Player Matchup

Camazotz
Camazotz
Dizaster33
Camazotz
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 70L
1,369 Elo+
Solo
Geb
Geb
Fulgolux
Geb
Level 45
God Stats
2W - 4L
1,388 SR
Queue Stats
37W - 59L
1,336 Elo+
Party 1
Anubis
Anubis
JLB_1234
Anubis
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 11L
1,256 Elo+
Party 1
Fenrir
Fenrir
laxeriali
Fenrir
Level 4
God Stats
1W - 2L
1,465 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 1
Medusa
Medusa
nilsballu
Medusa
Level 27
God Stats
1W - 1L
1,698 SR
Queue Stats
29W - 47L
1,327 Elo+
Party 1
Team Averages
Level 24
1,510 SR
1,346 Elo+

VS

Team Averages
Level 36
1,614 SR
1,287 Elo+
Jing Wei
Jing Wei
CrazyCream125
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,306 Elo+
Party 3
Cthulhu
Cthulhu
GraugsteR
Cthulhu
Level 17
God Stats
9W - 4L
1,769 SR
Queue Stats
15W - 17L
1,199 Elo+
Party 3
Bellona
Bellona
Jake0FStateFarm_
Bellona
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 10L
1,236 Elo+
Party 2
Thanatos
Thanatos
SwingOrBeSwungg
Thanatos
Level 61
God Stats
3W - 4L
1,439 SR
Queue Stats
11W - 13L
1,340 Elo+
Party 2
Chernobog
Chernobog
Undying_Ace224
Chernobog
Level 36
God Stats
3W - 0L
1,860 SR
Queue Stats
36W - 53L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dizaster33
Camazotz
9
0 / 6 / 0
5,797
414
6,097
15,187
5,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 0
6,070
434
4,618
9,901
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
JLB_1234
Anubis
11
1 / 4 / 0
6,268
448
1,462
8,003
2,648
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
laxeriali
Fenrir
9
0 / 4 / 0
5,506
393
1,194
9,248
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
nilsballu
Medusa
9
0 / 3 / 1
5,753
411
5,035
6,980
2,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrazyCream125
Jing Wei
14
4 / 0 / 5
8,524
609
7,952
6,447
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GraugsteR
Cthulhu
11
1 / 1 / 7
6,922
494
6,217
10,672
8,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 0 / 0
8,307
593
4,946
9,023
9,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thanatos
13
8 / 1 / 5
8,307
593
9,925
10,201
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
Undying_Ace224
Chernobog
12
2 / 0 / 6
7,546
539
3,984
8,549
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
18
19
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CrazyCream125
Jing Wei
4
0
5
6.5
L
Camazotz
Dizaster33
Camazotz
0
6
0
0
L
0
2
0
0
W
Cthulhu
GraugsteR
Cthulhu
1
1
7
4.5
L
Anubis
JLB_1234
Anubis
1
4
0
0.25
W
3
0
0
3
W
Thanatos
8
1
5
10.5
W
Chernobog
Undying_Ace224
Chernobog
2
0
6
5
L
Fenrir
laxeriali
Fenrir
0
4
0
0
L
Medusa
nilsballu
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,406
Damage
33,024
49,319
Taken
44,892
20,883
Mitigated
27,181
8,966
Healing
20,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CrazyCream125
Jing Wei
7,952
6,121
0
1,559
6,447
2,881
688
1,502
4,945
0
61,754
L
Camazotz
Dizaster33
Camazotz
6,097
1,991
0
4,926
15,187
5,068
0
295
14,892
0
33,408
L
4,618
364
0
1,479
9,901
7,073
0
2,535
7,366
25,247
0
W
Cthulhu
GraugsteR
Cthulhu
6,217
635
1,454
1,262
10,672
8,224
256
1,822
8,850
31,077
599
L
Anubis
JLB_1234
Anubis
1,462
338
0
1,478
8,003
2,648
0
0
8,003
31,517
0
W
4,946
2,398
0
4,874
9,023
9,398
2,443
306
8,717
0
52,953
W
Thanatos
9,925
3,759
0
8,094
10,201
3,837
0
794
9,407
0
50,764
W
Chernobog
Undying_Ace224
Chernobog
3,984
1,538
0
2,935
8,549
2,841
758
1,656
6,893
0
40,723
L
Fenrir
laxeriali
Fenrir
1,194
155
0
420
9,248
3,663
0
705
8,543
0
25,168
L
Medusa
nilsballu
Medusa
5,035
2,034
0
663
6,980
2,431
319
2,083
4,897
0
38,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
39,606
227
Minions Killed
341
0
Camps Cleared
0
1,322,606
Distance Traveled
1,337,453
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,524
609
93
7
0
259,523
0
L
Camazotz
5,797
414
53
4
0
284,667
1
L
Geb
6,070
434
25
2
0
246,473
0
W
Cthulhu
6,922
494
29
2
0
262,856
0
L
Anubis
6,268
448
54
4
0
249,899
0
W
Bellona
8,307
593
72
5
0
229,634
0
W
Thanatos
8,307
593
71
5
0
305,325
0
W
Chernobog
7,546
539
76
5
0
280,115
0
L
Fenrir
5,506
393
41
3
0
288,843
0
L
Medusa
5,753
411
54
4
0
252,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role