Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Dead_Lucky65
Ix Chel
Level 86
God Stats
81W - 108L
1,488 SR
Queue Stats
731W - 779L
1,476 Elo+
Solo
Osiris
Osiris
KimuraDura99
Osiris
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 59L
1,413 Elo+
Solo
Janus
Janus
Solracious
Janus
Level 180
God Stats
118W - 126L
1,458 SR
Queue Stats
467W - 501L
1,447 Elo+
Solo
Pele
Pele
i_smokemilk
Pele
Level 66
God Stats
4W - 1L
1,539 SR
Queue Stats
57W - 39L
1,477 Elo+
Solo
Team Averages
Level 111
1,497 SR
1,462 Elo+

VS

Team Averages
Level 85
1,540 SR
1,363 Elo+
Baron Samedi
Baron Samedi
Biggest_Of_Macks
Baron Samedi
Level 109
God Stats
6W - 10L
1,394 SR
Queue Stats
188W - 220L
1,406 Elo+
Party 1
Surtr
Surtr
Drjekyll954
Surtr
Level 64
God Stats
2W - 3L
1,403 SR
Queue Stats
12W - 19L
1,346 Elo+
Party 1
Hercules
Hercules
TUMAMACHINO
Hercules
Level 63
God Stats
1W - 1L
1,767 SR
Queue Stats
13W - 14L
1,244 Elo+
Solo
Anubis
Anubis
TelekiNephews
Anubis
Level 67
God Stats
13W - 11L
1,520 SR
Queue Stats
269W - 316L
1,430 Elo+
Party 1
Charybdis
Charybdis
TheBigBadBeowulf
Charybdis
Level 121
God Stats
9W - 7L
1,616 SR
Queue Stats
67W - 98L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 1 / 5
7,608
1,087
3,819
4,470
1,312
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Dead_Lucky65
Ix Chel
13
3 / 2 / 3
8,283
1,183
7,641
4,484
1,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
13
0 / 1 / 6
7,251
1,036
2,777
8,109
7,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
13
0 / 1 / 5
7,370
1,053
7,023
3,459
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 3 / 4
8,406
1,201
5,070
7,389
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

334

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Biggest_Of_Macks
Baron Samedi
13
3 / 0 / 4
8,303
1,186
7,875
4,463
1,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 2
7,257
1,037
4,117
9,288
6,718
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
TUMAMACHINO
Hercules
11
0 / 0 / 0
6,483
926
0
0
0
14
4 / 3 / 4
8,980
1,283
7,613
7,029
3,259
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
13
1 / 1 / 4
7,813
1,116
4,174
7,462
2,433
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
7
Kills
8
8
Deaths
7
23
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
1
5
3.5
L
Baron Samedi
Biggest_Of_Macks
Baron Samedi
3
0
4
5
W
Ix Chel
Dead_Lucky65
Ix Chel
3
2
3
2.25
L
0
3
2
0.33
W
Osiris
0
1
6
3
W
Janus
0
1
5
2.5
L
Hercules
TUMAMACHINO
Hercules
0
0
0
0
L
4
3
4
2
L
Charybdis
1
1
4
3
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
23,779
27,911
Taken
28,242
13,752
Mitigated
14,215
3,149
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,819
823
0
130
4,470
1,312
0
2,749
1,721
0
11,251
L
Baron Samedi
Biggest_Of_Macks
Baron Samedi
7,875
532
931
627
4,463
1,805
0
1,736
2,691
9,638
0
W
Ix Chel
Dead_Lucky65
Ix Chel
7,641
1,055
896
1,293
4,484
1,474
0
2,283
2,201
39,864
0
L
4,117
1,033
88
275
9,288
6,718
0
7,215
1,990
101
10,024
W
Osiris
2,777
935
0
330
8,109
7,507
0
4,915
3,194
0
4,375
W
Janus
7,023
329
0
140
3,459
1,105
0
1,912
1,547
18,519
0
L
Hercules
TUMAMACHINO
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
7,613
213
0
1,899
7,029
3,259
0
2,779
4,108
36,363
0
L
Charybdis
4,174
3,237
0
0
7,462
2,433
0
2,950
4,258
0
13,590
W
5,070
660
0
360
7,389
2,354
0
3,695
3,694
16
14,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
38,836
147
Minions Killed
115
10
Camps Cleared
2
734,677
Distance Traveled
439,705
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,608
1,087
17
2
2
155,471
0
L
Baron Samedi
8,303
1,186
5
1
0
105,013
0
W
Ix Chel
8,283
1,183
84
12
0
133,646
0
L
Surtr
7,257
1,037
17
2
0
99,807
0
W
Osiris
7,251
1,036
4
1
2
158,155
0
W
Janus
7,370
1,053
22
3
1
160,814
1
L
Hercules
6,483
926
0
0
0
0
0
L
Anubis
8,980
1,283
57
8
0
114,085
0
L
Charybdis
7,813
1,116
36
5
2
120,800
1
W
Pele
8,406
1,201
20
3
5
126,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role