Player Matchup

Chronos
Chronos
Dizzzeyy
Chronos
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,719 Elo+
Party 1
Artemis
Artemis
FRIKKIN FRIK
Artemis
Level 125
God Stats
0W - 1L
1,376 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Sun Wukong
Sun Wukong
Flash261016
Sun Wukong
Level 116
God Stats
1W - 4L
1,297 SR
Queue Stats
401W - 396L
1,456 Elo+
Solo
Izanami
Izanami
SeregGul
Izanami
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,453 Elo+
Solo
Odin
Odin
quantumleafboy
Odin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,517 Elo+
Party 1
Team Averages
Level 110
1,435 SR
1,573 Elo+

VS

Team Averages
Level 105
1,477 SR
1,496 Elo+
Ao Kuang
Ao Kuang
BLAZZE666
Ao Kuang
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 120L
1,476 Elo+
Party 2
Lancelot
Lancelot
Blazeboii3
Lancelot
Level 109
God Stats
1W - 2L
1,258 SR
Queue Stats
81W - 70L
1,528 Elo+
Solo
Da Ji
Da Ji
GridFreelancer9
Da Ji
Level 97
God Stats
1W - 0L
1,735 SR
Queue Stats
18W - 21L
1,433 Elo+
Solo
Ares
Ares
Igneous Spyke
Ares
Level 105
God Stats
3W - 5L
1,296 SR
Queue Stats
263W - 247L
1,501 Elo+
Party 2
Persephone
Persephone
ScaredZenyatta
Persephone
Level 144
God Stats
6W - 5L
1,594 SR
Queue Stats
339W - 308L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dizzzeyy
Chronos
18
6 / 6 / 11
10,894
990
17,839
15,536
7,497
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
FRIKKIN FRIK
Artemis
13
1 / 8 / 10
8,364
760
11,577
14,793
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
Flash261016
Sun Wukong
6
0 / 2 / 0
6,456
587
0
2,329
851
Izanami
SeregGul
Izanami
19
9 / 7 / 10
11,065
1,006
15,087
16,283
7,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 5 / 6
9,397
854
6,959
13,550
14,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BLAZZE666
Ao Kuang
18
8 / 3 / 11
10,748
977
8,977
12,840
8,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Blazeboii3
Lancelot
16
5 / 4 / 16
9,846
895
10,437
13,823
17,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 7 / 13
10,696
972
9,241
12,962
7,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 14
9,697
882
7,002
14,503
18,857
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
ScaredZenyatta
Persephone
16
5 / 3 / 17
10,427
948
18,729
13,416
7,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
21
Kills
27
28
Deaths
21
37
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BLAZZE666
Ao Kuang
8
3
11
4.5
W
Lancelot
Blazeboii3
Lancelot
5
4
16
3.25
L
Chronos
Dizzzeyy
Chronos
6
6
11
1.92
L
Artemis
FRIKKIN FRIK
Artemis
1
8
10
0.75
L
Sun Wukong
Flash261016
Sun Wukong
0
2
0
0
W
5
7
13
1.64
W
4
4
14
2.75
W
Persephone
ScaredZenyatta
Persephone
5
3
17
4.5
L
Izanami
SeregGul
Izanami
9
7
10
2
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,462
Damage
54,386
62,491
Taken
67,544
35,963
Mitigated
59,369
11,846
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BLAZZE666
Ao Kuang
8,977
2,956
285
2,755
12,840
8,448
2,827
4,054
8,786
19,891
0
W
Lancelot
Blazeboii3
Lancelot
10,437
1,192
672
1,848
13,823
17,457
1,011
2,911
10,912
1,946
24,045
L
Chronos
Dizzzeyy
Chronos
17,839
4,728
1,087
2,167
15,536
7,497
1,567
8,401
7,046
43,916
0
L
Artemis
FRIKKIN FRIK
Artemis
11,577
5,082
180
1,733
14,793
5,953
2,362
7,308
7,440
0
17,928
L
Sun Wukong
Flash261016
Sun Wukong
0
0
0
0
2,329
851
0
1,883
392
0
0
W
9,241
1,125
591
1,384
12,962
7,533
863
2,820
10,142
0
11,715
W
7,002
1,281
874
1,215
14,503
18,857
1,608
2,855
11,648
15,118
0
W
Persephone
ScaredZenyatta
Persephone
18,729
1,496
713
2,217
13,416
7,074
2,217
5,170
7,905
39,145
0
L
Izanami
SeregGul
Izanami
15,087
9,669
411
3,442
16,283
7,147
2,561
8,359
7,748
0
24,511
L
6,959
1,658
552
2,274
13,550
14,515
170
9,241
3,942
0
9,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,176
Gold Earned
51,414
89
Minions Killed
126
0
Camps Cleared
0
590,201
Distance Traveled
1,007,384
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,748
977
21
2
0
200,686
0
W
Lancelot
9,846
895
33
3
0
235,306
0
L
Chronos
10,894
990
56
5
0
159,757
0
L
Artemis
8,364
760
15
1
0
131,995
2
L
Sun Wukong
6,456
587
0
0
0
828
0
W
Da Ji
10,696
972
6
1
0
182,887
0
W
Ares
9,697
882
16
1
0
185,381
0
W
Persephone
10,427
948
50
5
0
203,124
0
L
Izanami
11,065
1,006
15
1
0
150,877
0
L
Odin
9,397
854
3
0
0
146,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role