Player Matchup

Nike
Nike
Dat General
Nike
Level 128
God Stats
3W - 0L
1,660 SR
Queue Stats
234W - 233L
1,413 Elo+
Party 1
Arachne
Arachne
DolphSZN
Arachne
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,201 Elo+
Party 1
Nu Wa
Nu Wa
Rnkv
Nu Wa
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 6L
1,257 Elo+
Party 1
Athena
Athena
ShiroYKTV
Athena
Level 108
God Stats
36W - 20L
1,629 SR
Queue Stats
169W - 151L
1,511 Elo+
Party 1
Neith
Neith
kushdawg6969
Neith
Level 25
God Stats
1W - 0L
1,278 SR
Queue Stats
4W - 6L
1,262 Elo+
Party 1
Team Averages
Level 87
1,513 SR
1,329 Elo+

VS

Team Averages
Level 95
1,535 SR
1,447 Elo+
Freya
Freya
BlackSanta85
Freya
Level 128
God Stats
1W - 3L
1,353 SR
Queue Stats
216W - 265L
1,441 Elo+
Party 2
Fenrir
Fenrir
SirVeltio
Fenrir
Level 124
God Stats
0W - 1L
1,754 SR
Queue Stats
10W - 7L
1,425 Elo+
Solo
Chaac
Chaac
TaintPaint5238
Chaac
Level 28
God Stats
7W - 12L
1,398 SR
Queue Stats
53W - 59L
1,426 Elo+
Party 2
Agni
Agni
becoolant
Agni
Level 121
God Stats
16W - 10L
1,636 SR
Queue Stats
612W - 668L
1,452 Elo+
Party 2
Geb
Geb
high225floppy
Geb
Level 72
God Stats
14W - 16L
1,535 SR
Queue Stats
225W - 209L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,881
535
6,681
12,713
10,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
DolphSZN
Arachne
10
1 / 1 / 2
5,834
530
4,783
8,821
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nu Wa
Rnkv
Nu Wa
9
0 / 0 / 0
5,172
470
3,102
3,842
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
ShiroYKTV
Athena
9
3 / 0 / 3
6,425
584
3,516
8,283
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 3
6,548
595
5,906
6,518
2,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,500
500
4,548
7,544
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
SirVeltio
Fenrir
10
3 / 2 / 0
6,093
554
3,937
11,298
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 1 / 1
6,642
604
6,668
10,707
6,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
10
0 / 0 / 1
5,701
518
2,516
3,658
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
0 / 1 / 1
5,511
501
3,737
6,266
4,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
8
Kills
4
4
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
0
2
0
0
W
Arachne
DolphSZN
Arachne
1
1
2
2
W
Nu Wa
Rnkv
Nu Wa
0
0
0
0
W
Athena
ShiroYKTV
Athena
3
0
3
4.5
L
Fenrir
SirVeltio
Fenrir
3
2
0
1.5
L
1
1
1
1.5
L
Agni
0
0
1
0.5
L
0
1
1
0.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
21,406
40,177
Taken
39,473
23,522
Mitigated
19,250
8,412
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,548
1,595
0
2,453
7,544
2,897
0
1,060
6,484
34,808
0
W
6,681
863
0
1,560
12,713
10,476
0
0
12,713
0
46,601
W
Arachne
DolphSZN
Arachne
4,783
3,116
0
3,089
8,821
3,256
0
2,448
6,329
0
38,547
W
Nu Wa
Rnkv
Nu Wa
3,102
677
0
0
3,842
1,342
0
2,292
1,550
29,913
0
W
Athena
ShiroYKTV
Athena
3,516
1,366
0
2,348
8,283
5,860
0
3,589
4,488
13,010
0
L
Fenrir
SirVeltio
Fenrir
3,937
1,502
0
2,602
11,298
4,322
0
1,671
9,627
0
35,678
L
6,668
1,533
0
4,002
10,707
6,206
13
292
10,415
0
55,251
L
Agni
2,516
165
0
1,093
3,658
1,221
0
2,075
1,583
37,458
0
L
3,737
179
0
2,853
6,266
4,604
0
1,520
4,746
21,436
0
W
5,906
1,435
0
1,415
6,518
2,588
0
1,996
4,296
0
43,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,860
Gold Earned
29,447
277
Minions Killed
317
0
Camps Cleared
0
1,067,881
Distance Traveled
1,081,803
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,500
500
67
6
0
190,409
0
W
Nike
5,881
535
77
7
0
183,333
3
W
Arachne
5,834
530
61
6
0
266,736
4
W
Nu Wa
5,172
470
50
5
0
211,211
2
W
Athena
6,425
584
19
2
0
233,762
6
L
Fenrir
6,093
554
51
5
0
243,961
0
L
Chaac
6,642
604
90
8
0
209,512
0
L
Agni
5,701
518
89
8
0
223,800
2
L
Geb
5,511
501
20
2
0
214,121
6
W
Neith
6,548
595
70
6
0
172,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role