Player Matchup

Ymir
Ymir
Yennez1
Ymir
Level 27
God Stats
13W - 9L
1,357 SR
Queue Stats
15W - 13L
1,347 Elo+
Party 1
Anhur
Anhur
bigSHMEAT69
Anhur
Level 37
God Stats
3W - 1L
1,706 SR
Queue Stats
17W - 19L
1,432 Elo+
Party 1
Anubis
Anubis
pittthekillers04
Anubis
Level 107
God Stats
3W - 6L
1,439 SR
Queue Stats
175W - 180L
1,458 Elo+
Party 3
Amaterasu
Amaterasu
realfatherham
Amaterasu
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 16L
1,467 Elo+
Party 1
Susano
Susano
thejuicebox360
Susano
Level 23
God Stats
1W - 1L
1,342 SR
Queue Stats
18W - 20L
1,420 Elo+
Party 3
Team Averages
Level 48
1,469 SR
1,425 Elo+

VS

Team Averages
Level 41
1,440 SR
1,363 Elo+
Anhur
Anhur
CrazyCream125
Anhur
Level 17
God Stats
1W - 2L
1,216 SR
Queue Stats
7W - 12L
1,337 Elo+
Party 4
Cthulhu
Cthulhu
GraugsteR
Cthulhu
Level 17
God Stats
9W - 4L
1,853 SR
Queue Stats
15W - 17L
1,275 Elo+
Party 4
Merlin
Merlin
PleaseBuild
Merlin
Level 126
God Stats
2W - 4L
1,176 SR
Queue Stats
11W - 9L
1,456 Elo+
Party 2
Chaac
Chaac
PleasexUnknown
Chaac
Level 7
God Stats
3W - 3L
1,683 SR
Queue Stats
11W - 10L
1,385 Elo+
Party 2
Achilles
Achilles
Undying_Ace224
Achilles
Level 36
God Stats
7W - 9L
1,273 SR
Queue Stats
36W - 53L
1,365 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Yennez1
Ymir
5
1 / 0 / 2
3,456
691
1,344
3,489
1,859
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 0 / 3
3,198
640
1,584
2,079
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 1
3,838
768
689
1,537
547
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
realfatherham
Amaterasu
5
0 / 3 / 1
3,570
714
2,132
5,511
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
2 / 0 / 2
3,809
762
1,219
3,576
1,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,526
505
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
GraugsteR
Cthulhu
5
0 / 1 / 0
3,318
664
2,090
4,186
2,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
7
0 / 0 / 0
3,944
789
294
2,557
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
3 / 1 / 0
4,120
824
3,316
3,951
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Achilles
5
0 / 2 / 0
3,016
603
1,695
4,751
1,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
4
Kills
3
3
Deaths
4
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Cthulhu
GraugsteR
Cthulhu
0
1
0
0
L
Merlin
0
0
0
0
L
3
1
0
3
L
Achilles
0
2
0
0
W
Ymir
Yennez1
Ymir
1
0
2
2
W
0
0
3
1.5
W
1
0
1
1.5
W
Amaterasu
realfatherham
Amaterasu
0
3
1
0.17
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,968
Damage
7,395
16,192
Taken
15,445
7,587
Mitigated
5,429
4,535
Healing
2,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
GraugsteR
Cthulhu
2,090
373
440
408
4,186
2,017
0
722
3,464
9,469
0
L
Merlin
294
91
0
500
2,557
608
0
512
2,045
22,634
0
L
3,316
1,439
0
826
3,951
1,309
0
0
3,951
0
14,058
L
Achilles
1,695
546
0
735
4,751
1,495
0
799
3,952
0
12,110
W
Ymir
Yennez1
Ymir
1,344
499
0
1,310
3,489
1,859
0
1,434
2,055
8,647
0
W
1,584
1,275
0
138
2,079
578
20
623
1,456
0
10,700
W
689
47
0
1,227
1,537
547
0
294
1,243
19,976
0
W
Amaterasu
realfatherham
Amaterasu
2,132
1,335
0
1,489
5,511
3,470
0
0
5,511
0
13,560
W
1,219
278
0
371
3,576
1,133
39
33
3,543
0
22,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,871
Gold Earned
16,924
122
Minions Killed
103
0
Camps Cleared
0
479,684
Distance Traveled
459,104
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
2,526
505
0
0
0
181
0
L
Cthulhu
3,318
664
8
2
0
111,239
0
L
Merlin
3,944
789
56
11
0
103,069
0
L
Chaac
4,120
824
21
4
0
115,818
0
L
Achilles
3,016
603
18
4
0
128,797
0
W
Ymir
3,456
691
6
1
0
91,645
0
W
Anhur
3,198
640
17
3
0
88,984
0
W
Anubis
3,838
768
38
8
0
99,843
0
W
Amaterasu
3,570
714
21
4
0
77,183
0
W
Susano
3,809
762
40
8
0
122,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role