Player Matchup

King Arthur
King Arthur
Buffinator325
King Arthur
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,365 Elo+
Solo
Tyr
Tyr
Cloud 0238
Tyr
Level 128
God Stats
1W - 2L
1,657 SR
Queue Stats
42W - 54L
1,475 Elo+
Party 1
Loki
Loki
Lacke54
Loki
Level 116
God Stats
4W - 3L
1,516 SR
Queue Stats
91W - 84L
1,535 Elo+
Party 2
Bakasura
Bakasura
ThePigmugger
Bakasura
Level 79
God Stats
4W - 2L
1,780 SR
Queue Stats
63W - 53L
1,510 Elo+
Party 2
Anhur
Anhur
XxR0XYQB3CxX
Anhur
Level 120
God Stats
2W - 1L
1,507 SR
Queue Stats
82W - 99L
1,490 Elo+
Party 1
Team Averages
Level 104
1,592 SR
1,475 Elo+

VS

Team Averages
Level 107
1,621 SR
1,514 Elo+
Thanatos
Thanatos
DNA Among Us
Thanatos
Level 103
God Stats
4W - 5L
1,487 SR
Queue Stats
337W - 300L
1,482 Elo+
Solo
Ishtar
Ishtar
GreenRangerPrime
Ishtar
Level 58
God Stats
3W - 1L
1,612 SR
Queue Stats
68W - 68L
1,540 Elo+
Party 3
Anubis
Anubis
LordSaltyBuns
Anubis
Level 109
God Stats
7W - 3L
1,619 SR
Queue Stats
175W - 168L
1,529 Elo+
Party 3
Merlin
Merlin
SpaceCoyote2112
Merlin
Level 154
God Stats
1W - 0L
1,885 SR
Queue Stats
8W - 5L
1,598 Elo+
Solo
Kumbhakarna
Kumbhakarna
TwoArrows23
Kumbhakarna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Buffinator325
King Arthur
12
0 / 6 / 6
7,508
626
4,542
14,175
12,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 9
8,386
699
9,153
14,894
15,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
Lacke54
Loki
16
3 / 4 / 6
9,380
782
7,673
10,535
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
ThePigmugger
Bakasura
16
5 / 5 / 4
9,849
821
6,347
13,574
8,183
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 3 / 10
8,826
736
6,872
10,712
4,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DNA Among Us
Thanatos
13
2 / 5 / 7
8,701
725
10,281
11,212
4,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 2 / 14
10,340
862
11,046
7,186
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 2 / 14
10,466
872
15,486
9,191
5,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 1 / 11
10,714
893
14,486
6,581
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
TwoArrows23
Kumbhakarna
16
0 / 2 / 19
10,101
842
5,439
17,981
17,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
86
11
Kills
21
21
Deaths
12
35
Assists
65
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Buffinator325
King Arthur
0
6
6
0.5
L
1
3
9
1.83
W
Thanatos
DNA Among Us
Thanatos
2
5
7
1.1
W
6
2
14
6.5
L
Loki
Lacke54
Loki
3
4
6
1.5
W
6
2
14
6.5
W
7
1
11
12.5
L
Bakasura
ThePigmugger
Bakasura
5
5
4
1.4
W
Kumbhakarna
TwoArrows23
Kumbhakarna
0
2
19
4.75
L
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,587
Damage
56,738
63,890
Taken
52,151
45,460
Mitigated
35,336
19,629
Healing
21,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Buffinator325
King Arthur
4,542
400
1,328
1,775
14,175
12,813
0
8,433
5,742
0
9,075
L
9,153
517
2,617
4,662
14,894
15,512
0
7,873
7,021
0
14,736
W
Thanatos
DNA Among Us
Thanatos
10,281
790
0
4,098
11,212
4,938
1,099
0
11,092
0
13,254
W
11,046
6,882
111
664
7,186
3,758
2,866
0
7,106
0
24,339
L
Loki
Lacke54
Loki
7,673
1,076
619
1,235
10,535
4,195
596
6,032
4,503
0
24,272
W
15,486
451
1,380
3,349
9,191
5,517
654
0
8,739
31,283
0
W
14,486
810
862
1,660
6,581
3,413
3,234
0
6,438
38,673
0
L
Bakasura
ThePigmugger
Bakasura
6,347
3,466
924
2,172
13,574
8,183
792
4,863
8,711
0
9,072
W
Kumbhakarna
TwoArrows23
Kumbhakarna
5,439
324
4,587
5,261
17,981
17,710
788
0
17,438
17,652
0
L
6,872
3,437
1,841
2,456
10,712
4,757
567
8,210
2,502
0
16,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,949
Gold Earned
50,322
109
Minions Killed
142
0
Camps Cleared
0
1,070,898
Distance Traveled
1,115,874
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,508
626
6
1
0
175,593
0
L
Tyr
8,386
699
13
1
0
259,673
0
W
Thanatos
8,701
725
10
1
0
254,147
1
W
Ishtar
10,340
862
29
2
0
196,644
0
L
Loki
9,380
782
38
3
0
208,033
0
W
Anubis
10,466
872
39
3
0
224,386
0
W
Merlin
10,714
893
53
4
0
216,008
0
L
Bakasura
9,849
821
28
2
0
231,987
0
W
Kumbhakarna
10,101
842
11
1
0
224,689
0
L
Anhur
8,826
736
24
2
0
195,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role