Player Matchup

Sylvanus
Sylvanus
blackmilk768
Sylvanus
Level 122
God Stats
1W - 1L
1,784 SR
Queue Stats
46W - 49L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
thejaegamer
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,383 Elo+
Solo
Ne Zha
Ne Zha
xNIOJAYx
Ne Zha
Level 109
God Stats
1W - 1L
1,313 SR
Queue Stats
39W - 46L
1,492 Elo+
Party 2
Team Averages
Level 113
1,533 SR
1,466 Elo+

VS

Team Averages
Level 97
1,579 SR
1,553 Elo+
Achilles
Achilles
AbysmalRemark
Achilles
Level 109
God Stats
2W - 0L
1,738 SR
Queue Stats
55W - 35L
1,652 Elo+
Party 1
Rama
Rama
FreakingErick
Rama
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,447 Elo+
Solo
Baron Samedi
Baron Samedi
WTFcaleb
Baron Samedi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
blackmilk768
Sylvanus
12
0 / 3 / 5
9,021
644
7,824
17,936
24,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 5 / 3
9,643
689
7,927
10,628
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
xNIOJAYx
Ne Zha
13
5 / 5 / 1
10,406
743
10,638
14,793
9,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AbysmalRemark
Achilles
15
6 / 1 / 6
11,523
823
13,554
15,632
18,878
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
4 / 2 / 9
11,259
804
15,196
10,887
3,942
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
WTFcaleb
Baron Samedi
14
3 / 3 / 8
10,924
780
9,994
11,006
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
13
13
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
AbysmalRemark
Achilles
6
1
6
9
W
4
2
9
4.25
W
Baron Samedi
WTFcaleb
Baron Samedi
3
3
8
2.33
L
Sylvanus
blackmilk768
Sylvanus
0
3
5
0.83
L
1
5
3
0.5
L
Ne Zha
xNIOJAYx
Ne Zha
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,389
Damage
38,744
43,357
Taken
37,525
38,457
Mitigated
28,001
8,326
Healing
11,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AbysmalRemark
Achilles
13,554
1,569
0
3,787
15,632
18,878
80
6,418
9,214
0
30,047
W
15,196
12,036
0
3,858
10,887
3,942
1,400
4,821
6,066
0
64,419
W
Baron Samedi
WTFcaleb
Baron Samedi
9,994
697
1,633
2,436
11,006
5,181
376
5,305
5,701
50,385
0
L
Sylvanus
blackmilk768
Sylvanus
7,824
1,502
1,871
4,419
17,936
24,454
0
3,007
14,929
25,217
0
L
7,927
2,713
0
490
10,628
4,815
0
3,078
7,550
35,050
0
L
Ne Zha
xNIOJAYx
Ne Zha
10,638
2,232
0
1,546
14,793
9,188
0
4,389
10,404
0
39,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,070
Gold Earned
33,706
128
Minions Killed
191
0
Camps Cleared
0
700,544
Distance Traveled
774,957
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,523
823
25
2
0
304,335
5
W
Rama
11,259
804
95
7
0
229,183
0
W
Baron Samedi
10,924
780
71
5
0
241,439
0
L
Sylvanus
9,021
644
32
2
0
214,116
0
L
Nu Wa
9,643
689
43
3
0
247,520
0
L
Ne Zha
10,406
743
53
4
0
238,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role