Player Matchup

Kukulkan
Kukulkan
MUTzDINO
Kukulkan
Level 7
God Stats
3W - 3L
1,454 SR
Queue Stats
3W - 7L
1,142 Elo+
Party 1
Charybdis
Charybdis
OdensWrath75
Charybdis
Level 15
God Stats
3W - 3L
1,487 SR
Queue Stats
4W - 8L
1,193 Elo+
Party 1
Fenrir
Fenrir
SENTEYITA
Fenrir
Level 108
God Stats
1W - 0L
1,567 SR
Queue Stats
19W - 21L
1,424 Elo+
Party 1
Team Averages
Level 43
1,502 SR
1,253 Elo+

VS

Team Averages
Level 54
1,538 SR
1,294 Elo+
Thanatos
Thanatos
Asta_Cool
Thanatos
Level 65
God Stats
7W - 9L
1,434 SR
Queue Stats
49W - 67L
1,317 Elo+
Party 2
Neith
Neith
ShaddowXD8009
Neith
Level 36
God Stats
5W - 5L
1,650 SR
Queue Stats
20W - 46L
1,226 Elo+
Solo
Ix Chel
Ix Chel
poopooman5321
Ix Chel
Level 62
God Stats
2W - 2L
1,531 SR
Queue Stats
85W - 127L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MUTzDINO
Kukulkan
14
5 / 7 / 9
12,333
822
12,339
13,023
5,099
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
OdensWrath75
Charybdis
15
4 / 4 / 10
12,311
821
8,882
11,130
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
SENTEYITA
Fenrir
15
8 / 4 / 8
13,488
899
11,527
21,156
19,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asta_Cool
Thanatos
14
5 / 8 / 6
12,699
847
13,109
16,487
7,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 3 / 4
11,436
762
8,450
11,749
5,105
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
15
6 / 6 / 5
12,430
829
13,720
12,894
6,088
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
17
Kills
15
15
Deaths
17
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Asta_Cool
Thanatos
5
8
6
1
W
Kukulkan
MUTzDINO
Kukulkan
5
7
9
1.36
W
Charybdis
OdensWrath75
Charybdis
4
4
10
2.25
W
Fenrir
SENTEYITA
Fenrir
8
4
8
3
L
4
3
4
2
L
Ix Chel
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,748
Damage
35,279
45,309
Taken
41,130
28,671
Mitigated
18,217
4,230
Healing
13,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Asta_Cool
Thanatos
13,109
1,509
0
7,199
16,487
7,024
560
5,049
11,438
0
32,349
W
Kukulkan
MUTzDINO
Kukulkan
12,339
2,515
0
1,160
13,023
5,099
896
5,255
7,768
41,318
0
W
Charybdis
OdensWrath75
Charybdis
8,882
6,089
0
983
11,130
4,115
1,737
2,843
8,287
0
45,010
W
Fenrir
SENTEYITA
Fenrir
11,527
3,227
0
2,087
21,156
19,457
167
6,163
14,513
0
33,692
L
8,450
3,676
175
1,989
11,749
5,105
20
4,342
7,407
0
35,495
L
Ix Chel
13,720
402
1,504
2,469
12,894
6,088
143
3,698
9,196
42,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
36,565
135
Minions Killed
143
0
Camps Cleared
0
780,032
Distance Traveled
728,653
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,699
847
37
2
0
279,776
0
W
Kukulkan
12,333
822
38
3
0
224,131
0
W
Charybdis
12,311
821
62
4
0
248,841
0
W
Fenrir
13,488
899
35
2
0
307,060
0
L
Neith
11,436
762
59
4
0
183,217
1
L
Ix Chel
12,430
829
47
3
0
265,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role