Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Redtears43
Baba Yaga
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 113L
1,475 Elo+
Party 3
Achilles
Achilles
ashmore43
Achilles
Level 129
God Stats
3W - 4L
1,438 SR
Queue Stats
161W - 157L
1,442 Elo+
Party 3
Martichoras
Martichoras
Матиус
Martichoras
Level 103
God Stats
2W - 2L
1,334 SR
Queue Stats
77W - 55L
1,551 Elo+
Party 1
Thoth
Thoth
Ястреб991
Thoth
Level 122
God Stats
3W - 1L
1,602 SR
Queue Stats
82W - 57L
1,554 Elo+
Party 1
Team Averages
Level 98
1,475 SR
1,504 Elo+

VS

Team Averages
Level 73
1,626 SR
1,364 Elo+
Ares
Ares
K1N7Yboss
Ares
Level 103
God Stats
3W - 1L
1,873 SR
Queue Stats
70W - 56L
1,532 Elo+
Solo
Hun Batz
Hun Batz
Mattytyty
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,214 Elo+
Party 2
Yemoja
Yemoja
barcena92
Yemoja
Level 100
God Stats
1W - 1L
1,756 SR
Queue Stats
220W - 206L
1,492 Elo+
Solo
Odin
Odin
lFlashlx
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,368 Elo+
Solo
Maui
Maui
mattyarts_
Maui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
0 / 1 / 10
8,032
803
4,601
7,187
5,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
Redtears43
Baba Yaga
15
1 / 1 / 10
8,190
819
11,394
7,453
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ashmore43
Achilles
13
2 / 2 / 8
7,666
767
5,815
11,539
13,783
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
Матиус
Martichoras
14
5 / 1 / 2
8,283
828
11,237
5,771
3,295
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 1 / 5
8,617
862
15,849
5,506
2,687
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 2 / 1
7,645
765
6,335
14,521
17,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Mattytyty
Hun Batz
9
0 / 7 / 2
6,060
606
5,964
10,645
7,243
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
barcena92
Yemoja
14
1 / 0 / 2
6,605
661
4,103
7,527
4,400
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Odin
14
1 / 1 / 4
6,907
691
9,262
11,319
10,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 2 / 4
7,402
740
1,041
11,250
11,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
12
Kills
5
6
Deaths
12
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
10
5
L
Ares
3
2
1
1.75
L
Hun Batz
Mattytyty
Hun Batz
0
7
2
0.14
W
Baba Yaga
Redtears43
Baba Yaga
1
1
10
6
W
Achilles
ashmore43
Achilles
2
2
8
3
L
Yemoja
barcena92
Yemoja
1
0
2
2
L
Odin
1
1
4
3
L
0
2
4
1
W
Martichoras
Матиус
Martichoras
5
1
2
6
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,896
Damage
26,705
37,456
Taken
55,262
29,410
Mitigated
51,224
16,627
Healing
24,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,601
1,075
5,748
1,438
7,187
5,544
473
2,926
4,261
9,022
0
L
Ares
6,335
85
1,447
3,223
14,521
17,093
0
7,330
7,191
10,491
0
L
Hun Batz
Mattytyty
Hun Batz
5,964
1,042
0
0
10,645
7,243
0
5,138
5,507
0
10,523
W
Baba Yaga
Redtears43
Baba Yaga
11,394
1,055
1,472
1,748
7,453
4,101
368
3,025
4,428
25,364
0
W
Achilles
ashmore43
Achilles
5,815
859
1,333
2,040
11,539
13,783
117
3,757
7,782
0
8,382
L
Yemoja
barcena92
Yemoja
4,103
625
13,201
3,318
7,527
4,400
0
4,582
2,945
15,080
0
L
Odin
9,262
624
748
1,506
11,319
10,951
0
7,960
3,359
4,093
10,168
L
1,041
277
454
1,054
11,250
11,537
0
6,834
4,416
7,668
0
W
Martichoras
Матиус
Martichoras
11,237
4,450
325
822
5,771
3,295
444
2,297
3,474
0
24,800
W
15,849
524
581
1,120
5,506
2,687
110
1,828
3,678
27,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
34,619
113
Minions Killed
59
0
Camps Cleared
0
986,293
Distance Traveled
876,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,032
803
13
1
0
183,308
0
L
Ares
7,645
765
9
1
0
202,437
0
L
Hun Batz
6,060
606
7
1
0
129,850
0
W
Baba Yaga
8,190
819
40
4
0
195,137
0
W
Achilles
7,666
767
9
1
0
221,974
0
L
Yemoja
6,605
661
17
2
0
163,223
0
L
Odin
6,907
691
10
1
0
205,981
0
L
Maui
7,402
740
16
2
0
175,056
0
W
Martichoras
8,283
828
28
3
0
185,789
0
W
Thoth
8,617
862
23
2
0
200,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role