Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BigNouuuu
Mulan
Level 127
God Stats
2W - 1L
1,603 SR
Queue Stats
25W - 58L
1,313 Elo+
Party 2
Chernobog
Chernobog
Dxenakis09
Chernobog
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 45L
1,287 Elo+
Party 2
Arachne
Arachne
Steppenwolf_11
Arachne
Level 108
God Stats
6W - 1L
1,712 SR
Queue Stats
18W - 43L
1,307 Elo+
Party 2
Agni
Agni
nick_s890
Agni
Level 125
God Stats
1W - 2L
1,153 SR
Queue Stats
27W - 63L
1,309 Elo+
Party 2
Team Averages
Level 108
1,494 SR
1,343 Elo+

VS

Team Averages
Level 77
1,421 SR
1,380 Elo+
Kali
Kali
Ben0642
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,365 Elo+
Party 3
Achilles
Achilles
MLGHayez
Achilles
Level 57
God Stats
2W - 3L
1,439 SR
Queue Stats
14W - 24L
1,336 Elo+
Party 1
Xing Tian
Xing Tian
Shabanicus
Xing Tian
Level 60
God Stats
0W - 3L
1,266 SR
Queue Stats
3W - 13L
1,178 Elo+
Solo
Artemis
Artemis
SpudJacksonn
Artemis
Level 98
God Stats
4W - 8L
1,465 SR
Queue Stats
146W - 151L
1,533 Elo+
Party 1
Ra
Ra
crazydevil064
Ra
Level 107
God Stats
3W - 3L
1,435 SR
Queue Stats
104W - 97L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 2 / 1
7,839
523
4,848
10,639
7,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
BigNouuuu
Mulan
14
1 / 1 / 2
8,506
567
6,503
10,467
7,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chernobog
Dxenakis09
Chernobog
13
0 / 2 / 6
7,198
480
4,357
8,380
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 0 / 1
8,828
589
7,645
12,974
5,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
15
2 / 0 / 5
8,538
569
8,552
5,816
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ben0642
Kali
12
2 / 3 / 1
7,273
485
4,065
11,870
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
MLGHayez
Achilles
13
2 / 3 / 0
7,941
529
7,422
14,644
12,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
Shabanicus
Xing Tian
10
0 / 1 / 1
5,672
378
2,887
8,027
6,223
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
SpudJacksonn
Artemis
10
0 / 5 / 3
6,701
447
7,007
9,320
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 4 / 0
8,146
543
3,548
9,194
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
5
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
1
1.75
L
Kali
Ben0642
Kali
2
3
1
0.83
W
Mulan
BigNouuuu
Mulan
1
1
2
2
W
Chernobog
Dxenakis09
Chernobog
0
2
6
1.5
L
Achilles
MLGHayez
Achilles
2
3
0
0.67
L
Xing Tian
Shabanicus
Xing Tian
0
1
1
0.5
L
Artemis
SpudJacksonn
Artemis
0
5
3
0.3
W
8
0
1
8.5
L
1
4
0
0.25
W
Agni
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,905
Damage
24,929
48,276
Taken
53,055
25,953
Mitigated
30,935
13,371
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,848
960
1,796
3,940
10,639
7,095
336
1,510
9,129
35,992
0
L
Kali
Ben0642
Kali
4,065
2,078
0
2,264
11,870
4,798
0
3,005
8,679
0
43,830
W
Mulan
BigNouuuu
Mulan
6,503
695
0
4,152
10,467
7,967
0
0
10,467
0
61,341
W
Chernobog
Dxenakis09
Chernobog
4,357
2,480
0
1,679
8,380
3,226
102
1,904
6,408
0
45,422
L
Achilles
MLGHayez
Achilles
7,422
1,388
0
3,910
14,644
12,750
0
1,872
11,745
0
53,267
L
Xing Tian
Shabanicus
Xing Tian
2,887
274
56
1,146
8,027
6,223
0
3,019
5,000
17,294
0
L
Artemis
SpudJacksonn
Artemis
7,007
2,924
0
2,251
9,320
3,312
20
1,321
7,999
0
50,378
W
7,645
5,382
0
1,234
12,974
5,517
718
1,279
11,695
0
57,027
L
3,548
305
353
1,805
9,194
3,852
0
3,573
5,275
76,813
0
W
Agni
8,552
447
0
570
5,816
2,148
715
1,619
4,142
69,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,909
Gold Earned
35,733
435
Minions Killed
430
0
Camps Cleared
0
1,508,338
Distance Traveled
1,441,119
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,839
523
55
4
0
250,602
0
L
Kali
7,273
485
66
4
0
286,953
0
W
Mulan
8,506
567
105
7
0
289,559
2
W
Chernobog
7,198
480
67
4
0
274,949
0
L
Achilles
7,941
529
102
7
0
281,894
2
L
Xing Tian
5,672
378
10
1
0
285,793
7
L
Artemis
6,701
447
100
7
0
276,712
5
W
Arachne
8,828
589
84
6
0
367,851
0
L
Ra
8,146
543
152
10
0
309,767
0
W
Agni
8,538
569
124
8
0
325,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role