Player Matchup

Artemis
Artemis
Blink Dawg
Artemis
Level 100
God Stats
67W - 53L
1,585 SR
Queue Stats
67W - 53L
1,560 Elo+
Solo
Osiris
Osiris
North637
Osiris
Level 85
God Stats
1W - 3L
1,407 SR
Queue Stats
145W - 132L
1,614 Elo+
Solo
Cthulhu
Cthulhu
WaterLaw1
Cthulhu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,693 Elo+
Solo
Zeus
Zeus
XToxicmonkeyX
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Artio
Artio
adragon20
Artio
Level 88
God Stats
4W - 5L
1,474 SR
Queue Stats
309W - 344L
1,390 Elo+
Solo
Team Averages
Level 92
1,493 SR
1,551 Elo+

VS

Team Averages
Level 75
1,584 SR
1,464 Elo+
Surtr
Surtr
BallistiK Blue
Surtr
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 21L
1,383 Elo+
Solo
Hachiman
Hachiman
RobertoXDDD
Hachiman
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,413 Elo+
Solo
Chang'e
Chang'e
Unykarn
Chang'e
Level 86
God Stats
2W - 0L
1,771 SR
Queue Stats
23W - 26L
1,476 Elo+
Solo
Ares
Ares
Wulfvrmentis
Ares
Level 86
God Stats
6W - 2L
1,712 SR
Queue Stats
185W - 195L
1,444 Elo+
Solo
Loki
Loki
robloxgamekid334
Loki
Level 68
God Stats
4W - 2L
1,434 SR
Queue Stats
54W - 34L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blink Dawg
Artemis
10
0 / 0 / 1
5,556
1,111
662
690
208
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
North637
Osiris
11
4 / 3 / 0
7,129
1,426
7,424
13,263
14,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
WaterLaw1
Cthulhu
11
0 / 0 / 3
6,155
1,231
7,059
3,550
3,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 3
6,145
1,229
6,336
4,790
1,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
adragon20
Artio
11
0 / 3 / 2
6,613
1,323
3,933
11,280
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

323

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 8
6,226
1,245
5,447
5,954
3,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
RobertoXDDD
Hachiman
12
1 / 0 / 7
6,618
1,324
3,383
3,606
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Unykarn
Chang'e
12
4 / 0 / 4
7,406
1,481
9,481
5,268
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 7
7,606
1,521
3,830
6,970
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 3 / 6
6,802
1,360
6,775
6,266
2,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
9
9
Deaths
4
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
Artemis
Blink Dawg
Artemis
0
0
1
0.5
L
Osiris
North637
Osiris
4
3
0
1.33
W
Hachiman
RobertoXDDD
Hachiman
1
0
7
4.5
W
Chang'e
Unykarn
Chang'e
4
0
4
6
L
Cthulhu
WaterLaw1
Cthulhu
0
0
3
1.5
W
2
0
7
5.5
L
0
3
3
0.5
L
Artio
adragon20
Artio
0
3
2
0.33
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,414
Damage
28,916
33,573
Taken
28,064
30,406
Mitigated
16,772
6,412
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,447
2,317
0
436
5,954
3,628
0
4,247
1,624
487
13,497
L
Artemis
Blink Dawg
Artemis
662
46
0
169
690
208
0
0
690
0
3,026
L
Osiris
North637
Osiris
7,424
3,235
0
2,126
13,263
14,918
0
4,954
8,309
0
16,681
W
Hachiman
RobertoXDDD
Hachiman
3,383
2,241
0
625
3,606
1,330
0
1,544
2,023
0
11,811
W
Chang'e
Unykarn
Chang'e
9,481
1,056
2,587
1,508
5,268
2,497
0
3,613
1,539
22,842
0
L
Cthulhu
WaterLaw1
Cthulhu
7,059
337
421
588
3,550
3,015
0
1,337
2,213
17,764
0
W
3,830
396
0
834
6,970
6,410
0
4,661
2,149
6,983
0
L
6,336
1,365
0
90
4,790
1,713
0
1,789
3,001
21,300
0
L
Artio
adragon20
Artio
3,933
314
1,206
1,812
11,280
10,552
0
5,565
5,715
8,737
324
W
6,775
2,131
0
0
6,266
2,907
0
2,455
3,725
0
19,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
34,658
103
Minions Killed
111
4
Camps Cleared
7
466,625
Distance Traveled
522,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,226
1,245
22
4
1
107,162
0
L
Artemis
5,556
1,111
1
0
0
29,526
0
L
Osiris
7,129
1,426
28
6
2
108,538
0
W
Hachiman
6,618
1,324
24
5
2
100,817
0
W
Chang'e
7,406
1,481
43
9
3
112,861
0
L
Cthulhu
6,155
1,231
41
8
1
119,200
0
W
Ares
7,606
1,521
3
1
0
95,870
0
L
Zeus
6,145
1,229
25
5
0
95,686
0
L
Artio
6,613
1,323
8
2
1
113,675
0
W
Loki
6,802
1,360
19
4
1
105,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role