Player Matchup

Cliodhna
Cliodhna
Platinum I
Kalex_Badtr0p3rs
Cliodhna
Platinum I
Level 116
God Stats
20W - 8L
1,770 SR
Queue Stats
49W - 42L
1,864 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,770 SR
1,864 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 161
1,450 SR
1,614 MMR
Ix Chel
Ix Chel
Gold V
Luanny 2NE1
Ix Chel
Gold V
Level 161
God Stats
4W - 5L
1,450 SR
Queue Stats
76W - 79L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
9,803
980
6,598
8,975
5,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
RavanaMartichorasMedusaSun WukongChaac

VS

Bans
ThorVulcanCthulhuIzanamiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Luanny 2NE1
Ix Chel
14
0 / 0 / 0
8,717
872
4,662
8,514
5,418
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Ix Chel
Luanny 2NE1
Ix Chel
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,598
Damage
4,662
8,975
Taken
8,514
5,367
Mitigated
5,418
5,088
Healing
2,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,598
261
0
5,088
8,975
5,367
0
5,116
3,552
0
62,084
L
Ix Chel
Luanny 2NE1
Ix Chel
4,662
715
0
2,042
8,514
5,418
0
270
8,244
44,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,803
Gold Earned
8,717
117
Minions Killed
94
7
Camps Cleared
3
226,718
Distance Traveled
199,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,803
980
117
12
7
226,718
0
L
Ix Chel
8,717
872
94
9
3
199,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role