Player Matchup

Ullr
Ullr
DARTHSTIMMY
Ullr
Level 131
God Stats
1W - 3L
1,328 SR
Queue Stats
226W - 230L
1,537 Elo+
Solo
Hachiman
Hachiman
Dafrogx
Hachiman
Level 62
God Stats
3W - 3L
1,388 SR
Queue Stats
181W - 187L
1,516 Elo+
Party 1
Mulan
Mulan
PincessRena420
Mulan
Level 87
God Stats
1W - 3L
1,389 SR
Queue Stats
204W - 200L
1,457 Elo+
Party 2
Khepri
Khepri
Psychedelic0215
Khepri
Level 46
God Stats
4W - 2L
1,708 SR
Queue Stats
149W - 165L
1,471 Elo+
Party 2
Odin
Odin
TvD1nN3r
Odin
Level 109
God Stats
1W - 2L
1,333 SR
Queue Stats
7W - 12L
1,383 Elo+
Party 1
Team Averages
Level 87
1,429 SR
1,473 Elo+

VS

Team Averages
Level 118
1,621 SR
1,441 Elo+
Osiris
Osiris
WVChevyMan420
Osiris
Level 129
God Stats
9W - 6L
1,500 SR
Queue Stats
621W - 655L
1,437 Elo+
Solo
Hachiman
Hachiman
angel ep
Hachiman
Level 108
God Stats
2W - 1L
1,489 SR
Queue Stats
171W - 152L
1,518 Elo+
Solo
Bake Kujira
Bake Kujira
c-had73
Bake Kujira
Level 125
God Stats
2W - 0L
1,699 SR
Queue Stats
92W - 99L
1,411 Elo+
Solo
Vulcan
Vulcan
cynical-torment4
Vulcan
Level 108
God Stats
7W - 4L
1,521 SR
Queue Stats
335W - 352L
1,470 Elo+
Solo
Izanami
Izanami
goatcheesecobble
Izanami
Level 122
God Stats
4W - 0L
1,896 SR
Queue Stats
146W - 157L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,351
668
7,054
8,888
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Dafrogx
Hachiman
13
2 / 4 / 3
7,769
706
12,872
10,794
4,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 6 / 1
7,152
650
8,270
16,539
11,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 4
7,676
698
5,765
19,012
14,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
14
1 / 6 / 2
7,333
667
7,276
12,084
12,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 15
8,069
734
4,224
8,785
10,163
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
angel ep
Hachiman
17
9 / 2 / 10
10,421
947
14,979
10,332
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bake Kujira
c-had73
Bake Kujira
17
7 / 1 / 15
9,816
892
11,789
13,974
15,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 1 / 19
9,134
830
17,764
9,274
4,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
7 / 3 / 13
9,712
883
13,164
12,383
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
96
7
Kills
24
24
Deaths
9
14
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Hachiman
Dafrogx
Hachiman
2
4
3
0.88
L
1
6
1
0.25
L
1
5
4
0.6
L
Odin
1
6
2
0.33
W
0
2
15
3.75
W
Hachiman
angel ep
Hachiman
9
2
10
7
W
Bake Kujira
c-had73
Bake Kujira
7
1
15
14.5
W
1
1
19
10.5
W
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,237
Damage
61,920
67,317
Taken
54,748
47,026
Mitigated
40,816
14,117
Healing
21,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,054
3,156
274
1,295
8,888
4,038
0
4,867
3,925
0
16,569
L
Hachiman
Dafrogx
Hachiman
12,872
5,781
798
3,266
10,794
4,909
0
4,061
6,733
0
24,248
L
8,270
691
743
2,451
16,539
11,515
0
7,969
8,377
0
16,491
L
5,765
197
962
3,407
19,012
14,391
0
5,554
13,281
11,898
0
L
Odin
7,276
879
0
921
12,084
12,173
0
5,787
6,051
2,982
13,356
W
4,224
628
2,028
2,014
8,785
10,163
444
718
8,067
468
8,586
W
Hachiman
angel ep
Hachiman
14,979
7,073
3,111
2,823
10,332
4,561
1,230
1,021
9,311
0
30,977
W
Bake Kujira
c-had73
Bake Kujira
11,789
5,756
695
2,275
13,974
15,981
832
2,400
11,574
19,822
856
W
17,764
8,793
2,160
1,338
9,274
4,514
1,501
1,224
8,050
33,529
0
W
13,164
8,608
1,399
3,625
12,383
5,597
3,151
2,102
10,281
0
34,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,281
Gold Earned
47,152
77
Minions Killed
129
0
Camps Cleared
0
891,458
Distance Traveled
1,073,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,351
668
20
2
0
136,257
0
L
Hachiman
7,769
706
20
2
0
192,476
0
L
Mulan
7,152
650
17
2
0
184,321
0
L
Khepri
7,676
698
8
1
0
191,094
0
L
Odin
7,333
667
12
1
0
187,310
0
W
Osiris
8,069
734
4
0
0
218,333
0
W
Hachiman
10,421
947
27
2
0
215,446
0
W
Bake Kujira
9,816
892
30
3
0
220,445
0
W
Vulcan
9,134
830
28
3
0
237,207
0
W
Izanami
9,712
883
40
4
0
182,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role