Player Matchup

Ra
Ra
Gold III
II Sanageyma II
Ra
Gold III
Level 156
God Stats
2W - 5L
1,339 SR
Queue Stats
483W - 492L
1,461 MMR
Solo
Fenrir
Fenrir
Gold III
Lack_Of_Skills__
Fenrir
Gold III
Level 159
God Stats
0W - 4L
1,212 SR
Queue Stats
374W - 377L
1,501 MMR
Party 2
Anhur
Anhur
Gold IV
djinndjinn
Anhur
Gold IV
Level 105
God Stats
61W - 65L
1,538 SR
Queue Stats
475W - 484L
1,548 MMR
Party 2
Chaac
Chaac
Gold V
hdthinke
Chaac
Gold V
Level 99
God Stats
1W - 1L
1,631 SR
Queue Stats
19W - 19L
1,545 MMR
Solo
Yemoja
Yemoja
Gold V
tbhsweet
Yemoja
Gold V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,464 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,444 SR
1,504 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,458 SR
1,504 MMR
Pele
Pele
Silver I
Enzic Quoted
Pele
Silver I
Level 100
God Stats
2W - 1L
1,384 SR
Queue Stats
18W - 21L
1,435 MMR
Party 1
Aphrodite
Aphrodite
Silver I
KALATHILARIAN
Aphrodite
Silver I
Level 103
God Stats
3W - 1L
1,270 SR
Queue Stats
18W - 25L
1,478 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
SIMSOC88
Baron Samedi
Gold II
Level 199
God Stats
1W - 0L
1,559 SR
Queue Stats
423W - 422L
1,548 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
TheUnknownCookie
Gilgamesh
Gold III
Level 164
God Stats
4W - 3L
1,418 SR
Queue Stats
99W - 97L
1,515 MMR
Solo
Jing Wei
Jing Wei
Bronze III
gegiwastl
Jing Wei
Bronze III
Level 122
God Stats
1W - 0L
1,659 SR
Queue Stats
4W - 2L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
3,268
654
907
1,451
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 1
3,292
658
2,482
3,710
1,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
6
0 / 1 / 1
3,420
684
1,645
2,758
746
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
hdthinke
Chaac
6
0 / 0 / 0
3,329
666
1,901
4,313
2,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
tbhsweet
Yemoja
2
0 / 0 / 0
2,700
540
422
1,876
816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Ao KuangThanatosAwilixMaman BrigitteChernobog

VS

Bans
JanusKukulkanThorAthenaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 3
3,403
681
1,918
3,742
1,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
KALATHILARIAN
Aphrodite
5
0 / 1 / 0
3,390
678
839
2,519
938
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Baron Samedi
SIMSOC88
Baron Samedi
7
2 / 0 / 0
3,840
768
583
1,201
594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
6
0 / 0 / 0
3,411
682
2,193
4,972
3,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
gegiwastl
Jing Wei
5
1 / 0 / 0
3,357
671
1,922
2,994
677
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
1
Kills
3
3
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
1
1
0
1
W
Aphrodite
KALATHILARIAN
Aphrodite
0
1
0
0
L
0
1
1
0.5
W
Baron Samedi
SIMSOC88
Baron Samedi
2
0
0
2
W
Gilgamesh
0
0
0
0
L
Anhur
0
1
1
0.5
W
Jing Wei
gegiwastl
Jing Wei
1
0
0
1
L
Chaac
hdthinke
Chaac
0
0
0
0
L
Yemoja
tbhsweet
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,357
Damage
7,455
14,108
Taken
15,428
5,315
Mitigated
6,275
4,185
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,918
627
0
1,229
3,742
1,024
0
615
3,127
0
14,752
L
907
222
144
454
1,451
363
0
306
1,145
9,426
0
W
Aphrodite
KALATHILARIAN
Aphrodite
839
301
892
1,059
2,519
938
0
193
2,326
8,348
0
L
2,482
848
0
401
3,710
1,251
0
311
3,399
0
16,399
W
Baron Samedi
SIMSOC88
Baron Samedi
583
155
158
718
1,201
594
0
94
1,107
21,221
0
W
Gilgamesh
2,193
711
0
1,795
4,972
3,042
0
0
4,972
0
16,220
L
Anhur
1,645
1,442
0
781
2,758
746
0
602
2,156
0
17,951
W
Jing Wei
gegiwastl
Jing Wei
1,922
1,417
0
1,735
2,994
677
0
427
2,567
0
19,322
L
Chaac
hdthinke
Chaac
1,901
193
0
1,422
4,313
2,139
0
0
3,953
0
17,314
L
Yemoja
tbhsweet
Yemoja
422
210
183
800
1,876
816
0
203
1,673
2,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,009
Gold Earned
17,401
110
Minions Killed
141
0
Camps Cleared
0
398,199
Distance Traveled
507,477
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,403
681
30
6
0
117,880
0
L
Ra
3,268
654
19
4
0
68,411
0
W
Aphrodite
3,390
678
9
2
0
92,574
1
L
Fenrir
3,292
658
25
5
0
112,891
0
W
Baron Samedi
3,840
768
37
7
0
97,833
2
W
Gilgamesh
3,411
682
29
6
0
110,564
0
L
Anhur
3,420
684
30
6
0
79,897
0
W
Jing Wei
3,357
671
36
7
0
88,626
0
L
Chaac
3,329
666
31
6
0
108,237
0
L
Yemoja
2,700
540
5
1
0
28,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role