Player Matchup

Hera
Hera
CommissarNoire
Hera
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,219 Elo+
Party 1
Jing Wei
Jing Wei
MaidenAlex
Jing Wei
Level 46
God Stats
3W - 3L
1,547 SR
Queue Stats
5W - 7L
1,483 Elo+
Party 1
Artio
Artio
ToastersAreGreat
Artio
Level 60
God Stats
0W - 2L
1,317 SR
Queue Stats
4W - 9L
1,303 Elo+
Party 1
Team Averages
Level 78
1,455 SR
1,335 Elo+

VS

Team Averages
Level 84
1,597 SR
1,472 Elo+
Baron Samedi
Baron Samedi
En4rgie_Mort4l
Baron Samedi
Level 74
God Stats
6W - 6L
1,586 SR
Queue Stats
12W - 15L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
HarveyBee UK
Sun Wukong
Level 102
God Stats
6W - 3L
1,719 SR
Queue Stats
136W - 138L
1,474 Elo+
Solo
Anhur
Anhur
itz_JayyG
Anhur
Level 77
God Stats
6W - 7L
1,487 SR
Queue Stats
336W - 357L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
11,244
703
16,705
14,738
5,445
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
MaidenAlex
Jing Wei
13
1 / 9 / 4
11,016
689
9,913
17,127
6,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 8 / 2
10,473
655
7,410
24,435
29,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
En4rgie_Mort4l
Baron Samedi
18
10 / 0 / 14
14,680
918
20,410
9,256
5,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
HarveyBee UK
Sun Wukong
17
10 / 1 / 13
14,433
902
15,660
18,975
20,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
itz_JayyG
Anhur
15
4 / 4 / 14
13,016
814
14,349
14,682
5,480
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
5
Kills
24
24
Deaths
5
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Baron Samedi
En4rgie_Mort4l
Baron Samedi
10
0
14
17
W
Sun Wukong
HarveyBee UK
Sun Wukong
10
1
13
16.5
L
Jing Wei
MaidenAlex
Jing Wei
1
9
4
0.33
L
2
8
2
0.38
W
Anhur
itz_JayyG
Anhur
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,028
Damage
50,419
56,300
Taken
42,913
40,748
Mitigated
32,002
8,281
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,705
2,852
118
1,176
14,738
5,445
0
5,500
8,903
64,575
0
W
Baron Samedi
En4rgie_Mort4l
Baron Samedi
20,410
2,775
3,375
4,858
9,256
5,903
1,324
5,243
4,013
65,682
0
W
Sun Wukong
HarveyBee UK
Sun Wukong
15,660
2,090
0
4,765
18,975
20,619
556
12,490
6,226
0
51,731
L
Jing Wei
MaidenAlex
Jing Wei
9,913
8,414
0
1,402
17,127
6,248
406
4,974
11,806
0
32,828
L
7,410
919
936
4,649
24,435
29,055
0
10,309
13,328
23,275
0
W
Anhur
itz_JayyG
Anhur
14,349
8,214
0
4,199
14,682
5,480
1,052
6,985
7,697
0
67,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,733
Gold Earned
42,129
138
Minions Killed
197
0
Camps Cleared
0
744,032
Distance Traveled
850,974
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,244
703
78
5
0
247,596
0
W
Baron Samedi
14,680
918
76
5
0
277,057
1
W
Sun Wukong
14,433
902
33
2
0
298,631
0
L
Jing Wei
11,016
689
43
3
0
259,286
0
L
Artio
10,473
655
17
1
0
237,150
0
W
Anhur
13,016
814
88
6
0
275,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role