Player Matchup

Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cooldre152
Hachiman
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,418 Elo+
Solo
Tyr
Tyr
SnaccMachine
Tyr
Level 132
God Stats
23W - 15L
1,570 SR
Queue Stats
664W - 641L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Stërry
Nu Wa
Level 105
God Stats
41W - 28L
1,515 SR
Queue Stats
299W - 305L
1,503 Elo+
Solo
Maui
Maui
TET03000
Maui
Level 159
God Stats
3W - 12L
1,315 SR
Queue Stats
1,094W - 994L
1,561 Elo+
Solo
Team Averages
Level 120
1,480 SR
1,497 Elo+

VS

Team Averages
Level 130
1,515 SR
1,557 Elo+
Chiron
Chiron
BlinkeredRock32
Chiron
Level 139
God Stats
2W - 3L
1,587 SR
Queue Stats
223W - 216L
1,562 Elo+
Party 1
Ix Chel
Ix Chel
Blushii_Bambii
Ix Chel
Level 147
God Stats
14W - 8L
1,509 SR
Queue Stats
22W - 17L
1,631 Elo+
Solo
Poseidon
Poseidon
D4rkMage
Poseidon
Level 110
God Stats
5W - 11L
1,449 SR
Queue Stats
98W - 65L
1,600 Elo+
Solo
King Arthur
King Arthur
NinjaTroL02
King Arthur
Level 126
God Stats
1W - 2L
1,532 SR
Queue Stats
118W - 111L
1,500 Elo+
Party 1
Mercury
Mercury
SinFkey
Mercury
Level 126
God Stats
6W - 3L
1,499 SR
Queue Stats
293W - 301L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
2 / 1 / 0
4,508
751
3,256
5,133
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Cooldre152
Hachiman
6
0 / 1 / 3
3,656
609
1,945
3,332
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
4,519
753
3,789
4,990
4,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Stërry
Nu Wa
8
0 / 1 / 2
4,345
724
2,443
2,133
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maui
6
2 / 1 / 1
4,253
709
1,225
4,413
2,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,844
641
3,332
4,356
1,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 1
3,612
602
1,385
3,200
1,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
D4rkMage
Poseidon
8
1 / 1 / 1
4,869
812
1,624
3,304
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NinjaTroL02
King Arthur
7
0 / 1 / 0
4,124
687
2,307
7,100
4,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SinFkey
Mercury
6
2 / 0 / 0
3,875
646
1,823
5,509
1,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
4
4
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
0
2
L
1
2
0
0.5
L
0
1
1
0.5
W
Hachiman
Cooldre152
Hachiman
0
1
3
1.5
L
Poseidon
D4rkMage
Poseidon
1
1
1
1.5
L
King Arthur
NinjaTroL02
King Arthur
0
1
0
0
L
Mercury
SinFkey
Mercury
2
0
0
2
W
1
0
0
1
W
Nu Wa
Stërry
Nu Wa
0
1
2
1
W
Maui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,658
Damage
10,471
20,001
Taken
23,469
10,162
Mitigated
9,498
6,724
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,256
873
0
2,680
5,133
2,029
0
643
4,466
0
22,371
L
3,332
1,100
323
912
4,356
1,142
0
617
3,582
0
25,538
L
1,385
259
150
1,231
3,200
1,528
0
967
2,233
7,972
0
W
Hachiman
Cooldre152
Hachiman
1,945
1,068
0
834
3,332
919
0
568
2,764
0
12,651
L
Poseidon
D4rkMage
Poseidon
1,624
494
0
1,010
3,304
895
0
1,377
1,801
33,275
0
L
King Arthur
NinjaTroL02
King Arthur
2,307
210
0
800
7,100
4,454
0
191
6,511
0
23,670
L
Mercury
SinFkey
Mercury
1,823
787
0
1,046
5,509
1,479
0
516
4,993
0
18,012
W
3,789
267
0
1,662
4,990
4,146
0
0
4,990
0
24,760
W
Nu Wa
Stërry
Nu Wa
2,443
438
0
460
2,133
575
0
849
1,176
30,627
0
W
Maui
1,225
560
0
1,088
4,413
2,493
0
817
3,596
13,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,281
Gold Earned
20,324
185
Minions Killed
179
0
Camps Cleared
0
697,020
Distance Traveled
663,491
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
4,508
751
42
7
0
159,180
1
L
Chiron
3,844
641
35
6
0
117,613
0
L
Ix Chel
3,612
602
12
2
0
96,528
3
W
Hachiman
3,656
609
27
5
0
133,983
2
L
Poseidon
4,869
812
66
11
0
134,906
1
L
King Arthur
4,124
687
38
6
0
130,570
0
L
Mercury
3,875
646
28
5
0
183,874
1
W
Tyr
4,519
753
40
7
0
146,663
0
W
Nu Wa
4,345
724
64
11
0
123,449
1
W
Maui
4,253
709
12
2
0
133,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role