Player Matchup

Thor
Thor
BandolorianBaby
Thor
Level 60
God Stats
2W - 1L
1,846 SR
Queue Stats
119W - 120L
1,452 Elo+
Party 1
Charybdis
Charybdis
K1N7Yboss
Charybdis
Level 103
God Stats
1W - 2L
1,547 SR
Queue Stats
70W - 56L
1,497 Elo+
Solo
Merlin
Merlin
KamuiBaby
Merlin
Level 69
God Stats
4W - 7L
1,472 SR
Queue Stats
192W - 188L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
Monarch27
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,404 Elo+
Party 2
Ishtar
Ishtar
Vermillon-27
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,258 Elo+
Party 2
Team Averages
Level 57
1,573 SR
1,417 Elo+

VS

Team Averages
Level 126
1,523 SR
1,527 Elo+
Zhong Kui
Zhong Kui
AGHAHAMIID
Zhong Kui
Level 135
God Stats
4W - 8L
1,345 SR
Queue Stats
418W - 414L
1,543 Elo+
Party 3
He Bo
He Bo
AGHATAHAAA
He Bo
Level 146
God Stats
3W - 5L
1,297 SR
Queue Stats
447W - 425L
1,536 Elo+
Party 3
Shiva
Shiva
IlllSeCreTlllI
Shiva
Level 65
God Stats
3W - 0L
1,741 SR
Queue Stats
104W - 128L
1,465 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TheTeleVisor
Kumbhakarna
Level 140
God Stats
6W - 1L
1,730 SR
Queue Stats
167W - 158L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
ZEkregje
Gilgamesh
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 13L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 8
9,818
755
12,702
13,667
6,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
K1N7Yboss
Charybdis
18
5 / 5 / 11
10,578
814
12,744
10,710
5,179
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
KamuiBaby
Merlin
17
2 / 5 / 13
10,225
787
19,259
8,949
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Monarch27
Zhong Kui
17
3 / 7 / 10
9,211
709
13,871
18,463
23,017
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
13
1 / 8 / 10
8,083
622
6,627
14,644
6,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AGHAHAMIID
Zhong Kui
19
9 / 3 / 15
11,985
922
14,661
15,887
13,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
18
4 / 3 / 15
10,708
824
15,817
13,998
6,020
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 3 / 16
10,285
791
6,247
14,994
16,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
TheTeleVisor
Kumbhakarna
16
2 / 7 / 12
9,764
751
6,854
22,811
20,754
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ZEkregje
Gilgamesh
20
14 / 2 / 12
12,660
974
20,152
27,202
31,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
101
18
Kills
31
31
Deaths
18
52
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AGHAHAMIID
Zhong Kui
9
3
15
5.5
W
He Bo
4
3
15
3.83
L
7
6
8
1.83
W
2
3
16
3.33
L
Charybdis
K1N7Yboss
Charybdis
5
5
11
2.1
L
Merlin
KamuiBaby
Merlin
2
5
13
1.7
L
Zhong Kui
Monarch27
Zhong Kui
3
7
10
1.14
W
Kumbhakarna
TheTeleVisor
Kumbhakarna
2
7
12
1.14
L
Ishtar
1
8
10
0.75
W
Gilgamesh
ZEkregje
Gilgamesh
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,203
Damage
63,731
66,433
Taken
94,892
44,993
Mitigated
87,901
10,739
Healing
33,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AGHAHAMIID
Zhong Kui
14,661
955
0
5,413
15,887
13,461
3,120
6,591
9,296
31,068
0
W
He Bo
15,817
295
4,470
2,914
13,998
6,020
452
4,402
9,596
26,980
0
L
12,702
1,835
296
963
13,667
6,355
0
7,814
5,185
0
19,727
W
6,247
673
4,198
3,602
14,994
16,606
908
7,331
7,663
0
11,743
L
Charybdis
K1N7Yboss
Charybdis
12,744
5,166
1,975
1,355
10,710
5,179
228
5,144
5,198
0
20,124
L
Merlin
KamuiBaby
Merlin
19,259
1,147
134
722
8,949
4,089
0
4,972
3,627
41,436
0
L
Zhong Kui
Monarch27
Zhong Kui
13,871
854
652
4,642
18,463
23,017
0
10,962
6,366
27,594
0
W
Kumbhakarna
TheTeleVisor
Kumbhakarna
6,854
614
1,389
2,644
22,811
20,754
1,324
6,838
15,973
19,174
0
L
Ishtar
6,627
3,609
0
0
14,644
6,353
344
7,751
6,145
0
12,135
W
Gilgamesh
ZEkregje
Gilgamesh
20,152
3,931
747
8,593
27,202
31,060
1,413
7,968
19,234
0
30,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
55,402
133
Minions Killed
137
0
Camps Cleared
0
1,066,780
Distance Traveled
1,360,306
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,985
922
48
4
0
251,518
0
W
He Bo
10,708
824
25
2
0
287,510
0
L
Thor
9,818
755
12
1
0
216,030
0
W
Shiva
10,285
791
16
1
0
295,778
0
L
Charybdis
10,578
814
22
2
0
216,016
0
L
Merlin
10,225
787
53
4
0
211,496
0
L
Zhong Kui
9,211
709
32
2
0
209,631
0
W
Kumbhakarna
9,764
751
21
2
0
238,407
5
L
Ishtar
8,083
622
14
1
0
213,607
0
W
Gilgamesh
12,660
974
27
2
0
287,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role