jormungandr
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,942
Damage
49,113
54,178
Taken
67,631
48,287
Mitigated
36,999
6,475
Healing
13,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,909
4,620
0
1,830
11,144
4,216
0
5,419
5,725
25,580
0
L
Amaterasu
ALBERTFIXIE
Amaterasu
12,852
5,248
0
6,813
23,268
13,392
0
12,871
10,018
0
24,968
W
Achilles
Connorius
Achilles
13,072
2,784
0
1,841
15,063
20,023
0
6,099
8,964
0
22,129
L
11,829
2,776
0
1,823
18,046
9,822
0
8,839
8,854
0
30,818
L
19,554
460
0
2,792
15,321
9,006
0
11,463
3,679
46,051
0
L
Baron Samedi
MALLCOMEX
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
MR Stickabee
Cthulhu
13,996
632
1,147
0
10,444
9,506
0
3,904
6,540
34,082
0
W
Anhur
8,456
5,848
0
693
7,582
2,894
0
3,071
4,511
0
28,604
L
Chang'e
aidangoreal
Chang'e
4,878
770
1,013
1,242
10,996
4,779
0
5,865
4,946
15,185
0
W
Jormungandr
mongoose lover
Jormungandr
12,509
2,983
0
964
9,945
11,648
0
5,939
4,006
23,415
1,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,359
Gold Earned
47,952
181
Minions Killed
162
8
Camps Cleared
7
873,436
Distance Traveled
685,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,913
1,213
23
3
6
172,926
0
L
Amaterasu
10,514
1,168
29
3
1
203,602
0
W
Achilles
9,934
1,104
26
3
2
186,209
0
L
Nemesis
10,178
1,131
41
5
2
194,081
0
L
Anubis
10,456
1,162
71
8
4
163,807
0
L
Baron Samedi
7,924
880
0
0
0
0
0
W
Cthulhu
10,642
1,182
45
5
0
198,338
0
W
Anhur
10,591
1,177
67
7
0
147,779
0
L
Chang'e
8,880
987
21
2
0
124,325
0
W
Jormungandr
10,279
1,142
20
2
0
168,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role