Player Matchup

Discordia
Discordia
Grelnir
Discordia
Level 82
God Stats
26W - 19L
1,664 SR
Queue Stats
69W - 64L
1,490 Elo+
Party 2
Sol
Sol
Jaqqel
Sol
Level 150
God Stats
2W - 0L
1,653 SR
Queue Stats
58W - 60L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
KikoStarfox14
Sun Wukong
Level 122
God Stats
11W - 7L
1,544 SR
Queue Stats
132W - 113L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
REKT Preditah
Baron Samedi
Level 128
God Stats
2W - 2L
1,532 SR
Queue Stats
48W - 33L
1,557 Elo+
Party 2
Mercury
Mercury
iMonty1275
Mercury
Level 27
God Stats
4W - 0L
1,757 SR
Queue Stats
67W - 48L
1,498 Elo+
Party 2
Team Averages
Level 102
1,630 SR
1,509 Elo+

VS

Team Averages
Level 138
1,516 SR
1,511 Elo+
Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Antonio-41100
Surtr
Level 147
God Stats
60W - 51L
1,525 SR
Queue Stats
219W - 197L
1,531 Elo+
Party 1
Sol
Sol
Bosstality
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 95L
1,455 Elo+
Solo
Bacchus
Bacchus
Frero41
Bacchus
Level 148
God Stats
6W - 5L
1,555 SR
Queue Stats
197W - 187L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Grelnir
Discordia
15
2 / 0 / 4
9,404
553
9,709
2,609
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Jaqqel
Sol
16
3 / 2 / 6
10,351
609
8,417
8,412
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
KikoStarfox14
Sun Wukong
16
5 / 0 / 6
11,298
665
14,392
13,768
12,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
REKT Preditah
Baron Samedi
14
2 / 4 / 8
8,387
493
6,731
11,390
9,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
iMonty1275
Mercury
17
6 / 2 / 4
10,287
605
8,726
14,141
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 3 / 0
8,254
486
7,823
16,606
7,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
 
Discordia
13
2 / 4 / 3
7,973
469
4,738
10,026
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 4
7,662
451
11,056
17,927
10,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 4 / 0
9,189
541
4,768
12,489
5,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Frero41
Bacchus
12
1 / 2 / 5
7,999
471
3,050
13,888
16,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
7
8
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
0
1
L
Discordia
 
Discordia
2
4
3
0.88
L
0
5
4
0.4
L
1
4
0
0.25
L
Bacchus
Frero41
Bacchus
1
2
5
1.75
W
Discordia
Grelnir
Discordia
2
0
4
4
W
Sol
Jaqqel
Sol
3
2
6
3
W
Sun Wukong
KikoStarfox14
Sun Wukong
5
0
6
8
W
Baron Samedi
REKT Preditah
Baron Samedi
2
4
8
1.5
W
Mercury
iMonty1275
Mercury
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,975
Damage
31,435
50,320
Taken
70,936
31,613
Mitigated
44,695
14,998
Healing
29,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,823
1,748
0
11,900
16,606
7,296
0
3,266
12,959
0
79,278
L
Discordia
 
Discordia
4,738
109
0
500
10,026
4,231
0
5,287
4,344
61,472
0
L
11,056
3,996
0
6,541
17,927
10,703
0
2,152
14,631
2,414
52,667
L
4,768
1,063
0
6,282
12,489
5,579
0
6,637
5,852
87,344
791
L
Bacchus
Frero41
Bacchus
3,050
305
0
4,725
13,888
16,886
0
6,674
6,980
24,438
0
W
Discordia
Grelnir
Discordia
9,709
133
0
1,298
2,609
895
455
854
1,755
67,973
0
W
Sol
Jaqqel
Sol
8,417
2,851
0
3,375
8,412
3,090
2,253
3,074
5,338
75,052
3,345
W
Sun Wukong
KikoStarfox14
Sun Wukong
14,392
3,168
0
5,537
13,768
12,132
575
814
12,954
0
83,136
W
Baron Samedi
REKT Preditah
Baron Samedi
6,731
385
661
1,658
11,390
9,441
357
5,422
5,968
37,619
0
W
Mercury
iMonty1275
Mercury
8,726
5,282
0
2,469
14,141
6,055
790
3,581
10,560
0
94,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,727
Gold Earned
41,077
554
Minions Killed
513
0
Camps Cleared
0
1,784,397
Distance Traveled
1,646,442
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,254
486
107
6
0
375,961
1
L
Discordia
7,973
469
120
7
0
298,085
1
L
Surtr
7,662
451
90
5
0
317,818
0
L
Sol
9,189
541
170
10
0
309,293
0
L
Bacchus
7,999
471
26
2
0
345,285
3
W
Discordia
9,404
553
119
7
0
353,214
0
W
Sol
10,351
609
127
7
0
340,554
0
W
Sun Wukong
11,298
665
150
9
0
357,774
4
W
Baron Samedi
8,387
493
42
2
0
317,547
0
W
Mercury
10,287
605
116
7
0
415,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role