Player Matchup

Vamana
Vamana
CrimsonJihad
Vamana
Level 108
God Stats
2W - 1L
1,473 SR
Queue Stats
144W - 160L
1,489 Elo+
Solo
Nike
Nike
DrDeathG1ver
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 1
Kukulkan
Kukulkan
FateTheDestroyer
Kukulkan
Level 139
God Stats
2W - 1L
1,254 SR
Queue Stats
233W - 254L
1,462 Elo+
Party 3
Thor
Thor
GdogMerc
Thor
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
SirDrider
Zeus
Level 103
God Stats
1W - 2L
1,072 SR
Queue Stats
76W - 83L
1,442 Elo+
Party 3
Team Averages
Level 103
1,360 SR
1,435 Elo+

VS

Team Averages
Level 142
1,606 SR
1,453 Elo+
Danzaburou
Danzaburou
BrinierTested
Danzaburou
Level 117
God Stats
1W - 1L
1,523 SR
Queue Stats
146W - 158L
1,501 Elo+
Solo
Odin
Odin
DR4GYN
Odin
Level 159
God Stats
5W - 2L
1,823 SR
Queue Stats
274W - 289L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
JustNines
Gilgamesh
Level 121
God Stats
6W - 3L
1,683 SR
Queue Stats
233W - 255L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mactheday
Morgan Le Fay
Level 159
God Stats
3W - 4L
1,474 SR
Queue Stats
523W - 520L
1,493 Elo+
Solo
Raijin
Raijin
xRYZZOx
Raijin
Level 156
God Stats
7W - 7L
1,524 SR
Queue Stats
462W - 462L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
3 / 0 / 6
7,893
877
8,177
10,669
8,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 9
7,264
807
3,619
6,115
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 1 / 6
7,931
881
9,294
5,549
2,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
13
4 / 4 / 6
8,200
911
7,855
10,244
4,405
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
15
6 / 1 / 6
8,601
956
14,728
4,229
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrinierTested
Danzaburou
11
0 / 4 / 2
6,702
745
4,026
8,687
3,684
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Odin
DR4GYN
Odin
16
2 / 1 / 3
7,744
860
4,518
13,340
6,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
JustNines
Gilgamesh
13
0 / 3 / 3
6,683
743
6,925
12,273
11,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
mactheday
Morgan Le Fay
14
2 / 4 / 1
7,530
837
10,863
9,182
3,841
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
xRYZZOx
Raijin
8
1 / 2 / 1
6,258
695
1,221
3,866
1,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
14
Kills
5
6
Deaths
14
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BrinierTested
Danzaburou
0
4
2
0.25
W
Vamana
3
0
6
6
L
Odin
DR4GYN
Odin
2
1
3
3.5
W
0
0
9
4.5
W
1
1
6
4
W
Thor
4
4
6
1.75
L
Gilgamesh
JustNines
Gilgamesh
0
3
3
0.5
W
Zeus
6
1
6
9
L
Morgan Le Fay
mactheday
Morgan Le Fay
2
4
1
0.63
L
Raijin
xRYZZOx
Raijin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,673
Damage
27,553
36,806
Taken
47,348
21,409
Mitigated
27,368
15,177
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BrinierTested
Danzaburou
4,026
1,000
1,647
1,923
8,687
3,684
147
3,993
4,332
0
13,462
W
Vamana
8,177
1,796
1,280
2,883
10,669
8,882
545
3,545
6,957
37
12,069
L
Odin
DR4GYN
Odin
4,518
294
734
4,909
13,340
6,878
0
6,776
5,758
0
14,294
W
3,619
48
2,825
1,779
6,115
4,043
361
2,300
3,686
177
7,681
W
9,294
0
1,586
1,442
5,549
2,516
412
2,109
3,393
27,189
0
W
Thor
7,855
930
594
1,072
10,244
4,405
486
2,215
7,735
0
17,523
L
Gilgamesh
JustNines
Gilgamesh
6,925
1,005
810
1,735
12,273
11,409
0
5,186
6,341
0
11,590
W
Zeus
14,728
687
1,020
696
4,229
1,563
315
1,915
2,266
19,761
0
L
Morgan Le Fay
mactheday
Morgan Le Fay
10,863
1,020
1,177
1,281
9,182
3,841
0
5,086
3,689
21,743
0
L
Raijin
xRYZZOx
Raijin
1,221
167
498
542
3,866
1,556
0
1,804
1,944
3,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
34,917
112
Minions Killed
85
0
Camps Cleared
0
958,807
Distance Traveled
758,416
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,702
745
27
3
0
171,633
0
W
Vamana
7,893
877
17
2
0
211,005
0
L
Odin
7,744
860
22
2
0
194,997
0
W
Nike
7,264
807
16
2
0
188,337
0
W
Kukulkan
7,931
881
44
5
0
194,795
0
W
Thor
8,200
911
21
2
0
190,763
0
L
Gilgamesh
6,683
743
9
1
0
182,965
0
W
Zeus
8,601
956
14
2
0
173,907
0
L
Morgan Le Fay
7,530
837
26
3
0
161,290
0
L
Raijin
6,258
695
1
0
0
47,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role