Player Matchup

Hercules
Hercules
Aks2
Hercules
Level 27
God Stats
0W - 2L
1,577 SR
Queue Stats
1W - 6L
1,314 Elo+
Party 2
Cupid
Cupid
DacJrOW
Cupid
Level 48
God Stats
0W - 1L
1,342 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 2
Anubis
Anubis
MightySeagoat
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,314 Elo+
Party 2
Team Averages
Level 54
1,473 SR
1,298 Elo+

VS

Team Averages
Level 72
1,539 SR
1,444 Elo+
Charon
Charon
Kilroo
Charon
Level 80
God Stats
5W - 3L
1,471 SR
Queue Stats
44W - 46L
1,468 Elo+
Party 1
Sol
Sol
ProdTheMoon
Sol
Level 69
God Stats
5W - 3L
1,764 SR
Queue Stats
48W - 47L
1,488 Elo+
Party 1
Anubis
Anubis
bootyfiend1
Anubis
Level 66
God Stats
18W - 20L
1,384 SR
Queue Stats
71W - 67L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aks2
Hercules
11
0 / 4 / 4
8,647
665
4,043
15,380
16,091
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
DacJrOW
Cupid
13
2 / 5 / 3
9,649
742
4,655
11,329
4,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 1
9,196
707
8,085
10,338
5,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kilroo
Charon
14
3 / 0 / 10
10,719
825
11,881
10,190
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 1 / 7
11,200
862
14,844
8,884
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
14
4 / 4 / 7
10,554
812
5,847
7,436
3,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
4
Kills
13
13
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aks2
Hercules
0
4
4
0.5
L
Cupid
DacJrOW
Cupid
2
5
3
0.7
W
Charon
Kilroo
Charon
3
0
10
8
L
2
4
1
0.63
W
6
1
7
9.5
W
Anubis
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,783
Damage
32,572
37,047
Taken
26,510
26,212
Mitigated
18,063
5,584
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aks2
Hercules
4,043
839
0
892
15,380
16,091
99
11,391
3,389
0
12,043
L
Cupid
DacJrOW
Cupid
4,655
1,826
220
2,479
11,329
4,138
216
9,525
1,437
0
39,114
W
Charon
Kilroo
Charon
11,881
1,180
332
3,179
10,190
10,774
629
2,842
7,348
28,839
1,790
L
8,085
233
0
1,993
10,338
5,983
0
7,756
2,254
40,316
0
W
14,844
5,076
0
5,818
8,884
3,772
2,372
2,600
6,284
63,260
10,570
W
Anubis
5,847
36
0
1,742
7,436
3,517
206
3,093
4,343
32,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,492
Gold Earned
32,473
128
Minions Killed
156
0
Camps Cleared
0
661,876
Distance Traveled
716,709
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,647
665
10
1
0
226,612
0
L
Cupid
9,649
742
55
4
0
206,652
0
W
Charon
10,719
825
19
1
0
250,717
0
L
Anubis
9,196
707
63
5
0
228,612
2
W
Sol
11,200
862
79
6
0
220,388
0
W
Anubis
10,554
812
58
4
0
245,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role