Player Matchup

Kuzenbo
Kuzenbo
Gold I
CuteSpaceBuns
Kuzenbo
Gold I
Level 127
God Stats
17W - 9L
1,763 SR
Queue Stats
20W - 10L
1,813 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,763 SR
1,813 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 169
1,534 SR
1,690 MMR
Surtr
Surtr
Gold II
PerezJD
Surtr
Gold II
Level 169
God Stats
18W - 23L
1,534 SR
Queue Stats
54W - 51L
1,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
5 / 0 / 0
11,542
1,049
11,613
9,826
11,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
ThothLancelotVulcanNe ZhaKukulkan

VS

Bans
NemesisJanusAmaterasuSolIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
PerezJD
Surtr
14
0 / 5 / 0
9,364
851
5,338
14,567
11,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
5
0
0
5
L
Surtr
PerezJD
Surtr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,613
Damage
5,338
9,826
Taken
14,567
11,514
Mitigated
11,894
2,696
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
11,613
4,785
0
2,696
9,826
11,514
1,800
445
9,381
61,993
0
L
Surtr
PerezJD
Surtr
5,338
3,209
0
3,583
14,567
11,894
0
12,054
2,513
3,090
44,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,542
Gold Earned
9,364
124
Minions Killed
108
6
Camps Cleared
2
219,400
Distance Traveled
194,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,542
1,049
124
11
6
219,400
0
L
Surtr
9,364
851
108
10
2
194,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role