Player Matchup

Izanami
Izanami
Nekonuin
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,297 Elo+
Party 3
Scylla
Scylla
NoPharaoh
Scylla
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,318 Elo+
Solo
Cliodhna
Cliodhna
Pand41789
Cliodhna
Level 117
God Stats
6W - 5L
1,563 SR
Queue Stats
164W - 157L
1,454 Elo+
Party 3
Mulan
Mulan
UZ34
Mulan
Level 26
God Stats
4W - 9L
1,348 SR
Queue Stats
32W - 34L
1,435 Elo+
Party 3
Xing Tian
Xing Tian
Yellowgamer1622
Xing Tian
Level 42
God Stats
8W - 1L
1,542 SR
Queue Stats
53W - 57L
1,461 Elo+
Party 3
Team Averages
Level 47
1,491 SR
1,393 Elo+

VS

Team Averages
Level 49
1,549 SR
1,423 Elo+
King Arthur
King Arthur
CorruptedCarcass
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,241 Elo+
Party 2
Thor
Thor
DrySnailTrail
Thor
Level 87
God Stats
2W - 2L
1,781 SR
Queue Stats
37W - 42L
1,447 Elo+
Party 1
Ymir
Ymir
SNR_Chil
Ymir
Level 95
God Stats
1W - 3L
1,348 SR
Queue Stats
86W - 72L
1,479 Elo+
Party 2
Hachiman
Hachiman
ZycyphyrYT
Hachiman
Level 27
God Stats
21W - 16L
1,616 SR
Queue Stats
71W - 68L
1,432 Elo+
Party 2
Vulcan
Vulcan
v0idedmind_
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nekonuin
Izanami
10
1 / 8 / 2
7,273
455
6,982
12,467
3,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
NoPharaoh
Scylla
13
0 / 3 / 2
7,408
463
2,819
7,330
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Pand41789
Cliodhna
16
10 / 1 / 2
9,703
606
11,041
12,681
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
UZ34
Mulan
15
4 / 0 / 1
9,796
612
8,571
7,249
6,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Yellowgamer1622
Xing Tian
11
0 / 4 / 7
7,469
467
6,208
16,766
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CorruptedCarcass
King Arthur
9
0 / 4 / 0
6,044
378
1,139
13,456
9,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 2 / 5
7,868
492
6,667
9,601
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
2 / 1 / 9
7,985
499
5,542
15,547
16,276
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
ZycyphyrYT
Hachiman
12
8 / 4 / 2
8,488
531
11,474
13,550
5,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
13
2 / 4 / 3
7,988
499
10,649
6,795
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
15
Kills
16
16
Deaths
15
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CorruptedCarcass
King Arthur
0
4
0
0
L
4
2
5
3.25
W
Izanami
Nekonuin
Izanami
1
8
2
0.25
W
Scylla
NoPharaoh
Scylla
0
3
2
0.33
W
Cliodhna
Pand41789
Cliodhna
10
1
2
11
L
Ymir
2
1
9
6.5
W
Mulan
UZ34
Mulan
4
0
1
4.5
W
Xing Tian
Yellowgamer1622
Xing Tian
0
4
7
0.88
L
Hachiman
ZycyphyrYT
Hachiman
8
4
2
2.25
L
Vulcan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,621
Damage
35,471
56,493
Taken
58,949
31,213
Mitigated
36,901
11,464
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CorruptedCarcass
King Arthur
1,139
180
0
0
13,456
9,767
0
0
13,456
0
25,278
L
6,667
1,402
0
972
9,601
3,365
0
603
8,998
0
44,920
W
Izanami
Nekonuin
Izanami
6,982
6,029
0
949
12,467
3,860
956
3,709
8,758
0
43,512
W
Scylla
NoPharaoh
Scylla
2,819
290
0
0
7,330
2,470
0
5,067
2,263
43,180
0
W
Cliodhna
Pand41789
Cliodhna
11,041
614
0
5,682
12,681
5,108
0
3,054
9,627
0
75,821
L
Ymir
5,542
1,821
0
3,857
15,547
16,276
0
4,046
11,501
22,803
0
W
Mulan
UZ34
Mulan
8,571
1,437
0
3,081
7,249
6,031
2,038
672
6,577
0
74,628
W
Xing Tian
Yellowgamer1622
Xing Tian
6,208
518
0
1,752
16,766
13,744
56
3,689
13,077
20,153
0
L
Hachiman
ZycyphyrYT
Hachiman
11,474
7,992
0
5,027
13,550
5,047
250
2,382
11,168
0
59,192
L
Vulcan
10,649
5,264
0
250
6,795
2,446
0
1,996
4,799
58,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,649
Gold Earned
38,373
398
Minions Killed
299
0
Camps Cleared
0
1,553,062
Distance Traveled
1,534,070
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,044
378
30
2
0
256,406
0
L
Thor
7,868
492
53
3
0
354,578
1
W
Izanami
7,273
455
69
4
0
295,662
0
W
Scylla
7,408
463
90
6
0
268,048
0
W
Cliodhna
9,703
606
93
6
0
378,646
0
L
Ymir
7,985
499
38
2
0
303,051
3
W
Mulan
9,796
612
119
7
0
280,443
0
W
Xing Tian
7,469
467
27
2
0
330,263
0
L
Hachiman
8,488
531
83
5
0
284,561
0
L
Vulcan
7,988
499
95
6
0
335,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role