Player Matchup

Charon
Charon
Matsey_ToxWillin
Charon
Level 36
God Stats
7W - 10L
1,400 SR
Queue Stats
39W - 57L
1,235 Elo+
Party 1
Loki
Loki
juliklum076
Loki
Level 41
God Stats
5W - 7L
1,310 SR
Queue Stats
28W - 30L
1,389 Elo+
Solo
Chaac
Chaac
parlous_cot
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,184 Elo+
Party 1
Izanami
Izanami
wentyyqq
Izanami
Level 7
God Stats
0W - 2L
1,315 SR
Queue Stats
3W - 5L
1,223 Elo+
Party 1
Vulcan
Vulcan
zim4ak
Vulcan
Level 38
God Stats
2W - 4L
1,369 SR
Queue Stats
35W - 54L
1,227 Elo+
Party 1
Team Averages
Level 29
1,379 SR
1,251 Elo+

VS

Team Averages
Level 44
1,372 SR
1,365 Elo+
Ah Puch
Ah Puch
Alphagamer_2001
Ah Puch
Level 49
God Stats
3W - 6L
1,312 SR
Queue Stats
65W - 65L
1,407 Elo+
Party 2
Bellona
Bellona
FeelingLEGEND
Bellona
Level 67
God Stats
4W - 4L
1,362 SR
Queue Stats
72W - 73L
1,398 Elo+
Party 2
Chiron
Chiron
M1lli3
Chiron
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,454 Elo+
Solo
Hun Batz
Hun Batz
SickMinDbolesnk
Hun Batz
Level 42
God Stats
14W - 15L
1,419 SR
Queue Stats
68W - 84L
1,370 Elo+
Solo
Sobek
Sobek
kilian_135
Sobek
Level 13
God Stats
1W - 1L
1,266 SR
Queue Stats
11W - 24L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
7,016
501
6,183
12,565
10,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 0 / 2
7,804
557
5,495
9,046
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 9 / 0
6,098
436
4,300
14,866
8,125
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
wentyyqq
Izanami
9
4 / 5 / 1
6,741
482
6,688
9,681
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
zim4ak
Vulcan
11
2 / 4 / 0
6,744
482
3,232
8,100
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
8,764
626
8,371
5,528
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
14
7 / 0 / 2
9,317
666
9,837
10,666
10,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
M1lli3
Chiron
9
3 / 4 / 3
6,488
463
8,297
9,715
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
15
4 / 0 / 3
8,345
596
6,195
11,592
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
9
0 / 5 / 4
6,323
452
2,530
13,532
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
9
Kills
19
19
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
Bellona
7
0
2
8
W
Chiron
M1lli3
Chiron
3
4
3
1.13
L
0
1
7
3.5
W
Hun Batz
4
0
3
5.5
L
3
0
2
4
W
Sobek
0
5
4
0.4
L
0
9
0
0
L
Izanami
wentyyqq
Izanami
4
5
1
0.9
L
Vulcan
zim4ak
Vulcan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,898
Damage
35,230
54,258
Taken
51,033
27,502
Mitigated
30,288
11,350
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,371
626
0
968
5,528
2,258
408
1,896
3,632
71,140
0
W
Bellona
9,837
4,176
0
4,488
10,666
10,111
461
661
10,005
0
65,680
W
Chiron
M1lli3
Chiron
8,297
3,256
400
1,719
9,715
3,031
0
2,251
7,464
0
28,381
L
6,183
914
1,322
3,568
12,565
10,057
552
2,183
10,382
28,376
0
W
Hun Batz
6,195
1,669
0
7,716
11,592
4,926
617
1,949
9,643
0
74,115
L
5,495
1,115
0
3,198
9,046
3,305
0
2,461
6,585
0
67,456
W
Sobek
2,530
520
0
1,130
13,532
9,962
0
3,127
10,405
13,918
0
L
4,300
1,410
0
2,412
14,866
8,125
0
158
14,708
0
33,312
L
Izanami
wentyyqq
Izanami
6,688
4,190
0
589
9,681
3,005
0
2,561
7,120
0
29,239
L
Vulcan
zim4ak
Vulcan
3,232
322
0
261
8,100
3,010
102
3,538
4,562
37,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,403
Gold Earned
39,237
314
Minions Killed
404
0
Camps Cleared
0
1,369,468
Distance Traveled
1,348,964
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,764
626
135
10
0
287,439
0
W
Bellona
9,317
666
110
8
0
266,912
1
W
Chiron
6,488
463
37
3
0
199,452
0
L
Charon
7,016
501
30
2
0
303,273
3
W
Hun Batz
8,345
596
108
8
0
312,803
0
L
Loki
7,804
557
112
8
0
320,194
0
W
Sobek
6,323
452
14
1
0
282,358
0
L
Chaac
6,098
436
39
3
0
248,664
0
L
Izanami
6,741
482
52
4
0
242,576
0
L
Vulcan
6,744
482
81
6
0
254,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role