Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bis_BluDshesD
Artemis
Level 68
God Stats
6W - 11L
1,323 SR
Queue Stats
166W - 188L
1,384 Elo+
Solo
Hera
Hera
ERYK32
Hera
Level 85
God Stats
3W - 4L
1,592 SR
Queue Stats
168W - 174L
1,481 Elo+
Solo
Achilles
Achilles
MeracleXSmite
Achilles
Level 62
God Stats
0W - 2L
1,485 SR
Queue Stats
13W - 15L
1,440 Elo+
Party 1
Atlas
Atlas
Ulfrir
Atlas
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,445 Elo+
Party 1
Team Averages
Level 96
1,480 SR
1,450 Elo+

VS

Team Averages
Level 119
1,586 SR
1,489 Elo+
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
AK420ZA
Ne Zha
Level 83
God Stats
1W - 0L
1,713 SR
Queue Stats
317W - 328L
1,469 Elo+
Solo
Sol
Sol
PixLValkyrie
Sol
Level 141
God Stats
8W - 3L
1,714 SR
Queue Stats
18W - 19L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
TheWallOfSi
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,557 Elo+
Party 2
Ymir
Ymir
merzkii
Ymir
Level 116
God Stats
52W - 52L
1,502 SR
Queue Stats
138W - 141L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
5 / 3 / 4
8,541
610
8,108
13,995
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
12
2 / 5 / 6
8,027
573
7,540
9,952
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
ERYK32
Hera
6
0 / 1 / 0
5,308
379
965
1,783
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
MeracleXSmite
Achilles
13
5 / 3 / 0
7,927
566
10,443
15,046
15,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Ulfrir
Atlas
9
1 / 2 / 4
6,424
459
3,095
9,613
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 2 / 1
8,392
599
3,524
6,443
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
AK420ZA
Ne Zha
15
3 / 2 / 3
8,292
592
4,437
13,473
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 2 / 3
8,461
604
8,822
10,329
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TheWallOfSi
Sun Wukong
10
0 / 3 / 7
6,462
462
4,272
10,913
6,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
merzkii
Ymir
11
2 / 4 / 1
7,473
534
7,483
13,591
9,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
13
Kills
14
14
Deaths
13
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
3
4
2.33
W
Ra
 
Ra
4
2
1
2.25
W
Ne Zha
AK420ZA
Ne Zha
3
2
3
2.25
L
Artemis
2
5
6
1
L
Hera
ERYK32
Hera
0
1
0
0
L
Achilles
MeracleXSmite
Achilles
5
3
0
1.67
W
5
2
3
3.25
W
Sun Wukong
TheWallOfSi
Sun Wukong
0
3
7
1.17
L
Atlas
Ulfrir
Atlas
1
2
4
1.5
W
Ymir
merzkii
Ymir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,151
Damage
28,538
50,389
Taken
54,749
32,413
Mitigated
27,464
17,473
Healing
19,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,108
1,965
0
8,281
13,995
5,785
318
3,843
10,152
0
65,078
W
Ra
 
Ra
3,524
337
1,015
2,396
6,443
2,613
0
1,763
4,680
63,017
0
W
Ne Zha
AK420ZA
Ne Zha
4,437
466
0
7,234
13,473
5,934
0
418
12,840
0
62,466
L
Artemis
7,540
3,849
0
1,867
9,952
3,987
841
5,211
4,741
0
45,085
L
Hera
ERYK32
Hera
965
129
0
456
1,783
489
9
593
1,190
20,618
0
L
Achilles
MeracleXSmite
Achilles
10,443
2,113
0
4,472
15,046
15,560
0
5,320
9,726
0
42,683
W
8,822
4,635
0
6,112
10,329
3,114
826
925
9,404
67,031
0
W
Sun Wukong
TheWallOfSi
Sun Wukong
4,272
997
0
924
10,913
6,722
0
1,798
9,115
0
30,677
L
Atlas
Ulfrir
Atlas
3,095
1,066
193
2,204
9,613
6,592
0
4,347
5,182
20,274
0
W
Ymir
merzkii
Ymir
7,483
3,717
0
2,230
13,591
9,081
0
0
12,711
34,087
3,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
39,080
316
Minions Killed
412
0
Camps Cleared
0
1,194,994
Distance Traveled
1,359,391
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,541
610
102
7
0
310,302
0
W
Ra
8,392
599
108
8
0
298,179
1
W
Ne Zha
8,292
592
90
6
0
286,049
1
L
Artemis
8,027
573
80
6
0
240,151
2
L
Hera
5,308
379
37
3
0
119,521
0
L
Achilles
7,927
566
66
5
0
237,428
0
W
Sol
8,461
604
111
8
0
252,888
2
W
Sun Wukong
6,462
462
40
3
0
290,778
3
L
Atlas
6,424
459
31
2
0
287,592
1
W
Ymir
7,473
534
63
5
0
231,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role