Player Matchup

Anhur
Anhur
FakeKatniss
Anhur
Level 196
God Stats
2W - 1L
1,485 SR
Queue Stats
38W - 45L
1,477 Elo+
Party 2
Maui
Maui
King_Sol50
Maui
Level 127
God Stats
2W - 0L
1,669 SR
Queue Stats
35W - 38L
1,476 Elo+
Solo
Jormungandr
Jormungandr
LuckyLefty618
Jormungandr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 145L
1,485 Elo+
Solo
Hades
Hades
Xiose420
Hades
Level 194
God Stats
11W - 5L
1,681 SR
Queue Stats
987W - 983L
1,541 Elo+
Solo
Hel
Hel
sudan_archives
Hel
Level 159
God Stats
1W - 1L
1,291 SR
Queue Stats
108W - 100L
1,570 Elo+
Party 2
Team Averages
Level 166
1,525 SR
1,510 Elo+

VS

Team Averages
Level 148
1,569 SR
1,500 Elo+
Surtr
Surtr
Mdub
Surtr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,366 Elo+
Solo
Nemesis
Nemesis
Scamara
Nemesis
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,564 Elo+
Solo
Cernunnos
Cernunnos
WaveShredder2
Cernunnos
Level 154
God Stats
3W - 4L
1,533 SR
Queue Stats
212W - 175L
1,604 Elo+
Solo
Hel
Hel
axelriuto
Hel
Level 159
God Stats
1W - 1L
1,699 SR
Queue Stats
108W - 92L
1,501 Elo+
Party 1
Raijin
Raijin
mycdt2
Raijin
Level 158
God Stats
2W - 2L
1,613 SR
Queue Stats
62W - 64L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 21
11,129
795
12,283
16,529
9,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 22
10,918
780
6,364
20,621
31,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
LuckyLefty618
Jormungandr
15
4 / 4 / 14
9,990
714
7,727
14,847
19,147
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
Xiose420
Hades
20
16 / 4 / 12
13,346
953
28,994
25,875
24,746
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
5 / 3 / 26
11,770
841
24,637
24,972
15,464
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Mdub
Surtr
17
2 / 8 / 8
10,324
737
9,915
22,556
25,360
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Scamara
Nemesis
18
1 / 4 / 9
10,019
716
13,842
16,688
17,149
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
WaveShredder2
Cernunnos
15
5 / 8 / 5
9,809
701
23,388
18,729
6,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 6
9,992
714
15,472
12,754
5,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Raijin
mycdt2
Raijin
17
4 / 7 / 6
10,553
754
17,492
18,304
7,992
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
49
33
Kills
15
16
Deaths
33
95
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
2
21
8.25
W
2
3
22
4.33
W
Jormungandr
LuckyLefty618
Jormungandr
4
4
14
2.75
L
Surtr
Mdub
Surtr
2
8
8
0.75
L
Nemesis
Scamara
Nemesis
1
4
9
1.38
L
Cernunnos
WaveShredder2
Cernunnos
5
8
5
0.94
W
Hades
Xiose420
Hades
16
4
12
5.5
L
3
6
6
1
L
Raijin
mycdt2
Raijin
4
7
6
1
W
5
3
26
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,005
Damage
80,109
102,844
Taken
89,031
99,557
Mitigated
62,771
58,736
Healing
23,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,283
6,628
942
3,196
16,529
9,124
3,791
6,980
9,179
0
35,489
W
6,364
1,272
1,414
2,248
20,621
31,076
328
4,426
15,720
14,303
0
W
Jormungandr
LuckyLefty618
Jormungandr
7,727
785
2,492
1,960
14,847
19,147
295
4,817
9,622
17,286
0
L
Surtr
Mdub
Surtr
9,915
2,622
542
2,177
22,556
25,360
35
16,277
6,279
306
18,207
L
Nemesis
Scamara
Nemesis
13,842
3,222
373
2,745
16,688
17,149
0
10,818
5,870
0
26,482
L
Cernunnos
WaveShredder2
Cernunnos
23,388
13,024
346
1,956
18,729
6,941
1,634
14,962
3,767
0
34,880
W
Hades
Xiose420
Hades
28,994
2,234
5,368
10,479
25,875
24,746
2,114
7,248
18,038
56,643
0
L
15,472
845
8,016
3,257
12,754
5,329
163
10,685
2,069
23,780
0
L
Raijin
mycdt2
Raijin
17,492
1,790
535
3,661
18,304
7,992
445
14,980
3,324
34,744
0
W
24,637
2,544
17,021
13,616
24,972
15,464
1,679
8,677
15,660
47,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,153
Gold Earned
50,697
206
Minions Killed
138
0
Camps Cleared
0
1,237,881
Distance Traveled
1,127,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,129
795
49
4
0
244,310
0
W
Maui
10,918
780
18
1
0
253,384
0
W
Jormungandr
9,990
714
9
1
0
218,403
0
L
Surtr
10,324
737
20
1
0
235,383
0
L
Nemesis
10,019
716
27
2
0
276,883
0
L
Cernunnos
9,809
701
26
2
0
188,849
0
W
Hades
13,346
953
73
5
0
261,184
0
L
Hel
9,992
714
34
2
0
222,195
0
L
Raijin
10,553
754
31
2
0
204,113
0
W
Hel
11,770
841
57
4
0
260,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role