Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
BrikonySnowFluff
Hou Yi
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 177L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
SwiggyFreakyPigy
Erlang Shen
Level 131
God Stats
0W - 2L
1,298 SR
Queue Stats
45W - 56L
1,455 Elo+
Party 1
Anhur
Anhur
YoungPapiiii
Anhur
Level 109
God Stats
0W - 2L
1,524 SR
Queue Stats
137W - 132L
1,538 Elo+
Solo
Arachne
Arachne
djhero257
Arachne
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 201L
1,411 Elo+
Party 1
Team Averages
Level 150
1,464 SR
1,474 Elo+

VS

Team Averages
Level 114
1,553 SR
1,450 Elo+
Shiva
Shiva
HunterAmmons
Shiva
Level 108
God Stats
2W - 2L
1,700 SR
Queue Stats
21W - 32L
1,406 Elo+
Party 2
Sol
Sol
PLEASE_NO_DAD
Sol
Level 89
God Stats
17W - 11L
1,594 SR
Queue Stats
83W - 93L
1,470 Elo+
Party 2
Awilix
Awilix
RockRz919
Awilix
Level 128
God Stats
2W - 0L
1,786 SR
Queue Stats
47W - 64L
1,403 Elo+
Solo
Vulcan
Vulcan
XeliteLegendxX69
Vulcan
Level 124
God Stats
1W - 2L
1,265 SR
Queue Stats
152W - 165L
1,503 Elo+
Party 2
Cerberus
Cerberus
kurtcoslain11
Cerberus
Level 123
God Stats
3W - 3L
1,422 SR
Queue Stats
28W - 37L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 5 / 2
5,809
528
4,269
7,546
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 3 / 0
5,579
507
3,651
10,197
3,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SwiggyFreakyPigy
Erlang Shen
11
0 / 1 / 0
5,162
469
4,172
8,748
7,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 0 / 0
5,216
474
3,013
8,763
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
djhero257
Arachne
10
4 / 3 / 0
6,132
557
4,203
11,814
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,319
756
6,829
7,324
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 1 / 2
7,393
672
10,390
7,430
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
RockRz919
Awilix
11
5 / 2 / 2
7,085
644
3,939
9,953
3,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 4 / 2
6,473
588
5,596
5,364
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
kurtcoslain11
Cerberus
11
2 / 1 / 5
7,068
643
4,423
10,793
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
8
Kills
12
12
Deaths
8
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
2
0.6
L
1
3
0
0.33
W
1
0
1
1.5
W
2
1
2
3
W
Awilix
RockRz919
Awilix
5
2
2
3
L
Erlang Shen
SwiggyFreakyPigy
Erlang Shen
0
1
0
0
W
2
4
2
0.75
L
1
0
0
1
L
Arachne
djhero257
Arachne
4
3
0
1.33
W
Cerberus
kurtcoslain11
Cerberus
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,308
Damage
31,177
47,068
Taken
40,864
21,377
Mitigated
20,287
14,466
Healing
15,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,269
498
126
1,407
7,546
3,386
0
5,733
1,813
29,574
0
L
3,651
2,107
0
1,788
10,197
3,795
0
6,876
3,321
0
34,240
W
6,829
1,745
0
3,604
7,324
4,003
0
0
6,645
0
69,340
W
10,390
5,119
0
4,188
7,430
2,413
3,085
299
7,131
62,131
5,723
W
Awilix
RockRz919
Awilix
3,939
1,794
0
2,614
9,953
3,313
451
1,097
8,856
0
38,444
L
Erlang Shen
SwiggyFreakyPigy
Erlang Shen
4,172
1,590
0
2,382
8,748
7,297
0
290
7,848
0
32,990
W
5,596
3,577
0
625
5,364
2,080
286
2,344
3,020
37,987
0
L
3,013
1,661
0
2,597
8,763
2,930
0
4,851
3,912
0
30,533
L
Arachne
djhero257
Arachne
4,203
3,077
0
6,166
11,814
3,969
0
2,623
9,101
0
29,436
W
Cerberus
kurtcoslain11
Cerberus
4,423
274
0
4,142
10,793
8,478
560
529
10,264
21,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,898
Gold Earned
36,338
253
Minions Killed
404
0
Camps Cleared
0
1,042,803
Distance Traveled
1,169,233
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,809
528
44
4
0
195,344
4
L
Hou Yi
5,579
507
57
5
0
190,586
0
W
Shiva
8,319
756
119
11
0
250,851
0
W
Sol
7,393
672
105
10
0
202,030
0
W
Awilix
7,085
644
64
6
0
254,987
1
L
Erlang Shen
5,162
469
54
5
0
205,662
0
W
Vulcan
6,473
588
69
6
0
219,325
0
L
Anhur
5,216
474
47
4
0
212,630
0
L
Arachne
6,132
557
51
5
0
238,581
0
W
Cerberus
7,068
643
47
4
0
242,040
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role