Player Matchup

Hercules
Hercules
CHUY P0LLON
Hercules
Level 64
God Stats
4W - 12L
1,243 SR
Queue Stats
301W - 298L
1,359 Elo+
Solo
Anubis
Anubis
ShwiftyDoink
Anubis
Level 42
God Stats
62W - 78L
1,376 SR
Queue Stats
62W - 78L
1,269 Elo+
Solo
Ao Kuang
Ao Kuang
rcnumba9
Ao Kuang
Level 33
God Stats
18W - 15L
1,343 SR
Queue Stats
19W - 23L
1,161 Elo+
Solo
Team Averages
Level 46
1,321 SR
1,263 Elo+

VS

Team Averages
Level 69
1,425 SR
1,218 Elo+
Cthulhu
Cthulhu
DirtyNynja
Cthulhu
Level 83
God Stats
0W - 6L
1,282 SR
Queue Stats
19W - 30L
1,211 Elo+
Party 1
Sun Wukong
Sun Wukong
GROOVeDOOM
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo
Baron Samedi
Baron Samedi
PhantomPylot
Baron Samedi
Level 59
God Stats
1W - 3L
1,494 SR
Queue Stats
16W - 26L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CHUY P0LLON
Hercules
16
4 / 2 / 14
13,202
777
13,548
26,865
28,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
16
2 / 1 / 15
12,935
761
15,467
12,432
6,817
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
rcnumba9
Ao Kuang
16
14 / 1 / 5
14,595
859
17,545
20,790
18,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DirtyNynja
Cthulhu
13
0 / 4 / 1
10,377
610
13,762
14,855
10,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
GROOVeDOOM
Sun Wukong
11
0 / 7 / 3
10,200
600
10,740
20,972
24,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
PhantomPylot
Baron Samedi
13
3 / 9 / 0
11,387
670
13,440
17,411
9,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
3
4
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
CHUY P0LLON
Hercules
4
2
14
5.5
L
Cthulhu
DirtyNynja
Cthulhu
0
4
1
0.13
L
Sun Wukong
GROOVeDOOM
Sun Wukong
0
7
3
0.21
L
Baron Samedi
PhantomPylot
Baron Samedi
3
9
0
0.33
W
Anubis
2
1
15
9.5
W
Ao Kuang
rcnumba9
Ao Kuang
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,560
Damage
37,942
60,087
Taken
53,238
53,881
Mitigated
43,925
30,208
Healing
8,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CHUY P0LLON
Hercules
13,548
4,288
0
13,479
26,865
28,531
358
11,829
15,036
136
39,516
L
Cthulhu
DirtyNynja
Cthulhu
13,762
615
321
3,653
14,855
10,709
0
9,184
5,671
35,856
325
L
Sun Wukong
GROOVeDOOM
Sun Wukong
10,740
2,503
0
748
20,972
24,152
0
13,703
7,269
0
23,080
L
Baron Samedi
PhantomPylot
Baron Samedi
13,440
1,621
1,918
2,016
17,411
9,064
0
10,325
7,086
52,612
0
W
Anubis
15,467
332
0
8,566
12,432
6,817
682
7,833
4,599
70,112
0
W
Ao Kuang
rcnumba9
Ao Kuang
17,545
6,133
0
8,163
20,790
18,533
1,751
8,792
11,998
52,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,732
Gold Earned
31,964
164
Minions Killed
136
0
Camps Cleared
0
914,748
Distance Traveled
804,137
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,202
777
43
3
0
324,693
0
L
Cthulhu
10,377
610
48
3
0
264,565
0
L
Sun Wukong
10,200
600
15
1
0
298,935
0
L
Baron Samedi
11,387
670
73
4
0
240,637
0
W
Anubis
12,935
761
76
4
0
289,287
0
W
Ao Kuang
14,595
859
45
3
0
300,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role