Player Matchup

Ymir
Ymir
GahKs
Ymir
Level 107
God Stats
1W - 1L
1,755 SR
Queue Stats
12W - 7L
1,785 Elo+
Party 2
Neith
Neith
LGustavoLuz
Neith
Level 129
God Stats
14W - 11L
1,487 SR
Queue Stats
61W - 59L
1,479 Elo+
Solo
Ra
Ra
Zoitty
Ra
Level 149
God Stats
3W - 1L
1,608 SR
Queue Stats
14W - 8L
1,679 Elo+
Party 2
Team Averages
Level 128
1,617 SR
1,648 Elo+

VS

Team Averages
Level 65
1,440 SR
1,424 Elo+
Nu Wa
Nu Wa
ELPutoamoREX
Nu Wa
Level 113
God Stats
1W - 3L
1,371 SR
Queue Stats
15W - 14L
1,537 Elo+
Solo
Bakasura
Bakasura
Heitor I YEP
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 51L
1,364 Elo+
Party 1
Bellona
Bellona
Witch-Finder_
Bellona
Level 62
God Stats
30W - 53L
1,449 SR
Queue Stats
43W - 73L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GahKs
Ymir
11
0 / 1 / 12
8,752
796
3,838
11,338
9,047
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
9 / 1 / 5
10,470
952
13,099
7,767
2,859
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
13
5 / 1 / 9
10,128
921
15,794
9,000
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
7,965
724
6,012
9,669
4,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Heitor I YEP
Bakasura
11
1 / 8 / 1
8,250
750
4,505
14,180
7,376
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
10
2 / 3 / 1
8,285
753
5,822
14,882
16,481
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
3
3
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Ymir
GahKs
Ymir
0
1
12
6
L
Bakasura
Heitor I YEP
Bakasura
1
8
1
0.19
W
9
1
5
11.5
L
Bellona
2
3
1
0.83
W
Ra
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,731
Damage
16,339
28,105
Taken
38,731
16,232
Mitigated
28,470
10,215
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,012
555
0
2,335
9,669
4,613
0
4,455
4,964
32,089
0
W
Ymir
GahKs
Ymir
3,838
257
0
814
11,338
9,047
199
2,257
8,423
14,137
0
L
Bakasura
Heitor I YEP
Bakasura
4,505
2,390
0
918
14,180
7,376
168
8,062
5,679
0
11,901
W
13,099
6,793
317
2,868
7,767
2,859
1,311
2,013
5,174
0
46,889
L
Bellona
5,822
298
0
1,076
14,882
16,481
0
5,950
8,350
286
20,727
W
Ra
15,794
1,102
2,691
3,525
9,000
4,326
1,081
1,762
6,959
67,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,350
Gold Earned
24,500
158
Minions Killed
81
0
Camps Cleared
0
649,316
Distance Traveled
540,415
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,965
724
38
3
0
153,775
0
W
Ymir
8,752
796
13
1
0
208,328
4
L
Bakasura
8,250
750
15
1
0
192,718
2
W
Neith
10,470
952
47
4
0
197,716
0
L
Bellona
8,285
753
28
3
0
193,922
3
W
Ra
10,128
921
98
9
0
243,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role