Player Matchup

Amaterasu
Amaterasu
MAYDVY
Amaterasu
Level 66
God Stats
1W - 2L
1,536 SR
Queue Stats
116W - 111L
1,595 Elo+
Solo
Janus
Janus
NuRekis
Janus
Level 159
God Stats
2W - 3L
1,622 SR
Queue Stats
74W - 95L
1,501 Elo+
Solo
Charybdis
Charybdis
Perplexedkyle
Charybdis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,582 Elo+
Solo
Guan Yu
Guan Yu
Sassy Bison8888
Guan Yu
Level 125
God Stats
0W - 2L
1,284 SR
Queue Stats
63W - 80L
1,483 Elo+
Solo
The Morrigan
The Morrigan
WavyLavy
The Morrigan
Level 120
God Stats
0W - 2L
1,289 SR
Queue Stats
95W - 84L
1,556 Elo+
Solo
Team Averages
Level 123
1,446 SR
1,543 Elo+

VS

Team Averages
Level 121
1,465 SR
1,531 Elo+
Horus
Horus
BraddCrit
Horus
Level 119
God Stats
5W - 5L
1,369 SR
Queue Stats
141W - 131L
1,549 Elo+
Party 1
Fenrir
Fenrir
Brewtish
Fenrir
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 47L
1,461 Elo+
Party 1
Skadi
Skadi
Felix356
Skadi
Level 97
God Stats
2W - 1L
1,456 SR
Queue Stats
87W - 70L
1,591 Elo+
Solo
Janus
Janus
Myzee20
Janus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Geb
Geb
OleLeeRoy
Geb
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 155L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MAYDVY
Amaterasu
12
2 / 6 / 6
7,506
751
8,072
17,216
13,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
NuRekis
Janus
14
2 / 4 / 3
7,954
795
16,012
8,157
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Perplexedkyle
Charybdis
15
2 / 4 / 3
7,913
791
6,027
7,801
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 6 / 5
6,985
699
3,949
13,928
9,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
WavyLavy
The Morrigan
14
3 / 4 / 4
7,783
778
5,641
9,339
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BraddCrit
Horus
16
6 / 1 / 17
8,949
895
14,687
17,767
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Brewtish
Fenrir
15
8 / 1 / 11
8,815
882
11,983
12,138
8,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Felix356
Skadi
16
4 / 1 / 16
9,401
940
9,631
5,259
2,178
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Janus
Myzee20
Janus
15
4 / 2 / 13
8,459
846
8,596
5,070
1,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 4 / 16
8,048
805
8,200
9,341
9,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
97
9
Kills
24
24
Deaths
9
21
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Horus
BraddCrit
Horus
6
1
17
14.5
W
Fenrir
Brewtish
Fenrir
8
1
11
13.5
W
Skadi
Felix356
Skadi
4
1
16
12
L
Amaterasu
MAYDVY
Amaterasu
2
6
6
0.83
W
Janus
Myzee20
Janus
4
2
13
5.25
L
Janus
NuRekis
Janus
2
4
3
0.88
W
2
4
16
2.5
L
Charybdis
Perplexedkyle
Charybdis
2
4
3
0.88
L
0
6
5
0.42
L
The Morrigan
WavyLavy
The Morrigan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,701
Damage
53,097
56,441
Taken
49,575
31,700
Mitigated
31,591
13,774
Healing
20,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BraddCrit
Horus
14,687
5,040
3,543
9,209
17,767
10,305
758
7,269
10,146
0
21,140
W
Fenrir
Brewtish
Fenrir
11,983
2,555
4,585
3,056
12,138
8,289
936
4,674
7,205
0
16,219
W
Skadi
Felix356
Skadi
9,631
3,619
0
250
5,259
2,178
1,534
1,269
3,944
0
26,893
L
Amaterasu
MAYDVY
Amaterasu
8,072
2,667
0
3,042
17,216
13,605
0
6,212
10,647
0
11,639
W
Janus
Myzee20
Janus
8,596
923
0
0
5,070
1,768
38
2,821
2,135
23,753
0
L
Janus
NuRekis
Janus
16,012
1,276
294
1,202
8,157
2,427
0
1,684
6,238
31,052
0
W
8,200
332
0
0
9,341
9,051
0
3,751
5,439
18,662
0
L
Charybdis
Perplexedkyle
Charybdis
6,027
1,900
133
486
7,801
2,811
0
1,624
6,011
0
16,377
L
3,949
372
3,823
2,593
13,928
9,421
0
5,229
8,543
0
6,052
L
The Morrigan
WavyLavy
The Morrigan
5,641
834
274
1,927
9,339
3,436
0
2,047
7,192
11,551
1,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,141
Gold Earned
43,672
95
Minions Killed
111
0
Camps Cleared
0
870,257
Distance Traveled
977,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,949
895
14
1
0
185,670
0
W
Fenrir
8,815
882
12
1
0
219,188
0
W
Skadi
9,401
940
37
4
0
206,137
0
L
Amaterasu
7,506
751
9
1
0
171,886
0
W
Janus
8,459
846
31
3
0
174,321
0
L
Janus
7,954
795
45
5
0
174,495
0
W
Geb
8,048
805
17
2
0
192,151
0
L
Charybdis
7,913
791
30
3
0
163,053
0
L
Guan Yu
6,985
699
2
0
0
195,876
0
L
The Morrigan
7,783
778
9
1
0
164,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role