Player Matchup

Nike
Nike
 
Nike
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Based_KAM
Atlas
Level 88
God Stats
1W - 1L
1,251 SR
Queue Stats
70W - 82L
1,378 Elo+
Solo
Ganesha
Ganesha
Blaximum
Ganesha
Level 146
God Stats
4W - 1L
1,395 SR
Queue Stats
110W - 104L
1,522 Elo+
Party 3
Merlin
Merlin
HisHarleyQuinn48
Merlin
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
NoJuan_Knows
Ah Puch
Level 154
God Stats
1W - 3L
1,483 SR
Queue Stats
190W - 180L
1,501 Elo+
Party 1
Team Averages
Level 122
1,426 SR
1,477 Elo+

VS

Team Averages
Level 109
1,539 SR
1,444 Elo+
Chernobog
Chernobog
 
Chernobog
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Azraelsfiery
Loki
Level 54
God Stats
0W - 1L
1,535 SR
Queue Stats
69W - 56L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Dru504
Danzaburou
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,536 Elo+
Party 2
Merlin
Merlin
Eulogy0fAnAngel
Merlin
Level 129
God Stats
3W - 4L
1,659 SR
Queue Stats
281W - 330L
1,338 Elo+
Solo
Bakasura
Bakasura
Äñďré
Bakasura
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
8 / 1 / 12
9,477
948
10,207
10,569
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
Based_KAM
Atlas
15
3 / 2 / 10
8,559
856
9,256
6,822
4,721
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ganesha
Blaximum
Ganesha
13
0 / 3 / 16
7,949
795
3,015
12,313
16,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 11
8,723
872
11,070
8,465
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
NoJuan_Knows
Ah Puch
15
6 / 2 / 6
8,895
890
9,072
9,517
4,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
4 / 3 / 5
8,493
849
6,976
8,249
3,457
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 6
7,268
727
5,918
9,003
3,820
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
Dru504
Danzaburou
16
4 / 2 / 5
8,943
894
9,512
9,009
3,770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 6
8,044
804
13,684
8,450
3,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bakasura
Äñďré
Bakasura
10
0 / 6 / 2
6,707
671
1,597
11,457
6,509
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
20
Kills
10
10
Deaths
20
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
8
1
12
14
L
Chernobog
 
Chernobog
4
3
5
2.17
L
1
6
6
0.67
W
Atlas
Based_KAM
Atlas
3
2
10
4
W
Ganesha
Blaximum
Ganesha
0
3
16
2.67
L
Danzaburou
Dru504
Danzaburou
4
2
5
3.25
L
1
3
6
1.33
W
3
2
11
4.25
W
Ah Puch
NoJuan_Knows
Ah Puch
6
2
6
4.5
L
Bakasura
Äñďré
Bakasura
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,620
Damage
37,687
47,686
Taken
46,168
41,890
Mitigated
21,253
16,977
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,207
376
3,032
3,275
10,569
11,874
53
2,438
8,106
2,838
11,063
L
Chernobog
 
Chernobog
6,976
4,169
685
1,387
8,249
3,457
0
4,782
3,203
0
17,578
L
5,918
1,565
685
534
9,003
3,820
0
6,767
2,109
0
9,474
W
Atlas
Based_KAM
Atlas
9,256
2,405
1,197
848
6,822
4,721
81
2,035
4,787
24,653
0
W
Ganesha
Blaximum
Ganesha
3,015
389
1,499
844
12,313
16,480
45
3,358
8,955
6,938
0
L
Danzaburou
Dru504
Danzaburou
9,512
3,601
622
2,587
9,009
3,770
0
7,447
1,381
0
25,274
L
13,684
318
484
2,572
8,450
3,697
0
6,525
1,616
25,173
0
W
11,070
759
646
856
8,465
3,912
514
2,966
5,499
32,259
0
W
Ah Puch
NoJuan_Knows
Ah Puch
9,072
539
2,477
2,303
9,517
4,903
765
2,887
6,546
15,046
0
L
Bakasura
Äñďré
Bakasura
1,597
693
719
1,474
11,457
6,509
0
8,971
2,259
0
3,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,603
Gold Earned
39,455
124
Minions Killed
131
0
Camps Cleared
0
962,352
Distance Traveled
864,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,477
948
24
2
0
201,281
0
L
Chernobog
8,493
849
35
4
0
182,297
0
L
Loki
7,268
727
11
1
0
174,055
0
W
Atlas
8,559
856
28
3
0
193,860
0
W
Ganesha
7,949
795
1
0
0
185,945
0
L
Danzaburou
8,943
894
44
4
0
174,464
0
L
Merlin
8,044
804
32
3
0
188,305
0
W
Merlin
8,723
872
54
5
0
194,389
0
W
Ah Puch
8,895
890
17
2
0
186,877
0
L
Bakasura
6,707
671
9
1
0
145,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role