Player Matchup

Baba Yaga
Baba Yaga
ActiveSumo347
Baba Yaga
Level 67
God Stats
9W - 5L
1,606 SR
Queue Stats
96W - 136L
1,414 Elo+
Party 1
Danzaburou
Danzaburou
Derick1092
Danzaburou
Level 61
God Stats
7W - 6L
1,517 SR
Queue Stats
120W - 151L
1,383 Elo+
Party 1
Ares
Ares
NotPixelated877
Ares
Level 65
God Stats
1W - 4L
1,230 SR
Queue Stats
69W - 97L
1,429 Elo+
Party 1
Shiva
Shiva
XBeastkillaz06
Shiva
Level 77
God Stats
26W - 25L
1,519 SR
Queue Stats
234W - 284L
1,391 Elo+
Party 1
Mercury
Mercury
kodiak2251
Mercury
Level 54
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 92L
1,577 Elo+
Solo
Team Averages
Level 65
1,475 SR
1,439 Elo+

VS

Team Averages
Level 124
1,518 SR
1,464 Elo+
Baba Yaga
Baba Yaga
CACTUSARMS
Baba Yaga
Level 122
God Stats
3W - 4L
1,501 SR
Queue Stats
180W - 185L
1,537 Elo+
Solo
Danzaburou
Danzaburou
Simplylonely
Danzaburou
Level 158
God Stats
1W - 1L
1,790 SR
Queue Stats
108W - 113L
1,463 Elo+
Party 2
Tiamat
Tiamat
SouLKinG8029
Tiamat
Level 89
God Stats
7W - 8L
1,585 SR
Queue Stats
59W - 89L
1,380 Elo+
Party 2
Hel
Hel
Warigod
Hel
Level 166
God Stats
0W - 1L
1,353 SR
Queue Stats
80W - 91L
1,545 Elo+
Party 2
Pele
Pele
iLuv2
Pele
Level 84
God Stats
4W - 6L
1,362 SR
Queue Stats
101W - 149L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ActiveSumo347
Baba Yaga
17
5 / 2 / 16
12,367
589
17,062
11,330
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Derick1092
Danzaburou
17
3 / 4 / 7
12,163
579
13,969
16,347
6,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 3 / 12
11,395
543
6,875
23,231
27,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

19
6 / 0 / 9
13,092
623
17,879
21,094
23,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
kodiak2251
Mercury
20
11 / 0 / 14
14,032
668
19,954
21,771
9,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CACTUSARMS
Baba Yaga
14
1 / 10 / 1
8,906
424
13,489
18,180
9,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Simplylonely
Danzaburou
15
4 / 4 / 3
10,482
499
17,683
17,974
10,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
14
0 / 6 / 1
8,828
420
11,093
21,319
18,449
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
14
1 / 5 / 2
9,382
447
8,553
22,343
24,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
iLuv2
Pele
14
3 / 4 / 4
9,006
429
11,883
19,369
9,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
29
Kills
9
9
Deaths
29
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
ActiveSumo347
Baba Yaga
5
2
16
6.5
L
Baba Yaga
CACTUSARMS
Baba Yaga
1
10
1
0.15
W
Danzaburou
Derick1092
Danzaburou
3
4
7
1.63
W
4
3
12
3.33
L
Danzaburou
Simplylonely
Danzaburou
4
4
3
1.38
L
Tiamat
0
6
1
0.08
L
Hel
1
5
2
0.4
W
6
0
9
10.5
L
Pele
iLuv2
Pele
3
4
4
1.25
W
Mercury
kodiak2251
Mercury
11
0
14
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,739
Damage
62,701
93,773
Taken
99,185
74,708
Mitigated
72,041
22,222
Healing
26,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
ActiveSumo347
Baba Yaga
17,062
679
0
2,488
11,330
6,648
2,663
6,373
4,957
87,168
0
L
Baba Yaga
CACTUSARMS
Baba Yaga
13,489
321
0
1,521
18,180
9,506
0
7,990
10,190
67,075
0
W
Danzaburou
Derick1092
Danzaburou
13,969
5,768
0
5,002
16,347
6,646
6,567
3,167
13,180
0
83,312
W
6,875
671
0
5,347
23,231
27,989
165
6,212
17,019
24,332
0
L
Danzaburou
Simplylonely
Danzaburou
17,683
8,642
0
4,531
17,974
10,135
462
3,340
14,634
0
91,933
L
Tiamat
11,093
866
0
5,935
21,319
18,449
0
2,866
18,453
63,819
0
L
Hel
8,553
392
5,178
6,030
22,343
24,377
0
4,873
17,470
48,042
0
W
17,879
2,097
470
5,014
21,094
23,757
792
11,922
9,172
1,915
95,510
L
Pele
iLuv2
Pele
11,883
3,177
0
3,227
19,369
9,574
0
6,160
13,209
0
64,685
W
Mercury
kodiak2251
Mercury
19,954
8,654
0
3,901
21,771
9,668
4,155
7,380
14,391
0
137,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,049
Gold Earned
46,604
564
Minions Killed
492
0
Camps Cleared
0
2,236,062
Distance Traveled
1,976,973
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,367
589
130
6
0
416,688
0
L
Baba Yaga
8,906
424
108
5
0
388,522
0
W
Danzaburou
12,163
579
121
6
0
408,589
4
W
Ares
11,395
543
24
1
0
391,596
3
L
Danzaburou
10,482
499
147
7
0
385,175
4
L
Tiamat
8,828
420
95
5
0
371,401
3
L
Hel
9,382
447
74
4
0
386,918
2
W
Shiva
13,092
623
127
6
0
455,626
0
L
Pele
9,006
429
68
3
0
444,957
0
W
Mercury
14,032
668
162
8
0
563,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role