Player Matchup

Danzaburou
Danzaburou
CarroFunebre
Danzaburou
Level 126
God Stats
6W - 3L
1,493 SR
Queue Stats
142W - 112L
1,512 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Claveyy
Maman Brigitte
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 52L
1,416 Elo+
Solo
Horus
Horus
Danyxj
Horus
Level 254
God Stats
1W - 1L
1,170 SR
Queue Stats
134W - 132L
1,533 Elo+
Party 1
Ares
Ares
HadesVsNoobs
Ares
Level 123
God Stats
3W - 0L
1,399 SR
Queue Stats
125W - 92L
1,449 Elo+
Solo
Aphrodite
Aphrodite
kellzyaba
Aphrodite
Level 109
God Stats
52W - 32L
1,617 SR
Queue Stats
328W - 357L
1,447 Elo+
Solo
Team Averages
Level 140
1,436 SR
1,471 Elo+

VS

Team Averages
Level 121
1,552 SR
1,500 Elo+
Janus
Janus
 
Janus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
FreeFilistin
Nemesis
Level 105
God Stats
253W - 251L
1,524 SR
Queue Stats
297W - 298L
1,516 Elo+
Solo
Artemis
Artemis
LithiumG
Artemis
Level 101
God Stats
26W - 15L
1,616 SR
Queue Stats
55W - 47L
1,540 Elo+
Solo
Kukulkan
Kukulkan
TheMechanic1
Kukulkan
Level 108
God Stats
52W - 40L
1,620 SR
Queue Stats
841W - 858L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarroFunebre
Danzaburou
15
2 / 0 / 2
10,093
1,121
7,630
7,180
3,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
Claveyy
Maman Brigitte
14
1 / 3 / 3
8,923
991
7,806
9,052
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
Danyxj
Horus
15
1 / 1 / 4
9,985
1,109
4,513
9,082
9,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 2
10,515
1,168
7,774
10,401
12,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
kellzyaba
Aphrodite
14
0 / 0 / 4
8,737
971
6,139
6,116
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

286

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 0 / 2
10,322
1,147
13,890
4,221
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
14
0 / 0 / 2
8,823
980
8,845
13,578
12,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
FreeFilistin
Nemesis
14
0 / 3 / 1
8,724
969
4,185
9,265
5,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
LithiumG
Artemis
14
2 / 3 / 1
9,024
1,003
11,100
8,942
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
TheMechanic1
Kukulkan
13
0 / 0 / 0
7,781
865
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
6
Kills
4
4
Deaths
6
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
0
2
3
L
Cthulhu
 
Cthulhu
0
0
2
1
W
Danzaburou
CarroFunebre
Danzaburou
2
0
2
3
W
Maman Brigitte
Claveyy
Maman Brigitte
1
3
3
0.83
W
Horus
Danyxj
Horus
1
1
4
3
L
Nemesis
FreeFilistin
Nemesis
0
3
1
0.17
W
2
0
2
3
L
Artemis
LithiumG
Artemis
2
3
1
0.83
L
Kukulkan
TheMechanic1
Kukulkan
0
0
0
0
W
Aphrodite
kellzyaba
Aphrodite
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,862
Damage
38,020
41,831
Taken
36,006
34,305
Mitigated
22,871
15,495
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,890
325
0
440
4,221
1,725
0
1,959
2,262
48,464
0
L
Cthulhu
 
Cthulhu
8,845
322
0
696
13,578
12,480
0
8,634
4,944
19,955
567
W
Danzaburou
CarroFunebre
Danzaburou
7,630
2,926
0
1,333
7,180
3,201
0
3,540
3,438
0
45,773
W
Maman Brigitte
Claveyy
Maman Brigitte
7,806
283
0
53
9,052
4,412
0
4,713
4,045
26,008
0
W
Horus
Danyxj
Horus
4,513
1,524
770
1,732
9,082
9,905
0
3,328
5,359
0
7,006
L
Nemesis
FreeFilistin
Nemesis
4,185
1,602
0
1,357
9,265
5,540
0
4,840
4,425
0
14,170
W
7,774
392
0
3,597
10,401
12,242
0
5,585
4,182
11,137
0
L
Artemis
LithiumG
Artemis
11,100
4,941
0
969
8,942
3,126
0
6,286
2,656
0
22,845
L
Kukulkan
TheMechanic1
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
kellzyaba
Aphrodite
6,139
516
4,336
3,674
6,116
4,545
0
3,285
2,639
24,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,253
Gold Earned
44,674
196
Minions Killed
187
10
Camps Cleared
5
926,113
Distance Traveled
745,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,322
1,147
108
12
2
190,658
0
L
Cthulhu
8,823
980
26
3
0
175,082
0
W
Danzaburou
10,093
1,121
88
10
5
184,276
0
W
Maman Brigitte
8,923
991
47
5
4
199,843
0
W
Horus
9,985
1,109
7
1
0
167,704
0
L
Nemesis
8,724
969
27
3
2
194,435
0
W
Ares
10,515
1,168
9
1
1
181,989
0
L
Artemis
9,024
1,003
26
3
1
185,763
0
L
Kukulkan
7,781
865
0
0
0
0
0
W
Aphrodite
8,737
971
45
5
0
192,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role